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View Full Version : New link for SE4Modder


DavidG
February 12th, 2004, 01:42 AM
Spam drove me nuts so had to change my e-mail address and thus my web space address.

Just in case anyone has la ink on their web page see my sig for new links to SE4Modder. (just added an 'sen' to to the 'dgunsten' part)

Captain Kwok
February 12th, 2004, 01:46 AM
They only give you 1 e-mail address with Sympatico? How cheap is that! http://forum.shrapnelgames.com/images/icons/tongue.gif

I'll update the link on my site.

DavidG
February 12th, 2004, 01:54 AM
Originally posted by Captain Kwok:
They only give you 1 e-mail address with Sympatico? How cheap is that! http://forum.shrapnelgames.com/images/icons/tongue.gif

I'll update the link on my site. <font size="2" face="sans-serif, arial, verdana">hehe actaully I think I could have got a second one but what's the point. It's just a spam bucket now.

Paul1980au
February 12th, 2004, 02:12 AM
Email spamming is the drone of our lives i have a list of emails everything else goes into a junk folder.

Captain Kwok
February 12th, 2004, 03:12 AM
I was just curious because they give you 7 with Rogers, so I just assumed that Sympatico did the same or close to it...?

narf poit chez BOOM
February 12th, 2004, 08:55 AM
i get five with telus, formerly BC tel.

DavidG
February 12th, 2004, 03:36 PM
Originally posted by Captain Kwok:
I was just curious because they give you 7 with Rogers, so I just assumed that Sympatico did the same or close to it...? <font size="2" face="sans-serif, arial, verdana">yea I think they give you 5.

Litcube
February 14th, 2004, 05:20 AM
Speaking of which,

David, I've been using your utility for the past month or so now quite a bit. Are you still developing it, or are you just in the bug fixing phase? Maybe you've even quit the project already. Just curious.

DavidG
February 15th, 2004, 02:41 AM
Originally posted by Litcube:
Speaking of which,

David, I've been using your utility for the past month or so now quite a bit. Are you still developing it, or are you just in the bug fixing phase? Maybe you've even quit the project already. Just curious. <font size="2" face="sans-serif, arial, verdana">No I've pretty much moved on and spend my free time doing other hobbies. Since ver 1.70 i've just been doing bug fixes. I did have plans to expand it to mod the AI. there is a bit of that it there now but it's a bit crude and not tested very much. I might get back into it sometime, maybe when SEV comes out.

Puke
March 8th, 2004, 11:51 PM
so, ah, with the new ability tags and all.. um?

dont go out of your way for me, im just curious.

Atrocities
March 28th, 2010, 09:43 PM
Is there any new updates for the SE4 Modder utility?

Black_Knyght
March 31st, 2010, 05:03 PM
That's something I'd love to know too :D

Fyron
April 1st, 2010, 02:30 PM
Pretty sure the project was ended.

jRides
August 28th, 2010, 12:34 PM
Hi! I'm having an issue with the SE4Modder; I can't open the tree view - it just remains closed and ticking the tree view button does nothing (other than depress the button). It's persisting across reinstalls - the new install shows the tree view closed and it still wont open. I even went so far as to scan the registry for references and search the computer for anything left behind but I couldn't find it, yet it seems there must be some reference i'm missing.

Im using win7 x64, tried in various compatibility modes/run as admin and so on. It did work fine until I accidentally clicked that tree button one fateful day.

Any help would be much appreciated.