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  #391  
Old May 26th, 2022, 08:30 PM

RetLT RetLT is offline
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Default Re: Scenario reviews

Scenario #369 Petrovski jam
Difficulty: easy/medium
Size: medium
Time: medium
Playable from either side: Yes medium as player 2
Enjoyability: 4.0

No tanks
No artillery
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  #392  
Old May 27th, 2022, 01:36 PM

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Default Re: Scenario reviews

Scenario #370 Strongpoint Mexiko
Difficulty: Easy
Size: small/medium
Time: short/medium
Playable from either side: Yes medium as player 2
Enjoyability: 4.0

No tanks
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  #393  
Old May 28th, 2022, 12:10 AM

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Default Re: Scenario reviews

Scenario #371 The trap at Taesaehjoki
Difficulty: Medium/hard
Size: Medium/large
Time: Medium/long
Playable from either side: Yes Medium as player 2
Enjoyability: 3.5

No tanks
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  #394  
Old May 28th, 2022, 07:59 PM

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Default Re: Scenario reviews

Scenario #372 Fire of the Ferdinands
Difficulty: Easy/medium
Size: Medium/large
Time: Medium/long
Playable from either side: Yes Medium as player 2
Enjoyability: 3.5

No artillery
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  #395  
Old May 30th, 2022, 02:39 AM

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Default Re: Scenario reviews

Scenario #373 Jagdtigers at Kligenberg
Difficulty: Hard
Size: Medium
Time: Medium
Playable from either side: Yes Easy/Medium as player 2
Enjoyability: 3.5
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  #396  
Old May 31st, 2022, 12:27 AM

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Default Re: Scenario reviews

Scenario #374 Balignano spur
Difficulty: medium
Size: Medium
Time: Medium
Playable from either side: Yes Easy/Medium as player 2
Enjoyability: 4

No tanks
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  #397  
Old May 31st, 2022, 09:42 PM

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Default Re: Scenario reviews

Scenario #375 The clash at Jort
Difficulty: medium
Size: Medium/large
Time: Medium/long
Playable from either side: Yes Medium as player 2
Enjoyability: 4
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  #398  
Old June 5th, 2022, 02:04 AM

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Default Re: Scenario reviews

Scenario #376 The fields of Borodino
Difficulty: Medium
Size: Very large
Time: Very long
Playable from either side: Yes Easy/Medium as player 2
Enjoyability: 2.5

Low enjoyability score due to too many turns of movement before combat starts. Even mortars start out of range.
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  #399  
Old June 5th, 2022, 08:55 AM
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Default Re: Scenario reviews

Quote:
Originally Posted by RetLT View Post
Low enjoyability score due to too many turns of movement before combat starts. Even mortars start out of range.
OTOH does this not allow a variety of movement options for players making it suitable for PBEM for those who like to choose their own route to battle? ( and who have the time and patience to do so? )
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If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
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  #400  
Old June 5th, 2022, 02:25 PM

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Default Re: Scenario reviews

Not really.

The obvious routes to the objectives are pretty limited and player 2 has more than enough units that being sneaky is not needed. I even stopped moving the units in the north because I got tired of doing so.

Playing as the Germans I went with a simple frontal assault and had no problem achieving an easy victory. It just took a lot of playing time to get there.

I would cut the number of turns down and move the units closer to contact.
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