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  #1  
Old December 4th, 2006, 03:28 AM

Theonlystd Theonlystd is offline
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Default Is Mp Just Completely broken?

Me and a friend want to play Mp with our Ip's and such.

When he hosts. We get a map generated and everything.. Do a turn go back in. And the Minister completely canceled everything i did. Its like the Ai has taken over for me.

When i host the game freezes at the player placement screen.
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  #2  
Old December 4th, 2006, 03:33 AM

Kraftwerk Kraftwerk is offline
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Default Re: Is Mp Just Completely broken?

We're using the balance mod btw...



EDIT:


Also is PBW available for SEV? If so could someone give us the link?
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  #3  
Old December 4th, 2006, 04:41 AM
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Randallw Randallw is offline
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Default Re: Is Mp Just Completely broken?

We are just starting the first SE5 PBW game. It's not a seperate section, just uses a different version.
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Old December 4th, 2006, 03:24 PM

Gusset Gusset is offline
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Default Re: Is Mp Just Completely broken?

Quote:
Randallw said:
We are just starting the first SE5 PBW game. It's not a seperate section, just uses a different version.
Actually, that may not be true...Phoenix-D and I have been in a PBW Balance Mod 0.99 game for about the last week. Seems to be working fine so far (up to turn 50 as of this moment).
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Old December 4th, 2006, 07:51 PM

Phoenix-D Phoenix-D is offline
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Default Re: Is Mp Just Completely broken?

You speak too soon. The execution of the last turn on PBW failed. :/
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Old December 4th, 2006, 09:18 PM

Theonlystd Theonlystd is offline
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Default Re: Is Mp Just Completely broken?

so no fixes or anything for the probs where having?
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Old December 4th, 2006, 10:13 PM

Phoenix-D Phoenix-D is offline
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Default Re: Is Mp Just Completely broken?

When the AI takes over, it means a player file wasn't recieved. I haven't tried TCP/IP MP for SE5, so I can't help other than that.
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Old December 4th, 2006, 11:04 PM
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Default Re: Is Mp Just Completely broken?

Quote:
Gusset said:
Actually, that may not be true...Phoenix-D and I have been in a PBW Balance Mod 0.99 game for about the last week. Seems to be working fine so far (up to turn 50 as of this moment).
Ok. I thought ours was the first because Geoschmo was telling us in the thread he had just enabled SE5 support and he was working out how to install the mod.
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