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  #11  
Old October 15th, 2008, 01:18 PM
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Default Re: Armageddon

Their pretender could. And come to think of it. They should. All that magic resistance wouldn't hurt.
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  #12  
Old October 15th, 2008, 01:28 PM
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Default Re: Armageddon

All Ermor would need is to get a Lizard shaman or Amazon independent for one astral, site seach for pearls, and between empowerment and forging, it is doable. Or capture a capital with a pearl site. Actually a decent probability.
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  #13  
Old October 15th, 2008, 01:50 PM

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Default Re: Armageddon

Personally I'd say just they -90% from utterdark would do the trick
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  #14  
Old October 15th, 2008, 02:56 PM

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Default Re: Armageddon

Empowering from astral 1 to a point where you can cast wish is very hard. You need at least 5S for wish, ermor would be better on hoping for a tartarian random astral pick rather than empowering, of course you can still empower a tartarian if not too expensive.
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  #15  
Old October 15th, 2008, 03:21 PM
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Default Re: Armageddon

I didn't say that it was easy for Ermor to get to Wish with a 1 Astral mage, but they have no other use for pearls, so all can be dedicated to the task.
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  #16  
Old October 15th, 2008, 03:40 PM

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Default Re: Armageddon

Just get Gift of NAture's Bounty for few turns [and tax at 200] and you'd have enough gold to pay upkeep for 20-50 turns.
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  #17  
Old October 15th, 2008, 07:36 PM
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Default Re: Armageddon

Quote:
Originally Posted by Aezeal View Post
Personally I'd say just they -90% from utterdark would do the trick
But Utterdark can be dispelled, and all the income comes back. With the armageddon wishes, the peasants are all dead and buried. Well, until Ermor raises them up, that is.

Sounds nasty!

S6 is all you need on your pretender, and it's not entirely wasted since the +2 MR is pretty decent on your knights.

Edit: Doh! Bwaha already said that, pretty much.
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  #18  
Old October 15th, 2008, 08:28 PM
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Default Re: Armageddon

How about MA Ermor? They DO have a steady source of astral magic. And if by that point of the game they have researched some conjuration or enchantment they should have fairly mighty undead summonables, to compensate a reduction in thaumaturgist numbers
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  #19  
Old October 15th, 2008, 11:35 PM

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Default Re: Armageddon

Its actually more effective. There is a chance that commanders etc die as well. It does something like 10 pts of damage pls random vs some commanders.

I lost about 6 artifacts (and about 30 magic items) when oceania cast Armageddon.

Finally, several armageddons + wish for population.
It brings 5000 population to you, while taking it from other places....
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  #20  
Old October 15th, 2008, 11:40 PM
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Default Re: Armageddon

What's the actual damage on units from Armageddon? Is it AN? AP? Mundane? Is the damage affected by twist fate (from shrouds) or luck?
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