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  #41  
Old July 21st, 2008, 05:12 PM

IndyPendant IndyPendant is offline
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Default Re: Paladin - EA Game, Recruiting Players!

Hmm, Evilhomer you staled last turn and have not submitted this turn yet. (Hinnom.) You also staled three turns ago, so that you have only submitted one turn out of the last three.

You do have quite a bit of time yet to get the turn in; I'm just checking to make sure there isn't something wrong. I would hate to have to set you to AI...

Edit: oh bloody hell, the unique symbol! Very sorry guys, I read it, meant to do it...and completely forgot. I'll do it now. I don't use them, I just use the "Find" feature to type in a thread name, which is why I hadn't set it up initially.
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  #42  
Old July 23rd, 2008, 10:01 AM

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Default Re: Paladin - EA Game, Recruiting Players!

Is there no end to the maenad invasion, the more we kill the more of them appear,
our beautiful lands are overwhelmed by these sewage femails which are lured by the twisted ways of Lothar,
corpses and skeletons of hideous minotaurs, centaurs and maenads stretch as far as the eye can see and corrupt the beautiful lands of the peaceful Mictlan.
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  #43  
Old July 23rd, 2008, 10:13 AM
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Default Re: Paladin - EA Game, Recruiting Players!

You'd think those jaguar warriors would die faster.

Jazzepi
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  #44  
Old July 28th, 2008, 08:38 AM

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Default Re: Paladin - EA Game, Recruiting Players!

In the land of the blind the one-eyed man is the king,
that was a massacre!
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  #45  
Old August 1st, 2008, 06:28 PM
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Default Re: Paladin - EA Game, Recruiting Players!

can we go to 48
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  #46  
Old August 1st, 2008, 11:19 PM

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Default Re: Paladin - EA Game, Recruiting Players!

Err...ouch. I didn't even notice Evilhomer staled the previous turn! Why didn't you say something, EH? Yeah, it was a good run--Turn 28!--but I'll change it to 48-hour quickhost starting this turn.
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  #47  
Old August 5th, 2008, 05:35 PM

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Default Re: Paladin - EA Game, Recruiting Players!

This is acctualy the first time I am killed, I was sure I'd win the battle in my fort, I just overlooked one thing... when I sent my army back to the capital that that would stay and defend the fort... idiot
Well been nice knowing ya, hope I get a chance of a rematch soon.
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  #48  
Old August 8th, 2008, 11:36 PM

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Default Re: Paladin - EA Game, Recruiting Players!

Heh. I feel like congratulating Jazzepi on winning this game. ; )

I do hope though, that those armies Pangaea has on our common borders are going to stay there, and that our NAP will be honoured. I'm reasonably certain it will be, but just checking in...
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  #49  
Old August 9th, 2008, 01:44 AM
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Default Re: Paladin - EA Game, Recruiting Players!

Quote:
IndyPendant said:
Heh. I feel like congratulating Jazzepi on winning this game. ; )

I do hope though, that those armies Pangaea has on our common borders are going to stay there, and that our NAP will be honoured. I'm reasonably certain it will be, but just checking in...
Well this game does have a rule about strict adherence to NAPs.

Jazzepi
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  #50  
Old September 7th, 2008, 06:25 PM

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Default Re: Paladin: Game started!

Well...dayam. Sometime in the last few weeks, both R'lyeh and Pangaea have gone AI. (Pangaea surprised me; you looked to be in a strong position for the win!)

Since there is no way Caelum can defeat Hinnom solo in anywhere close to an even fight, I'm going to concede the win to Evilhomer. (Also seems only fair, considering how things panned out with our wars. ; ) I'll take second place, I guess.

I hate it when games end in a fizzle like this. Bah. : (

I will congratulate Calmon on putting up one HELLUVA fight with Fomoria though! Damned aircasting giants! I was going to defeat you soon btw, Calmon--but I was going to have to summon Fire Elementals, the King of Banefires, and Amesha Spentas to do so, since you can protect against my Thunder Strikes, my Eagle King thugs aren't a strong as yours, and my army sucks (censored).

Congratulations, Evilhomer!

--IndyPendant.
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