View Full Version : AI Politics
Urendi Maleldil
October 8th, 2003, 07:06 PM
I'm trying to see what I can do with the AI politics file. Right now I'm trying to make the AI propose trades and ask for gifts/tributes. It doesn't seem to be working.
Has anyone else tried anything like this?
I'm not sure I have the whole percent score thing worked out either.
Makinus
October 8th, 2003, 09:03 PM
Take a look in the AI Campaing MOD created by JLS, he changed a lot of AI files, completely modifying the way the AI behaves in the game, and i remember that his AI's ask tributes/gifts...
Urendi Maleldil
October 9th, 2003, 05:31 AM
Sorry, I meant offer tribute/gift.
The lines for asking for tribute are in there.
Urendi Maleldil
October 11th, 2003, 06:22 PM
I tried adding in in some new lines for offering trades, but they didn't work. No error Messages though.
JLS
October 11th, 2003, 06:30 PM
Gifting and tribute sending may be some what risky to be programmed for the AI, se4 at this time does not have the proper save guards or sending opportunities for its AI… Hmm, maybe seV will have an advancement in this area
http://forum.shrapnelgames.com/images/icons/icon12.gif
[ October 11, 2003, 17:30: Message edited by: JLS ]
Urendi Maleldil
October 13th, 2003, 05:06 PM
Well, no success. Oh well.
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