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  #51  
Old June 23rd, 2013, 12:49 AM
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Default Re: Don't Starve - Multi Era - Intermediate & vets - Running

i switch to 36h, if some1 else ask for 48h i'll do.
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  #52  
Old June 23rd, 2013, 09:06 PM

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Default Re: Don't Starve - Multi Era - Intermediate & vets - Running

Unfortunatly RLyeh has been destroyed by ermor/caelum. Best of luck to all remaining armies.
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  #53  
Old June 24th, 2013, 03:58 AM
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Default Re: Don't Starve - Multi Era - Intermediate & vets - Running

Thx for sticking to the end, always a pleasure to have you in my games.
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  #54  
Old June 26th, 2013, 04:37 PM

vargr vargr is offline
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Default Re: Don't Starve - Multi Era - Intermediate & vets - Running

I take it it's some kind of bug that with large armies, the battlefield enchantmets like mass protection and fog warriors don't affect all the troops (at least in the replay)? The squads on the edges of the battlefield seem to be left without buffs resulting in mages wasting gems casting the same buffs over and over again..

First time actually playing the freespawn nations myself so this hasn't occurred me before. Does somebody know what the actual troop limit is?
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  #55  
Old June 27th, 2013, 05:56 AM
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Default Re: Don't Starve - Multi Era - Intermediate & vets - Running

Pangaea is one of the favorite nations of Evilhomer, maybe he knows something about it.
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  #56  
Old June 27th, 2013, 03:37 PM

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Default Re: Don't Starve - Multi Era - Intermediate & vets - Running

I've seen it happen to people I've played against before and there's some discussion about it in older threads in this forum. But I've yet to find an exact number of troops that can be covered by the spells with AoE: BF. I suppose it has something to do with battlefield size scaling up with the number of troops but the total number of squares in the AoE of BF-spells not. I guess.
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  #57  
Old June 28th, 2013, 04:24 AM

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Default Re: Don't Starve - Multi Era - Intermediate & vets - Running

Quote:
Originally Posted by Bullock View Post
i switch to 36h, if some1 else ask for 48h i'll do.
I'd like 48h schedule as well, I hope this is ok. While I'm usually able to do the turns faster 2 days would be better to avoid rushing.
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  #58  
Old June 28th, 2013, 05:22 AM
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Default Re: Don't Starve - Multi Era - Intermediate & vets - Running

ok done
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  #59  
Old July 1st, 2013, 11:20 AM

Jolly Roger Jolly Roger is offline
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Default Re: Don't Starve - Multi Era - Intermediate & vets - Running

Hi mate.

I will be on vacation from 3rd to 10th of July.
Could continue at July 11th.
Please postpone turns until I´m back.
Sorry for delaying this thrilling game !

Thanks

Klaus aka Jolly Roger
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  #60  
Old July 1st, 2013, 03:42 PM
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Default Re: Don't Starve - Multi Era - Intermediate & vets - Running

Arrrrglll nooooo

Have fun !
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