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March 25th, 2019, 04:09 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: Ts4EVER scenarios
Was it deliberate that the two Stalinez 65 in Desperate Stand are immobilized in the middle of the Road?
Speed bumps perhaps?
Don
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March 25th, 2019, 06:24 PM
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First Lieutenant
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Re: Ts4EVER scenarios
they are just there for show, to make it look like a behind the front type area.
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March 25th, 2019, 06:48 PM
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Re: Ts4EVER scenarios
Great... it means we don't have a new problem we didn't know about to deal with.
Something like that is worth mentioning in the scenario write up ( future reference )
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April 4th, 2019, 07:24 AM
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First Lieutenant
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Re: Ts4EVER scenarios
These are all in the new patch now, so don't download them anymore!
As always, feedback is very much appreciated, even if it is just to show that someone actually plays these... 
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April 4th, 2019, 07:42 AM
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Shrapnel Fanatic
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Re: Ts4EVER scenarios
Quote:
Originally Posted by Ts4EVER
These are all in the new patch now, so don't download them anymore!
As always, feedback is very much appreciated, even if it is just to show that someone actually plays these... 
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I did leave as note about that but I can remove the zips if you like
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April 4th, 2019, 05:46 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: Ts4EVER scenarios
Quote:
Originally Posted by Ts4EVER
These are all in the new patch now, so don't download them anymore!
As always, feedback is very much appreciated, even if it is just to show that someone actually plays these... 
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I played Schmidt-Ott attacks and enjoyed it. Lovely map, I assume Venhola
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April 5th, 2019, 07:33 AM
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First Lieutenant
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Join Date: Aug 2008
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Re: Ts4EVER scenarios
Thank you! And yes, all the maps in the series are from Venhola. New scenarios are in the works and will be coming "soon".
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April 6th, 2019, 03:25 PM
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Shrapnel Fanatic
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Re: Ts4EVER scenarios
527 Into the valley of death 10/44  
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April 6th, 2019, 04:31 PM
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First Lieutenant
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Join Date: Aug 2008
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Re: Ts4EVER scenarios
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April 7th, 2019, 10:33 AM
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Shrapnel Fanatic
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Re: Ts4EVER scenarios
527 I played over a span of 4 days and was very much a " just one more turn tonight" kind of scenario.
There was one odd thing though and it has nothing whatsoever to do with the scenarios design. The airstrikes all came in from the top and I think in most instance made the attack then immediately reversed direction and left the map the way they came in and *to me* that is new behaviour but asking around a bit others have said they think they have seen that happen before but it's a new one to me..usually they continue off the map in the direction they were heading and because the air is all re-enforcement it's the AI that picked those attacks. It certainly has no direct effect on gameplay but it was a bit of a surprise the first time as was the two blue on blue instances it did to itself
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If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Last edited by DRG; April 7th, 2019 at 10:41 AM..
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