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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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  #1  
Old February 3rd, 2008, 08:26 PM
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PashaDawg PashaDawg is offline
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Trophy Alexander - KARNOZA WINS!!

Game Settings:

Age: Late without R'lyeh or Ermor
Map: Alexander with late era scenario Link
Indies: 6
Magic sites: 45
Research: standard
Graphs: On
Renaming: On
Hall of Fame 15
Gold & resources: 100 each
Mods: None

Victory condition: Non-Cumulative Victory points. There are 36 victory point provinces (2 per nation) hand-placed on the map as evenly as possible (before nation assignments). No victory points are in a player capital or underwater. One must control 15 (approx. 40%) of the VP provinces to win.

Hosting schedule: Turns 1-15 daily; Turns 16 and later 3/week on Tuesdays, Thursdays, and Sundays.

PLAYER LIST:
Abysia - Wokeye
Agartha - DryaUnda
Arco - Don Corazon
Atlantis - Don_Seba
Bogarus - Jurri
Caelum - Lolomo
C'Tis - Stelteck
Jomon - Aristander
Man - Aethyr
Marignon - Pasha
Mictlan - Ano, then taken over by Karnoza for the win!!
Midgard - Calmon
Pan - djo
Patala - Klagrok
Pythium - Baalz
Tien Chi - Drake49
Ulm - Dedas
Utgard - Baldr

[img]/threads/images/Graemlins/PointRight.gif[/img] [img]/threads/images/Graemlins/PointRight.gif[/img] Attached is the late era scenario for this game with the VP provinces added by hand. I endeavored to distribute the VP's evenly but also in provinces where usually a fort would make sense.
Attached Files
File Type: zip 579099-Alexander_Late_VP.zip (5.7 KB, 154 views)

Last edited by PashaDawg; August 18th, 2008 at 07:33 PM.. Reason: End of game
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  #2  
Old February 3rd, 2008, 11:03 PM
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Baalz Baalz is offline
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Default Re: Alexander - PBEM Game - Recruiting

I'm in, nations to follow
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  #3  
Old February 4th, 2008, 12:36 AM

klagrok klagrok is offline
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Default Re: Alexander - PBEM Game - Recruiting

Book me as well--oops ill pm you my choices
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  #4  
Old February 4th, 2008, 04:21 AM

calmon calmon is offline
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Default Re: Alexander - PBEM Game - Recruiting

Nice map! I'm in.

Could we modify the victory condition and raise the 33% VP needed or at least make all of the VP provinces fortresses?

I played a game once with 40% VP (no capital) and the game has ended very soon because nations with teleport magic can jump into most of VP provinces and win (angels, bless commanders, etc).
And its a myth that most of people automacally build fortresses on the VP provinces (and not only newbs do this) and they are way to underprotected without!
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  #5  
Old February 4th, 2008, 08:11 AM
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Default Re: Alexander - PBEM Game - Recruiting

Count me in, please. Nations list is in PM.
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  #6  
Old February 4th, 2008, 08:58 AM
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PashaDawg PashaDawg is offline
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Default Re: Alexander - PBEM Game - Recruiting

Hi Calmon:

As a general rule, I try to set things up so that games are likely to end between turn 65 - 90. If other players think the % should be a bit higher, then maybe I'll change it. My hope is by having 36 VP provinces (compared to only 18) that it will be a bit harder to do the old teleport trick.

Pasha
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  #7  
Old February 4th, 2008, 09:15 AM

calmon calmon is offline
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Default Re: Alexander - PBEM Game - Recruiting

I would be fine with 33% when we use a rule like "you have to keep the provinces for 3 linked full turns" before it counts as a vicotry.

Well but this condition would need a manual process
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  #8  
Old February 4th, 2008, 10:03 AM
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Default Re: Alexander - PBEM Game - Recruiting

I definitely agree with Calmon. Such rule would be good and it can be easily traced using score graphs. Game victory condition may be whatever and the winner will be declared by the host who traces the graph.
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  #9  
Old February 4th, 2008, 01:47 PM
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Dedas Dedas is offline
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Default Re: Alexander - PBEM Game - Recruiting

My choices are as follows:
1. Bogarus
2. C'tis
3. Ulm
4. Jomon
5. Pan
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  #10  
Old February 4th, 2008, 02:11 PM

Zeldor Zeldor is offline
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Default Re: Alexander - PBEM Game - Recruiting

I would join here if I wasn't starting newbie game on that map. Damn, I wish I had time to play that game too.
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