.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old December 2nd, 2009, 03:12 PM

thunderbird thunderbird is offline
Private
 
Join Date: Oct 2009
Posts: 34
Thanks: 1
Thanked 1 Time in 1 Post
thunderbird is on a distinguished road
Default Missile Weapons Underwater.....

1. Do missile weapons such as bows work as expected underwater?
2. If so, are there any limiting factors (less range, etc.)?

I have searched several threads and the manual but not found the answer.
Reply With Quote
  #2  
Old December 2nd, 2009, 03:14 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: Missile Weapons Underwater.....

Most do not. However, there are a few forged bows that do. Off the top of my head, the Piercer and Ethereal Xbow both work.
Reply With Quote
The Following User Says Thank You to Trumanator For This Useful Post:
  #3  
Old December 2nd, 2009, 03:24 PM

Omnirizon Omnirizon is offline
BANNED USER
 
Join Date: Dec 2007
Location: Illinois
Posts: 1,133
Thanks: 25
Thanked 59 Times in 36 Posts
Omnirizon is on a distinguished road
Default Re: Missile Weapons Underwater.....

I thought it was that all crossbows (maybe just all forged crossbows) work underwater, while no other bows do.
Reply With Quote
  #4  
Old December 3rd, 2009, 07:38 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Missile Weapons Underwater.....

Definitely not all crossbows.

I think it's only /certain/ forged crossbows.
Reply With Quote
  #5  
Old December 4th, 2009, 01:53 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Missile Weapons Underwater.....

As far as I've always heard, but haven't tested, it's just the Piercer and Ethereal that work.

Does anyone know if there's a way to mod in actual units with ranged attacks that work underwater?
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #6  
Old December 4th, 2009, 05:50 PM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Missile Weapons Underwater.....

Copystats on Storm Demons? They can shoot underwater IIRC.
__________________
A Beginner's guide to Lanka

Want to use multiple mods? The Mod Compatibility Index might be useful.
Reply With Quote
  #7  
Old December 4th, 2009, 07:04 PM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Missile Weapons Underwater.....

I think R'lyeh has got a few of those (ranged attacks that work underwater).
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #8  
Old December 4th, 2009, 08:39 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Missile Weapons Underwater.....

I suspect that any ranged attack that has no flysprite will work underwater. Ranged attacks with no flysprite also seem to hit more than they should, and/or ignore shields.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:56 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.