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wilhil
September 22nd, 2003, 12:09 AM
Hi

I am a noob! just got the game, and I have been playing it all day, (does the research ever end!)

anyway I have jsut built my first base, and I was wondering how do you move them? I have on it loads of weapons and I want to put it in a key spot in the sector, such as on the warp hole, but I just can not figure out how to move it as it can not have engines

If anyone can tell me, please do!

Thanks

>wil<

primitive
September 22nd, 2003, 12:17 AM
Welcome to the forum.

You are basically screwed. Bases don't move, thats why they are bases, not ships http://forum.shrapnelgames.com/images/icons/icon12.gif (No tugs available in SEIV)

If you want your base at a specific location you have to build it there. Use a shipyard ship, you can build those on hulls of cruiser size or larger.

Research do end, but it takes more than 1 day http://forum.shrapnelgames.com/images/icons/icon12.gif

wilhil
September 22nd, 2003, 12:19 AM
yeah i realised ships were diffrent to bases... but i hoped there were tractors or something!

anyway thanks

minipol
September 22nd, 2003, 12:33 AM
Nope, you'll have to put a space yard component on a ship, move the ship to the wormhole and build a base there. You can also make a small base with a spaceyard component and first have your space yard ship (SYS) build that base and then the base can make the base with the weapons. In the mean time your SYS can move around and build other bases at other crucial points.
I sometimes use such a SYS to build space yard bases over small planets. Helps building fleets and units very quick.

Cyrien
September 22nd, 2003, 04:53 AM
There is a tractor beam and repulser beam but they are only used in combat to push or pull attacking ships closer/farther. Not for use on the main map.

mac5732
September 22nd, 2003, 06:14 AM
when your ready for mods, some of them like Delvenmod allows for bases to move, welcome and enjoy the game

just some ideas Mac

wilhil
September 22nd, 2003, 08:14 AM
I think i should win a game before i start moding! did the map on huge, and it is just taking forever!

deccan
September 22nd, 2003, 12:16 PM
Originally posted by mac5732:
when your ready for mods, some of them like Delvenmod allows for bases to move, welcome and enjoy the game

just some ideas Mac<font size="2" face="Verdana, Helvetica, sans-serif">I'm confused. Do you mean Devnull?

Loser
September 22nd, 2003, 02:26 PM
Bases?

First thought: All Your Base (http://www.planettribes.com/allyourbase/AYB2.swf)
http://www.theregister.co.uk/media/386.gif

oleg
September 22nd, 2003, 03:51 PM
Bases can be moved by "ship - movement" random event or if it has been build in a system with ship movement capabilities. For example Black Hole http://forum.shrapnelgames.com/images/icons/icon10.gif

Cyrien
September 22nd, 2003, 04:57 PM
Don't I know it... FQM deluxe... organic system with planets... built a defense base and every turn the base gets moved 1 space in a random direction. http://forum.shrapnelgames.com/images/icons/tongue.gif