.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old November 15th, 2006, 01:46 PM
Baal's Avatar

Baal Baal is offline
Sergeant
 
Join Date: Feb 2001
Location: Utah
Posts: 221
Thanks: 0
Thanked 0 Times in 0 Posts
Baal is on a distinguished road
Default v1.13 bugs

Still able to move planets I own in simultaneous mode if I tell both them and a ship in orbit above them to move. They will not transit warp points.

When fighters retreat they don't end up in the next hex over they end up 5 or 6 hexes over. I believe this leads to the access violation in the next bug.

When fighters destroy a ship at the edge of the retreat zone they then fly randomly off the map and "retreat" which then causes an Access Violation. It may be that the retreat after combat is concluded causes the access violation or because of the previous bug the fighters retreat to a hex not on the system map anymore.

Organix armor on satellites is not blocking weapons fire. Weapons fire damages the components underneath as if the armor were not even there. Normal armor, however, works fine.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:32 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.