.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $8.00
winSPMBT- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old January 6th, 2013, 11:30 AM

Redeyes Redeyes is offline
Second Lieutenant
 
Join Date: Dec 2008
Posts: 539
Thanks: 15
Thanked 43 Times in 34 Posts
Redeyes is an unknown quantity at this point
Default Re: Eater of Dreams

Quote:
Originally Posted by Nagot Gick Fel View Post
He was richly rewarded for the encounter: +1 astral skill, and +35 insanity (insanity usually comes in much smaller increments), which once again proves that Doom Horrors are indeed... well, very special.
This is one of the effects of being lost in space and time and not from encountering a doom horror.

Last edited by Redeyes; January 6th, 2013 at 11:44 AM..
Reply With Quote
  #12  
Old January 6th, 2013, 05:59 PM

JonBrave JonBrave is offline
Second Lieutenant
 
Join Date: Aug 2010
Posts: 546
Thanks: 100
Thanked 10 Times in 8 Posts
JonBrave is on a distinguished road
Default Re: Eater of Dreams

I know this must be really lame, but...

I'm pretty sure I have never seen a Horror Have been playing SP for multiple years. Play either Impossible or Mighty, CBM & vanilla. Have had my guys occasionally horror marked, though as a responsible leader perhaps not too many. Games tend not to go too far, I've won (or lost, or lost interest), maybe that's why. (I've summoned a Horror like Eater of The Dead, but) I've never seen any of my guys "visited" by a Horror, if that is what you guys mean happens...?? Am I missing out?
Reply With Quote
  #13  
Old January 7th, 2013, 03:56 PM
sansanjuan's Avatar

sansanjuan sansanjuan is offline
Captain
 
Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
sansanjuan is on a distinguished road
Default Re: Eater of Dreams

Jb
From memory so may be errors

Download debug mod (the one that has the "debug sensei" spell.. You can google it
Create small two player map (any) using the mod make sure the human player has an awake pretender with at least astral 1
1st turn alchemize or use a pearl to cast debug sensei spell
Next turn use the sensei to cast super wish and wish for slaves
Next turn have fun with horrors
Send lesser horror
Send horror
Wish for doom horrors
And, for random fun, cast astral corruption (may need more slaves) and then have other casters try some non blood forgings
ssj
__________________
"I think, therefore I am" - René Descartes

"I yam what I yam" - Popeye
Reply With Quote
  #14  
Old January 7th, 2013, 05:43 PM
brxbrx's Avatar

brxbrx brxbrx is offline
Second Lieutenant
 
Join Date: Apr 2008
Location: Tempe, Az
Posts: 419
Thanks: 38
Thanked 16 Times in 15 Posts
brxbrx is an unknown quantity at this point
Default Re: Eater of Dreams

Quote:
Originally Posted by JonBrave View Post
I know this must be really lame, but...

I'm pretty sure I have never seen a Horror Have been playing SP for multiple years. Play either Impossible or Mighty, CBM & vanilla. Have had my guys occasionally horror marked, though as a responsible leader perhaps not too many. Games tend not to go too far, I've won (or lost, or lost interest), maybe that's why. (I've summoned a Horror like Eater of The Dead, but) I've never seen any of my guys "visited" by a Horror, if that is what you guys mean happens...?? Am I missing out?
Wow. That's hard to believe. They're bound to show up eventually, once a commander has weathered enough battles (especially SCs).
One game, I decided to start summoning and binding them, with wish.
When you wish for a doom horror, there's a fifty/fifty chance they'll join you for an indefinite period (they eventually disappear). I was blowing massive amounts of astral pearls, getting my Grigori killed a bunch (I don't remember the name of the astral Grigori. Ezekiel maybe? That was the one).
You really can't defend against one of those things.
I finally managed to score Kurgi, Slave to Unreason, and I planted him on an enemy capital. All the king's horses and all the king's men couldn't get Kurgi off that city.
This was SP. You just can't waste in-game years and hundreds of pearls on fanciful stuff like this in MP.
Reply With Quote
  #15  
Old January 14th, 2013, 09:30 PM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: Eater of Dreams

Quote:
Originally Posted by Redeyes View Post
Quote:
Originally Posted by Nagot Gick Fel View Post
He was richly rewarded for the encounter: +1 astral skill, and +35 insanity (insanity usually comes in much smaller increments), which once again proves that Doom Horrors are indeed... well, very special.
This is one of the effects of being lost in space and time and not from encountering a doom horror.
What I meant is actually a bit different. I've seen dozens upon dozens of Starspawns lost in time and space, and the one guy who saw a Doom Horror down there is also the one who came back the most insane (by far!)

So while you're indeed correct, I still have a feeling that meeting a Doom Horror on the way back from the void changes the magnitude of the results for your Starspawn (although it could be the other way around: like too much insanity at once triggers a Doom Horror encounter.)
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
  #16  
Old January 26th, 2013, 04:42 PM

parone parone is offline
First Lieutenant
 
Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
parone is an unknown quantity at this point
Default Re: Eater of Dreams

saw my first doom horror-eater of the dead? and ive played quite a bit. killed my SC pretender with one shot.

it was funny. i lost a HUGE battle, and went from a good position in the game to a bad one. but my pretender escaped the battle. so i was like, hey, at least he is still alive.

two turns later, poof-gone.
Reply With Quote
  #17  
Old January 27th, 2013, 10:23 AM

parone parone is offline
First Lieutenant
 
Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
parone is an unknown quantity at this point
Default Re: Eater of Dreams

he was actually 'eater of the gods'

anyone ever kill this thing? is it possible?
Reply With Quote
  #18  
Old January 27th, 2013, 10:37 AM

bbz bbz is offline
First Lieutenant
 
Join Date: Dec 2010
Posts: 624
Thanks: 34
Thanked 23 Times in 18 Posts
bbz is on a distinguished road
Default Re: Eater of Dreams

Rudra maybe give it 4 dusk daggers + quickness and attack. defending against doom horrors doesnt work that well with rudra

Also mage bane on a quickened SC works but you need to hit first.

Last edited by bbz; January 27th, 2013 at 11:00 AM..
Reply With Quote
  #19  
Old January 27th, 2013, 12:01 PM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: Eater of Dreams

It's doable but extremely hard. It has 3 shapes (55+44+33HP) and blood vengeance that increases with each shape(0,1,2). At the very least you'll need luck, high MR, a pretty high number of HP to soak up some damage you're very likely to get and a extremely good defense value (as in 35-40) to minimize his chance to hit you, along with luck of course. I've managed to kill him once quite a while back (clam times) with an Air Queen, don't remember what equipment I used exactly but mirror image helped immensely.

He's not too tough himself. Killing him isn't the problem with only 15 defense and 15 protection. Being killed before you manage to kill him is however.
Reply With Quote
  #20  
Old January 27th, 2013, 10:29 PM

shonuf shonuf is offline
Private
 
Join Date: Mar 2012
Posts: 25
Thanks: 0
Thanked 1 Time in 1 Post
shonuf is on a distinguished road
Default Re: Eater of Dreams

A GoR'd eater of the dead in its last controllable form with a luck pendant and AM amulet handles him quite easily thanks to the 34 MR and 160 hp/tur0n regen.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:07 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2022, Shrapnel Games, Inc. - All Rights Reserved.