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View Full Version : How do we find the hidden ancient ruins?


Gzian
February 18th, 2004, 04:28 AM
How do we find the ruins? Do we have to move to each and every planet in a sector or will we find them by merely coming into the sector?

Ed Kolis
February 18th, 2004, 04:38 AM
The ruins planets will have a little Stonehenge type icon and a message saying they have ruins when you click on them. You can also see all the ruins worlds in all the systems you've explored by going to the Planet list screen and selecting "Special".

Gzian
February 18th, 2004, 05:00 AM
Sorry for being dense, but do we need to go to the planet with a ship to benefit from the technology or do we need to colonize it?

narf poit chez BOOM
February 18th, 2004, 05:03 AM
you need to colonize.

Argitoth
February 18th, 2004, 07:08 AM
ONLY colonize a planet if you want to use the planet.

narf poit chez BOOM
February 18th, 2004, 07:30 AM
nope. ruins often have big enough incentives to make it worthwhile to use a colony ship if it's tiny and not your atmosphere. like random tech levels.

Argitoth
February 18th, 2004, 05:23 PM
i know, that's what I mean.

narf poit chez BOOM
February 18th, 2004, 10:41 PM
ok, then. another debat over nothing. http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron
February 18th, 2004, 10:50 PM
Only colonize a planet if it is colonizable. Every planet is extremely useful. Even just 1 facility space is far, far better than no facility space.

Paul1980au
February 19th, 2004, 01:17 AM
You can also exchange planets early on and if you have a planet that say youre new planet - and also another racial type say the eee Version with none atmostphere - you being terrans with oxygen if you have a none planet get a hold of some eee population take all the humans off the none planet and plant some eee on it. You get instead of say 5 compoent spots 25 spots and its undomed because the base population is none atmosphere breathers. Make sure that exchanged planets thought are small and tactically and strategically unimportant. Ie a planet deep inside eee territory that would be hard to defend. Give the eee a small planet inside youre territory rope it off with ships if war does break out you can easily recapture.

Id also like to see hidden relics in asteroid fields and they would only be uncovered when you set miners in to mine minerals - it could
a) yield a new tech - perhaps a enhanced mining ability
b) even turn it into a planet - ie by activiting mining activity on asteroid x a planet is formed when the mining crews discover and alien device activate it and a planet is formed (make it a rare thing though - and also user defined from the main menU)

narf poit chez BOOM
February 19th, 2004, 02:09 AM
'eh? you wanna find the ancient ruins? well, you'll need this map. and don't forget to talk to the king.'

CRPG joke.

Argitoth
February 19th, 2004, 04:11 AM
Originally posted by narf poit chez BOOM:
'eh? you wanna find the ancient ruins? well, you'll need this map. and don't forget to talk to the king.'

CRPG joke. <font size="2" face="sans-serif, arial, verdana">I don't get it.

Well doodz, don't colonize a planet if you can't. If you can't, just don't do it. There's no point in doing something you can't do. So you should only colonize a planet if you want to... and if you can.

narf poit chez BOOM
February 19th, 2004, 06:25 AM
well, generally, in a CRPG, you get a map and somebody tells you to talk to the king.

Paul1980au
February 19th, 2004, 06:33 AM
Expansion of the ruins aspect of the game - perhaps discovering advanced ships that you can use as part of youre fleet - cant be retrofitted though but could be worked into the game. In addition to the ruins game aspect.

gregebowman
February 19th, 2004, 07:59 PM
Originally posted by Imperator Fyron:
Only colonize a planet if it is colonizable. Every planet is extremely useful. Even just 1 facility space is far, far better than no facility space. <font size="2" face="sans-serif, arial, verdana">Amen to that. I use those 1 facility planets mostly for research or storage. Can't have enough of either of those.

Ed, what Stonehenge symbol are you talking about? I have to click on each planet in the system to see if they a ruin on it. Is there some step I apparently don't know about to get this symbol to appear?

Ragnarok
February 19th, 2004, 08:52 PM
Originally posted by gregebowman:

Ed, what Stonehenge symbol are you talking about? I have to click on each planet in the system to see if they a ruin on it. Is there some step I apparently don't know about to get this symbol to appear? <font size="2" face="sans-serif, arial, verdana">That is what he was talking about. Click on the planet and then look at the screen and it will show the ancient ruins symbol.

Slick
February 19th, 2004, 10:05 PM
I think this has been posted before and it is in the FAQ, but to find all known ruin planets, select the "planets" report and click on the "special" button. This will filter the list to only those with ruins on them.

Slick.

gregebowman
February 20th, 2004, 05:56 PM
Originally posted by Ragnarok:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by gregebowman:

Ed, what Stonehenge symbol are you talking about? I have to click on each planet in the system to see if they a ruin on it. Is there some step I apparently don't know about to get this symbol to appear? <font size="2" face="sans-serif, arial, verdana">That is what he was talking about. Click on the planet and then look at the screen and it will show the ancient ruins symbol. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Ok, thanks. The way he worded it made me think that he could see the symbol on the planet while looking at the system screen, instead of clicking on each planet.