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  #1  
Old March 14th, 2010, 03:24 AM
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Gregstrom Gregstrom is offline
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Default Lunar Sea - a second bout of modness. Closed - map selection underway.

This is a sequel to a game called Unsanity I ran some time ago, and follows the same general theme - lashings of mods.

Hosting: Llamaserver
Map: TBD, depending on interest levels
Settings: HOF 15, renaming on, graphs on, others default except maybe a couple of ticks on site frequency.
Age: EA
Mods:
Endgame diversity mod
Holy War, both parts
CPCS
Endo's site mod
CBM 1.6
Victory: Default (i.e. acclamation), unless we get enough people for something else to be viable.
Hosting will be on llamaserver

Nation selection will as per the Unsanity game: random, with a twist. Nations will be randomly selected from a pool - each player gets to put one nation into the pool, but won't play that nation themselves.

Players (and their nation nominations)
Gregstrom (Abysia)
Strabo (Arcoscephale)
Militarist (Ermor)
Zeldor (T'ien Ch'i)
Alpine Joe (Marverni)
Burnsaber (Kailasa)
Euarchus (Pangaea)
Apsophos (Tir na n'Og)
Balaskar (Lanka)
Graeme Dice (Yomi)
GameExtremist (Ulm)
Dimaz (C'tis)
Ossa (Sauro?)

Nation Assignments:

Gregstrom.......Ulm
Strabo..........Marverni
Militarist......C'tis
Zeldor..........Abysia
Alpine Joe......Pangaea
Burnsaber.......Sauromatia
Euarchos........Kailasa
Apsophos........T'ien Ch'i
Sensori.........Vanheim
Graeme Dice.....Arcoscephale
GameExtremist...Ermor
Dimaz...........Lanka
Ossa............Yomi
Herr Heimlich...Tir na n'Og


Hosting: I intend this to be a pretty inclusive game. While I'll default to a 24h schedule, if anyone who wants to join doesn't think they can do that with regularity I'll settle for a longer hosting interval.

Last edited by Gregstrom; April 16th, 2010 at 02:02 PM..
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  #2  
Old March 14th, 2010, 03:54 AM

Strabo Strabo is offline
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Default Re: Lunar Sea - a second bout of modness

I'll take part and throw Arco in the pool
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  #3  
Old March 14th, 2010, 04:10 AM
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Gregstrom Gregstrom is offline
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Default Re: Lunar Sea - a second bout of modness

Done. Good to see you back in, Strabo.
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Want to use multiple mods? The Mod Compatibility Index might be useful.
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Old March 14th, 2010, 04:23 AM

Strabo Strabo is offline
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Default Re: Lunar Sea - a second bout of modness

Good to see heavy modded games back in
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  #5  
Old March 14th, 2010, 04:40 AM

militarist militarist is offline
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Default Re: Lunar Sea - a second bout of modness

Ermor to the pool
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Old March 14th, 2010, 09:49 AM

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Default Re: Lunar Sea - a second bout of modness

Hmm... I think I have time. I will throw in hmm... T'ien Ch'i.
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Old March 14th, 2010, 02:13 PM

Alpine Joe Alpine Joe is offline
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Default Re: Lunar Sea - a second bout of modness

I'll join and throw in Marverni.
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Old March 15th, 2010, 03:12 AM
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Default Re: Lunar Sea - a second bout of modness

I'm in.

I'll throw Kailaisa to the pool. (We are going to run out of weak/mid level nations soon )


One thing about CPCS though. The "Celestial Ice" spell should be removed from the compilation mod of this game, I've meant to do a update replacing that spell for a long time, but I'm getting interrupted by new projects all the time. The Celestail Ice can be really annoying from time to time because the chill clouds kill your own troops and the AI really likes to spam it if you give it the chance to do so.

If someone is really bothered by a lack of W/S spell, I could whip something up quickly.
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Old March 15th, 2010, 07:00 AM

Euarchus Euarchus is offline
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Default Re: Lunar Sea - a second bout of modness

Hi, this would be my first multiplayer, but I'd love to give it a go. I'd like to add Pangea to the mix. Thanks.
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Old March 15th, 2010, 09:39 AM

Zeldor Zeldor is offline
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Default Re: Lunar Sea - a second bout of modness

And someone should check for conflicts and spell limit. I could never get CPCS + CBM to work together. And now it's llamas new mod.
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