.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Bronze- Save $10.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old July 29th, 2013, 10:50 AM

glaude1955 glaude1955 is offline
Corporal
 
Join Date: May 2007
Location: 59 Lille France
Posts: 76
Thanks: 4
Thanked 17 Times in 14 Posts
glaude1955 is on a distinguished road
Default visualization of damage unit

The damage to the unit are shown in the unit menu, Headquarters menu(H) or Unit details (right click)
Is it possible to display it in the game interface under the term suppression (red color)
It would be faster to check the status of a unit.
Of course, it should not be that this results hours and hours of programming. It would also require that it is not the demand of a single player.
What do you think?

Yves
Reply With Quote
  #2  
Old July 29th, 2013, 12:14 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,693
Thanks: 178
Thanked 1,617 Times in 1,081 Posts
Mobhack is on a distinguished road
Default Re: visualization of damage unit

Quote:
Originally Posted by glaude1955 View Post
The damage to the unit are shown in the unit menu, Headquarters menu(H) or Unit details (right click)
Is it possible to display it in the game interface under the term suppression (red color)
It would be faster to check the status of a unit.
Of course, it should not be that this results hours and hours of programming. It would also require that it is not the demand of a single player.
What do you think?

Yves
It is entirely possible - worth investigating anyway.

Andy
Reply With Quote
  #3  
Old February 23rd, 2014, 04:38 AM

glaude1955 glaude1955 is offline
Corporal
 
Join Date: May 2007
Location: 59 Lille France
Posts: 76
Thanks: 4
Thanked 17 Times in 14 Posts
glaude1955 is on a distinguished road
Default Re: visualization of damage unit

Have time to study the possibility of integrating the damage to the main view in the future patch ?

Regards

Yves
Reply With Quote
  #4  
Old February 23rd, 2014, 06:20 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,693
Thanks: 178
Thanked 1,617 Times in 1,081 Posts
Mobhack is on a distinguished road
Default Re: visualization of damage unit

No, sorry.
Reply With Quote
  #5  
Old January 28th, 2015, 04:34 AM

glaude1955 glaude1955 is offline
Corporal
 
Join Date: May 2007
Location: 59 Lille France
Posts: 76
Thanks: 4
Thanked 17 Times in 14 Posts
glaude1955 is on a distinguished road
Default Re: visualization of damage unit

It is with joy that we welcome your new patch 2015 (unexpected)
Have time to study the possibility of integrating the damage to the main view in the future patch ?

Regards
Yves
Reply With Quote
  #6  
Old January 28th, 2015, 08:58 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 10,891
Thanks: 2,656
Thanked 4,106 Times in 2,048 Posts
DRG will become famous soon enough
Default Re: visualization of damage unit

Ah....... just read the entire thread .

No, it wasn't looked into. A lot of things in this patch are little things we've wanted to address but never got around to

Last edited by DRG; January 28th, 2015 at 06:24 PM..
Reply With Quote
  #7  
Old January 29th, 2015, 03:01 AM

glaude1955 glaude1955 is offline
Corporal
 
Join Date: May 2007
Location: 59 Lille France
Posts: 76
Thanks: 4
Thanked 17 Times in 14 Posts
glaude1955 is on a distinguished road
Default Re: visualization of damage unit

Thank you for the answer.
Perhaps a later patch? (Fingers crossed!)
You are doing a superb job.
Regards
Yves
Reply With Quote
  #8  
Old December 2nd, 2015, 02:54 AM

glaude1955 glaude1955 is offline
Corporal
 
Join Date: May 2007
Location: 59 Lille France
Posts: 76
Thanks: 4
Thanked 17 Times in 14 Posts
glaude1955 is on a distinguished road
Default Re: visualization of damage unit

In a future update, could you incorporate my old request ?
I admit it would be nice to immediately see the number of damage to a unit without having to click on it.
Regards
Yves
Reply With Quote
  #9  
Old December 2nd, 2015, 07:47 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 10,891
Thanks: 2,656
Thanked 4,106 Times in 2,048 Posts
DRG will become famous soon enough
Default Re: visualization of damage unit

It's on the list to investigate........ at first glance this seems like something I could code but RL keeps "complicating" things. I do see the usefulness of the idea though

Don
Reply With Quote
  #10  
Old December 2nd, 2015, 10:28 AM

glaude1955 glaude1955 is offline
Corporal
 
Join Date: May 2007
Location: 59 Lille France
Posts: 76
Thanks: 4
Thanked 17 Times in 14 Posts
glaude1955 is on a distinguished road
Default Re: visualization of damage unit

Thank you for the answer.

Regards

Yves
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:32 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2022, Shrapnel Games, Inc. - All Rights Reserved.