View Full Version : OT - Pacman ported to... Excel???
Ed Kolis
December 4th, 2003, 02:43 AM
http://www1.plala.or.jp/chikada/vba/pac/pacelle_dl.htm
Wow... look at all the cells... http://forum.shrapnelgames.com/images/icons/shock.gif
Fyron
December 4th, 2003, 03:01 AM
http://forum.shrapnelgames.com/images/icons/shock.gif
narf poit chez BOOM
December 4th, 2003, 03:24 AM
well, it must need excel to work, becuase the freeware spreadsheet program i have only shows pictures.
Ed Kolis
December 4th, 2003, 03:49 PM
Yeah, it's in VBA... don't think many freeware spreadsheets support that http://forum.shrapnelgames.com/images/icons/icon12.gif
Kamog
December 5th, 2003, 05:47 AM
It actually works!! http://forum.shrapnelgames.com/images/icons/icon7.gif
It is really clever how they did that. It looks like each of the pixels on the screen is actually a little square cell in the spreadsheet, and they change the color fill in these cells to display the graphics. You can look at the VBA code in Excel by going to the Tools Menu -> Macro-> Visual Basic Editor (or ALT + F11). The author went to a lot of trouble to do this. But some of the code appears to be in Japanese, and I couldn't figure out how to display it properly.
David E. Gervais
December 5th, 2003, 01:05 PM
I prime example of thinking 'outside the box'. Who would have thought that excel could be used this way.
makes me think of two sayings..
"A bad workman blames his tools." and..
"It's not the tools, it how you use them that counts."
Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif
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