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Old September 14th, 2007, 07:14 PM
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Default SE:V History v1.53

The latest beta changelog. No word on when the next patch might be out.

Lots of good stuff in this one!

---

Version 1.53:
1. Fixed - Panels would show after a different data files error message.
2. Fixed - The Settings.txt checksum does not include the fields:
Allow Music - Support Multithreaded
Maximum Number Of Systems
Minimum Number Of Systems Small Quadrant - Maximum Number Of Systems Large Quadrant
Main System Display Icon Move Speed Points Per Second Low - List Header Section Color
Number of Quick Start Styles - Quick Start Style #
Number of Title Songs - Finale Song # Filename
Default Empire Option Sort Components By Name - Default Empire Option Sort Mounts By Name
3. Added - Fields "Windowed Width" and "Windowed Height" to HUDSettings.txt. These control the width and
height of the main window when running the game windowed.
4. Fixed - Added a few more data files to the checksum test.
5. Fixed - Wormhole, Tractor, and Repulser beams cannot move Planets.
6. Added - Script function "Sys_Get_Empire_Fleet_Leader".
7. Added - Script function "Sys_Get_Empire_Fleet_Task_Force_Leader".
8. Added - Script function "Sys_Set_Empire_Fleet_Leader".
9. Added - Script function "Sys_Set_Empire_Fleet_Task_Force_Leader".
10. Added - Script function "Sys_Get_Construction_Queue_Ability_Facility_Count".
11. Added - Script function "Sys_Get_Construction_Queue_Specific_Facility_Count".
12. Added - Script function "Sys_Get_System_Queues_Ability_Facility_Count".
13. Added - Script function "Sys_Get_System_Queues_Specific_Facility_Count".
14. Added - Script function "Sys_Get_Space_Object_Task_Force".
15. Added - Script function "Sys_Get_Space_Object_Task_Force_Role".
17. Fixed - The Movement Replay Log would show day zero during replay.
18. Fixed - The Movement Replay Log will now play at a rate of about 1 day per second.
19. Added - "Movement Replay Rate" to the game options to control the delay between days.
20. Added - "Movement Replay Icon Movement Speed" to control the "System Icon Movement Speed" during a
movement replay.
21. Fixed - The Facility Total cargo space on the Construction Queues window was wrong for ships with
construction queues.
22. Added - "Queued Cargo Space Used" to the Construction Queues window as a custom layout column. This
column displays the amount of cargo space taken up by cargo items in the queue.
23. Added - "Remaining Cargo Space" to the Construction Queues window as a custom layout column. This
column displays the total amount of cargo space minus the amount used on the planet and the
amount in its queue.
24. Added - "Queued Facility Space Used" to the Construction Queues window as a custom layout column.
This column displays the amount of facility space taken up by cargo items in the queue.
25. Added - "Remaining Facility Space" to the Construction Queues window as a custom layout column.
This column displays the total amount of facility space minus the amount used on the planet
and the amount in its queue.
26. Fixed - The Log window was not highlighting the solar system for the event the mouse was over.
27. Fixed - After changing orders in the View Ordesr window, the movement lines were not updated.
28. Fixed - After renaming a vehicle, the Ship List was not updated.
29. Fixed - A Timed event would display the first message twice on the same date.
30. Fixed - Text fix for timed events.
31. Added - Put "Retreat When All Weapons Damaged" back in strategies.
32. Added - "Do Not Leave Sector Until Defeated" to strategy retreat settings. This option indicates that
when a vehicle retreats, it should not leave the sector (the combat map) as long as we have
ships with weapons still on our side in combat.
33. Fixed - "Retreat Settings" was missing from the Strategy Report.
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