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  #11  
Old November 29th, 2011, 04:07 PM
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Wdll Wdll is offline
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Default Re: question about campaign...

Quote:
Originally Posted by Mobhack View Post
Quote:
Originally Posted by Wdll View Post
Hmm, I wonder if the giving more points to the AI (ie set number of points) works for campaign games too. Never tried it.
No. We keep telling folks that the points (and air strikes) settings (in the preferences) for campaign games make absolutely no difference whatsoever once the campaign is started. Except that the P1 points setting there is the maximum for his possible initial core buy.

User campaigns - points and air strikes are set by the campaign designer, of course.

In a campaign game the AI has (your_cores_value + any_points_you_spent_on_support_troops) * the battle type ratio.

Varying the AI force size is what the AIAdjustpercent INI file variable was introduced for, all the way back in ver 3.0.

Game Guide->Playing a campaign, scroll down to the big box in light green describing it.

Try 125 for a bit of a challenge (125%).

Cheers
Andy

Thank you. I keep reading, and I keep forgetting lol. Things are not looking good for my later years in life.
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  #12  
Old November 29th, 2011, 06:18 PM
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Default Re: question about campaign...

Sorry about the earlier comment,looks like that only works for single AI battle or a custom camp. My bad.
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