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  #11  
Old April 10th, 2004, 05:43 AM
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Default Re: Salvo Beta Test

StarTux:

If things go well, there will be a Mac Port – but there are no plans for a Linux Version of Salvo, at least not Salvo 1.

Sorry. However – beyond the immediate future - anything is possible.

How the heck did you get Age of Sail to run on Linux?



Andrew
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  #12  
Old April 11th, 2004, 01:30 AM

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Default Re: Salvo Beta Test

Count me in
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  #13  
Old April 11th, 2004, 02:46 AM

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Default Re: Salvo Beta Test

Quote:
Originally posted by Andrew Lonon:
StarTux:

If things go well, there will be a Mac Port – but there are no plans for a Linux Version of Salvo, at least not Salvo 1.

Sorry. However – beyond the immediate future - anything is possible.

How the heck did you get Age of Sail to run on Linux?



Andrew
Ran Age of Sail under windows when I used to use Windows.

Will the Mac port, if things go well, be OS X native?

Thanks,

Matt
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  #14  
Old April 14th, 2004, 02:18 PM
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Default Re: Salvo Beta Test

Matt:

I’m not entirely sure what sort of beast the Mac Version will be. I simply have not looked into it, and Iv been out of the Mac loop for long enough to not be sure what qualifies as “native” in OS X. Grass skirts? I do know that It may require something more than a one button mouse.

TTFN
Andrew
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  #15  
Old April 17th, 2004, 02:47 PM

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Default Re: Salvo Beta Test

Quote:
Originally posted by Andrew Lonon:
Matt:

I’m not entirely sure what sort of beast the Mac Version will be. I simply have not looked into it, and Iv been out of the Mac loop for long enough to not be sure what qualifies as “native” in OS X. Grass skirts? I do know that It may require something more than a one button mouse.

TTFN
Andrew
You have OS 9, and OS X. OS X is a completely different operating, based on Unix. Some older apps in OS X still have OS 9 type code (classic), also some newer software, which also tries to run in full OS 9 environment has some legacy code in it, but its harder to code from the results I have seen.

Best imho to go fully OS X in that case, Apple are pretty much doing all they can to phase out OS 9...
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  #16  
Old April 30th, 2004, 11:28 AM
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Default Re: Salvo Beta Test

If you've got a spot open I'm interested in being involved. Frustration is fun and sleep if for the weak!
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  #17  
Old May 4th, 2004, 02:07 AM
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Default Re: Salvo Beta Test

Sniper-

We have a full house – and some of the folks have not showed up yet. However – there will probably be some drop outs so if you are still interested – I’ll contact you in about two weeks. Its also good to have some take a fresh look – sort of a sanity check.

Andrew
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  #18  
Old May 4th, 2004, 03:34 AM
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Default Re: Salvo Beta Test

I haven't heard anythign back, so I guess you guys filled up before you got to me.

Oh well, hopefully the beta doesn't Last too long.

I'm really looking forward to this game!
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  #19  
Old May 5th, 2004, 01:50 AM
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Default Re: Salvo Beta Test

Klvino…

Your name is on my list for round 1, so you are probably in – but I forgot to let you know. Things got a little crazy there for a bit, I mean, I must have been sending – oh, I don’t know – maybe as many as six emails a day. I was wiped out.

Can you get into the forum at the bottom of the main list? The one called “Salvo Beta Test.” If so – then you are in. My apologies for not letting you know. If not – then did you sign the NDA. Ether way – send me a note at andrew2@spruegames.com and we will dish this out off line.

Thanks-
Andrew
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  #20  
Old May 5th, 2004, 05:37 AM
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Default Re: Salvo Beta Test

I jsut tried and I couldn't get in so I'm sending an email off to you in a few minutes.
I'm really excited to hear I made it!
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