.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Bronze- Save $9.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old November 20th, 2010, 05:15 PM

Colonial Colonial is offline
Sergeant
 
Join Date: Nov 2010
Location: Paris, France
Posts: 299
Thanks: 3
Thanked 3 Times in 2 Posts
Colonial is on a distinguished road
Default Quick question

Is there a magic site that decreases your dominion in a provence? I had a read through the database and didn't find a column for that effect. does that mean that the only hidden things that decrease dominion are sceptics and scouts with stone idols?
Reply With Quote
  #2  
Old November 20th, 2010, 07:38 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Quick question

Inquisitors. Demons with heretic. Mages with heretic. Revellers.
the spell melancholy. Random event "Faith is decreasing"...
Reply With Quote
  #3  
Old November 20th, 2010, 08:22 PM
Fantomen's Avatar

Fantomen Fantomen is offline
Major
 
Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 79
Thanked 122 Times in 73 Posts
Fantomen is on a distinguished road
Default Re: Quick question

Quote:
Originally Posted by chrispedersen View Post
Inquisitors. Demons with heretic. Mages with heretic. Revellers.
the spell melancholy. Random event "Faith is decreasing"...
Inquisitors don't decrease your dominion, they just preach more efficient if you're in hostile dominion. Apart from that they're normal priests.
Reply With Quote
  #4  
Old November 21st, 2010, 05:39 AM

Colonial Colonial is offline
Sergeant
 
Join Date: Nov 2010
Location: Paris, France
Posts: 299
Thanks: 3
Thanked 3 Times in 2 Posts
Colonial is on a distinguished road
Default Re: Quick question

still, all problems that can be solved by patrolling? (except that spell)
Reply With Quote
  #5  
Old November 21st, 2010, 11:15 AM
Fantomen's Avatar

Fantomen Fantomen is offline
Major
 
Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 79
Thanked 122 Times in 73 Posts
Fantomen is on a distinguished road
Default Re: Quick question

No, patrolling does not affect dominion at all. Patrolling decreases unrest (while killing some population in the process) and has a chance to find hidden units.

So patrolling is useful to get rid of general unrest (from events or spies etc), to find hidden enemies and to keep unrest down while bloodhunting or overtaxing.

To counter any form of attack on your dominion (Blood sac or other dompush strat, hidden enemy priests or prophet, heretics and melancholia) you have to build temples, preach and/or get rid of the source of the problem, by killing the enemy unit/nation in question or herd your heretic units into a dedicated province.
Reply With Quote
  #6  
Old November 21st, 2010, 12:47 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Quick question

Still, patrolling can help against dominion attack by finding and killing hidden enemy priests/prophets/heretics, which is what I think he meant.

Tying back to his original question, if his dominion is dropping in a specific province, patrolling is a good way to deal with it, by finding and killing the source.
Reply With Quote
  #7  
Old November 24th, 2010, 04:41 PM

JonBrave JonBrave is offline
Second Lieutenant
 
Join Date: Aug 2010
Posts: 546
Thanks: 100
Thanked 10 Times in 8 Posts
JonBrave is on a distinguished road
Default Re: Quick question

Quote:
Originally Posted by Fantomen View Post
So patrolling is useful to get rid of general unrest (from events or spies etc), to find hidden enemies and to keep unrest down while bloodhunting or overtaxing.
Overtaxing? I'm a newb, and I've never taxed above 100%, though I still patrol. I wondered what (more) the point of patrolling was once most provinces settle down to 0 unrest......

Umm, is it "ethical" to overtax? I don't think my minions would like it!
Reply With Quote
  #8  
Old November 24th, 2010, 08:45 PM
sansanjuan's Avatar

sansanjuan sansanjuan is offline
Captain
 
Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
sansanjuan is on a distinguished road
Default Re: Quick question

Quote:
Originally Posted by JonBrave View Post
Umm, is it "ethical" to overtax?
That's a can of worms.

ssj
__________________
"I think, therefore I am" - René Descartes

"I yam what I yam" - Popeye
Reply With Quote
  #9  
Old November 24th, 2010, 09:08 PM

Benly Benly is offline
Private
 
Join Date: Dec 2008
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
Benly is on a distinguished road
Default Re: Quick question

Quote:
Originally Posted by JonBrave View Post
Umm, is it "ethical" to overtax? I don't think my minions would like it!
As a general rule, Pretender Gods are rarely concerned with ethical issues in and of themselves and only worry about it when it's something which will come back around to bite them. Massive blood sacrifice, unshackling the mad dead gods of earlier ages, and unleashing horrors from realms beyond madness are all SOP, so worrying about the actual ethics of overtaxing is a bit pointless.
Reply With Quote
  #10  
Old November 24th, 2010, 10:54 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Quick question

Gods have always been a law unto themselves, rarely feeling bound by the rules they impose on mortals. That doesn't mean that those who feel inclined to roleplaying can't play a benevolent diety, concerned with the well-being of his followers.

Even so, some hardships must be imposed for the greater good. In the real world it was common, the current debacle notwithstanding, to raise taxes to pay for wars.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2022, Shrapnel Games, Inc. - All Rights Reserved.