View Full Version : space stations
Keego7237
February 10th, 2004, 01:32 AM
so can space stations move even though they cant have engines?
Katchoo
February 10th, 2004, 01:40 AM
In the stock game, no.
Unless you build your Space Station in a Blackhole or Organic System where objects move in random directions every turn.
Rollo
February 10th, 2004, 01:40 AM
yes,
you can add 'Standard Ship Movement' abilty to the hull. or, just for tactical move, add the 'Combat Movement' ability
[ February 09, 2004, 23:41: Message edited by: Rollo ]
Fyron
February 10th, 2004, 03:00 AM
You can mod them to move, but they are unable to move under their own power in stock.
narf poit chez BOOM
February 10th, 2004, 04:04 AM
Originally posted by Katchoo:
In the stock game, no.
Unless you build your Space Station in a Blackhole or Organic System where objects move in random directions every turn. <font size="2" face="sans-serif, arial, verdana">yes, however, building a space station in a blackhole system is, um, 'contraindicated'. http://forum.shrapnelgames.com/images/icons/shock.gif
Atrocities
February 10th, 2004, 04:28 AM
if you want your space stations to move, just build base space yard ships. Much better.
Ed Kolis
February 10th, 2004, 04:30 AM
Unless the station's name is "Cygnus" and you are in a really crappy '70s sci-fi movie... http://forum.shrapnelgames.com/images/icons/tongue.gif
Baron Munchausen
February 10th, 2004, 06:00 AM
Actually, there is a distinct limit to the amount of damage a blackhole does in the game. It's not 'absolute destruction' to be at the center of a black hole. It's only 5,000 points or so of damage. You can build a space station with god-awful amounts of organic armor that can sustain that. You just have to create it VERY quickly, like a single turn, or the space-yard ship won't survive to completion. http://forum.shrapnelgames.com/images/icons/icon7.gif So a stunt with the 'upgrade' command is required to build an empty station and then upgrade in a single turn through several revisions to the necessary components to survive the black hole. Then the SYS can run away and let the station get sucked into the center of the system.
This is one of those 'imperial ego' projects like having a triple-molly. http://forum.shrapnelgames.com/images/icons/icon7.gif
[ February 10, 2004, 15:24: Message edited by: Baron Munchausen ]
Fyron
February 10th, 2004, 06:02 AM
No no no! You play P&N mod and make Battlemoons that can easily survive the black hole event horizon and repair themselves! http://forum.shrapnelgames.com/images/icons/icon12.gif
Kamog
February 10th, 2004, 07:34 AM
I'll have to try that! http://forum.shrapnelgames.com/images/icons/icon7.gif Have a station in the middle of the black hole, and watch the other ships get sucked in and destroyed... or wait, I guess it they're enemy then maybe combat happens first, and then they'll get destroyed.
Does the black hole do 5000 points of damage each turn? Well, if organic armor III has a damage resistance of 150 kT then you'll need 5000 / 150 = 33.3 (round up to 34) pieces of armor. Now, does organic armor repair itself completely each turn even when there's no combat? It did not used to, but I'm not sure if it does with the latest patch. If the armor doesn't automatically repair itself, we'll also need 5 repair bay III's.
Fyron
February 10th, 2004, 07:38 AM
It think it only gets repaired after combat. Black holes do not do combat damage.
5 Repair Bay IIIs are a small price to pay for imperial ego! http://forum.shrapnelgames.com/images/icons/icon12.gif
[ February 10, 2004, 05:38: Message edited by: Imperator Fyron ]
Loser
February 10th, 2004, 01:12 PM
Originally posted by Ed Kolis:
Unless the station's name is "Cygnus" and you are in a really crappy '70s sci-fi movie... http://forum.shrapnelgames.com/images/icons/tongue.gif <font size="2" face="sans-serif, arial, verdana"></font> <font size="2" face="sans-serif, arial, verdana">I believe that was a ship, not a station.</font> <font size="2" face="sans-serif, arial, verdana">It wasn't that bad... for Disney... in the seventies.</font> <font size="2" face="sans-serif, arial, verdana">The Novelization isn't bad either, and makes some more sense out of the ending.</font><font size="2" face="sans-serif, arial, verdana">
Ed Kolis
February 10th, 2004, 09:52 PM
Originally posted by Imperator Fyron:
No no no! You play P&N mod and make Battlemoons that can easily survive the black hole event horizon and repair themselves! http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">No, just send the USS Voyager in, fire some modified photon torpedoes at the event horizon to break a hole in it! http://forum.shrapnelgames.com/images/icons/tongue.gif
Fyron
February 10th, 2004, 09:54 PM
Or any of the various Enterprises... or the Defiant or those runabouts from DS9... pretty much any ship in the history of ST with a main character on it. http://forum.shrapnelgames.com/images/icons/tongue.gif
Loser
February 10th, 2004, 10:04 PM
Originally posted by Ed Kolis:
... just send the USS Voyager in, fire some modified photon torpedoes at the event horizon to break a hole in it! http://forum.shrapnelgames.com/images/icons/tongue.gif <font size="2" face="sans-serif, arial, verdana">They didn't do that.... did they?
That is so wrong.
[ February 10, 2004, 20:05: Message edited by: Loser ]
narf poit chez BOOM
February 10th, 2004, 10:23 PM
yup, i believe they did.
gregebowman
February 10th, 2004, 10:39 PM
As far as I know, no. But, you can put a space yard on a ship and move the ship to whereever you want it to go and then build the space station there.
Loser
February 10th, 2004, 10:53 PM
Originally posted by narf poit chez BOOM:
yup, i believe they did. <font size="2" face="sans-serif, arial, verdana">That is beyond even Star Trek's level of disregard for reality.
I'm afraid to ask, but I must know the circumstances.
narf poit chez BOOM
February 11th, 2004, 05:53 AM
can't remember much, except they never called it a 'black hole', only a 'singularity'. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
they got caught in it and used a photon torpedo to shoot their way out of the event horizen.
Suicide Junkie
February 11th, 2004, 07:24 AM
I believe the event horizon was referred to as an "energy barrier" as well.
Still, given FTL in realspace, the event horizon isn't a terribly important distance anymore. Just go sufficiently faster than light (so as to make outward progress), and you could get out.
Shooting at it is silly (since it is just a defined distance from the singularity, not a physical object). Replace "event horizon" with "geosynchronous orbit" and it should be even more obvious.
The only technobabble that would really make sense is an antigravity bomb.
narf poit chez BOOM
February 11th, 2004, 07:27 AM
wonder what a 'novabomb' is. they turned a black hole temporarily into a white hole in the first Andromeda, so they might be anti-gravity or just plain old technobabble.
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