View Full Version : system and normal buildings
wilhil
November 27th, 2003, 10:28 PM
hi
I was wondering if for example I have a system robotoid factory in the system, does a robotoid factory do anything? can i have a 60% percent bonus, or will it only work once?
then i guess it is the same for all of them.
Thanks
[ November 27, 2003, 20:30: Message edited by: wilhil ]
Fyron
November 27th, 2003, 10:42 PM
Facilities with the same ability do not stack. So, System Robotoid and System Mineral Scanner will not stack. But, facilities with different abilities will stack. So, a System Robotoid Factory and a Planet Robotoid Factory (or a Planet Mineral Scanner) will stack. You can get up to a 60% bonus using a system facility and a planet facility. I believe this is in the Newbie FAQ.
wilhil
November 27th, 2003, 10:58 PM
I dont understand that! I would of thought that if it would be only 1, it would be the other. oh well http://forum.shrapnelgames.com/images/icons/icon9.gif
Fyron
November 27th, 2003, 11:05 PM
Ok... how about this:
You get the best bonus from all "planet-affecting" facilities on the planet for each of the three resources.
You get the best bonus from all "system-affecting" facilities in the system for each of the three resources.
These two bonuses add together.
Example:
Build System Mineral Scanner II (+20% min), System Robotoid Factory III (+30% to each resource), planet Eco-Farms III (or whatever it is called: +30% orgs), planet Robotoid Factory II (+20% to all resources).
So, for all planetary bonuses, you have:
org +30% EF
min +20% RF
org +20% RF
rad +20% RF
So, the best of these is:
min +20%
org +30%
rad +20%
Then, for the system facilities:
min +20% SMS
min +30% SRF
org +30% SRF
rad +30% SRF
So, the best of these is:
min +30%
org +30%
rad +30%
Now, add the best planet and system bonus for each resource:
min +50%
org +60%
rad +50%
These are the final bonuses you get.
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