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  #11  
Old August 24th, 2012, 11:23 AM

John_Madlock John_Madlock is offline
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Default Re: Countering Awe & Fear?

Looks like awesome vs alone thugs with fear/awe but crap vs normal army. Will casters use it when will be a good opportunity for this spell? Or you must script and hope you catch alone thug/SC?
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  #12  
Old August 24th, 2012, 02:41 PM

Immaculate Immaculate is offline
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Default Re: Countering Awe & Fear?

Script it with defensive movement traps.

Note too that 'swarm' a the counter to high defense thugs also.

Last edited by Immaculate; August 24th, 2012 at 03:04 PM..
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  #13  
Old August 24th, 2012, 09:34 PM

Redeyes Redeyes is offline
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Default Re: Countering Awe & Fear?

It's pretty good during regular army combat too, as it often causes enemy archers/mages to target the dragonflies at first, and delays the front-line's advance for at least a turn. A dragonfly takes one hit to kill from a militia unit, or from a demon knight. As they're equally good blockers against everything (that hasn't got aoe) it's a really useful spell.
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  #14  
Old August 26th, 2012, 01:03 PM

BlanketThief BlanketThief is offline
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Default Re: Countering Awe & Fear?

Countering awe and fear? Slave collars might be what you're looking for, along with your forged weapon of choice.
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  #15  
Old August 27th, 2012, 11:51 PM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
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Default Re: Countering Awe & Fear?

Quote:
Originally Posted by BlanketThief View Post
Countering awe and fear? Slave collars might be what you're looking for, along with your forged weapon of choice.
I've never found much of a use for the slave collar. It's cheap, but it feebleminds the commander, which gives combat penalties, and doesn't even prevent routing (just gives high morale). Berzerking is much better because it totally prevents routing and gives combat bonuses.
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