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Fyron
August 19th, 2003, 10:48 PM
This Wednesday (tomorrow, the 20th), rain or shine, we will have special Guest Speaker Kwok in the IRC channel #se4 at 5 PM PST, 8 PM EST, 1 AM GMT. He will share a bit more information about creating new ships for Star Fury and the things you'll need to keep in mind for them to work well in the game. Nothing too indepth, but enough to give you a head start! Don't miss it!

Captain Kwok
August 20th, 2003, 01:30 AM
Yes, I've gotten permission from Aaron to cover most aspects of the ship designing process including a couple tips for the data files! But don't be asking me about unmentioned features of the game though, can't cover that!

Katchoo
August 20th, 2003, 02:04 AM
Capt, any chance Aaron could make one of the Ship Models from Starfury available for us to import into our Modeling programs? I'd like to try comparing it against some of my existing models.

Captain Kwok
August 20th, 2003, 03:17 AM
Originally posted by Katchoo:
Capt, any chance Aaron could make one of the Ship Models from Starfury available for us to import into our Modeling programs? I'd like to try comparing it against some of my existing models.<font size="2" face="Verdana, Helvetica, sans-serif">I don't think so. But I have looked at many of the models and could look at yours if needed to give advice...

Phoenix-D
August 20th, 2003, 03:45 AM
You think he'd object to you making a 3d model of a brick? That just happened to be the same length as the average, say, Cruiser.

Captain Kwok
August 20th, 2003, 04:19 AM
Originally posted by Phoenix-D:
You think he'd object to you making a 3d model of a brick? That just happened to be the same length as the average, say, Cruiser.<font size="2" face="Verdana, Helvetica, sans-serif">It doesn't matter really for size, the ship can be adjusted to appear any size that you want for the game through the data files.

Katchoo
August 20th, 2003, 04:24 AM
Originally posted by Captain Kwok:
It doesn't matter really for size, the ship can be adjusted to appear any size that you want for the game through the data files.<font size="2" face="Verdana, Helvetica, sans-serif">Actually this is the prime reason for my original question. If we don't have to worry over Ship sizes in the modelling program (just polygons) then that's one less headache.

Thanks Captain, and to Phoenix for reading my mind.

Katchoo whistles spookily...

Fyron
August 21st, 2003, 01:48 AM
Don't forget to drop by! Just 7 minutes!

Fyron
August 21st, 2003, 02:10 AM
You know you want to drop by. http://forum.shrapnelgames.com/images/icons/icon12.gif

If you do not know how to use IRC, check out the #se4 web site, which has a connection guide: http://se4irc.spaceempires.net

Fyron
August 21st, 2003, 02:32 AM
It is still going on. Come on by! You know you want to. http://forum.shrapnelgames.com/images/icons/icon6.gif

Fyron
August 21st, 2003, 03:23 AM
Speaker 4 Chat Transcripts (http://se4irc.spaceempires.net/archives/speaker4.txt)

narf poit chez BOOM
August 21st, 2003, 04:20 AM
had company over.

Captain Kwok
August 21st, 2003, 06:18 AM
It was good times, but I was hoping for a better turn out. http://forum.shrapnelgames.com/images/icons/icon9.gif

Oh well, feel free to read the transcript.

TerranC
August 21st, 2003, 09:18 AM
Interesting...

tesco samoa
August 22nd, 2003, 01:10 AM
i missed it... stuck at work monitoring systems...