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Argitoth
February 20th, 2004, 11:16 PM
I've searched and found many topics on TCP/IP but none of them are helping.

-I do not have a firewall, but I run XP
-I've tried DMZ hosting
-I've tried enabling the ports without DMZ hosting

When a player connects it gives a "Cannot connect to server" message yet it shows up in the server list. What do I do!?!?

rdouglass
February 20th, 2004, 11:17 PM
-I do not have a firewall, but I run XP

IIRC XP has a built-in firewall. Have you checked that?

Fyron
February 21st, 2004, 12:28 AM
It turns out that he has no advanced tab in the properties of his local area network connection. Is this because he is running XP Home edition? If so, how do you disable that in XP Home?

Argitoth
February 21st, 2004, 10:31 AM
ehhh... bump, still don't have a solution. http://forum.shrapnelgames.com/images/icons/icon9.gif

DavidG
February 21st, 2004, 03:01 PM
Originally posted by Argitoth:
ehhh... bump, still don't have a solution. http://forum.shrapnelgames.com/images/icons/icon9.gif <font size="2" face="sans-serif, arial, verdana">Personally I doubt you'll find one. This is the exact same problem I had except we didn't have XP. Both computers connect through a router and have DMZ activate and I get exactly what you describe. I got to think there is some aditional programming required to get a game to run on TCP/IP through a router that SE4 does not have.

Argitoth
February 21st, 2004, 07:20 PM
Will I be able to connect to someone without this problem?

Fyron
February 21st, 2004, 07:23 PM
It is possible to connect TCP/IP through routers. I do not know why it doesn't work for some people though. It works for me just by forwarding the 2 necessary ports.

DavidG
February 21st, 2004, 09:40 PM
Originally posted by Argitoth:
Will I be able to connect to someone without this problem? <font size="2" face="sans-serif, arial, verdana">Have to try it I think. I have a router and with the DMZ on I could succesfully connect to someone without a router just not with another friend who does connect through a router.

Fyron
February 22nd, 2004, 02:11 AM
Did the connection fail both ways David? Both with you as host and with him as host?

DavidG
February 22nd, 2004, 02:44 AM
Originally posted by Imperator Fyron:
Did the connection fail both ways David? Both with you as host and with him as host? <font size="2" face="sans-serif, arial, verdana">Yea we tried it both ways. I forget exactly but I think each time the host saw the other players name appear in the player list but then he got an error. I think it was the same error mentioned here. Funny that the host see's the players name appear though.

Fyron
February 22nd, 2004, 02:53 AM
That indicates that SE4 is able to start a connection to the host, but is unable to maintain it. Usually, the host is configured properly, but the player is not. That has been my experience, anyways.

Kana
April 17th, 2004, 07:44 PM
Slightly on topic...but also slighly off...but ultimately leading to playing SE IV...here goes...

Ok...I have two puters....one with win98...I have configured the networking properties...with tcp/ip...and client for microsoft windows, and file/print sharing. Plus the c: drive is shared. It can see it self in its own workgroup.

I'm trying to connect it to a winME machine via ethernet cable. This computer has all the smae settings, but it can't see the network, or the other puter. It can't even see itself nor the workgroup its supposed to belong to based on the settings....

Any help?

Kana

Fyron
April 17th, 2004, 08:20 PM
Did you do a direct cable connection, or use a switch or hub? If you used direct cable, you have to get a crossover cable, not a regular ethernet cable.

Kana
April 19th, 2004, 01:19 AM
I don't think it was a crossover cable...and no hub...That would explain if they can't see each other. But on the 98 machine...it could see a workgroup and itself. The ME machine...couldn't see even that...So of course they couldn't even try to see each other...

Thanks for input,

Kana

Fyron
April 19th, 2004, 02:33 AM
If a computer is set up to run on a network, it will always be able to see its own workgroup and itself.

Jherig
September 2nd, 2004, 12:52 AM
Regarding the error that folks were receiving with the Host showing the Player connections, but the Player getting the "Cannot connect to host server" error.

Has anything more been determined with this in the past 4 months? I'm having the exact same problem.

Both computers are running XP via a Cable Modem. Yes, as far as we can tell.. all firewall's have been taken care of, including the personal firewalls in XP.

One step further.. I (as the Host) hit the "Begin Game" button as soon as I see the connection with the Player. I see "Sending game startup file to players..." message appear, but it never disappears. If I don't hit the "Begin Game" button, the connection will shift from "Connected" to "Quit" after about 5 seconds. If I /do/ hit the button, then it stays "connected" but nothing ever happens beyond that point.

Any suggestions?