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View Full Version : How to make a peace.


Vasiliy
March 8th, 2004, 08:44 PM
Hi

I was in Alliance with one empire, but my enemy broke this alliance through fake communication. Now I in the war with my ex-ally. Is it possible to return my ex-ally in the alliance? Do you have such experience?

THanks

Fyron
March 8th, 2004, 08:46 PM
Is this an AI or a human empire? If AI, you have to go for so many turns without destroying anything of theirs (20 turns or so for many AIs) before they will accept a treaty with you again.

Intimidator
March 8th, 2004, 10:17 PM
20 TURNS !!!!!! hahaha


Wars are won in 20 turns.

Paul1980au
March 8th, 2004, 11:19 PM
Like i have said the AI diplomacy and trading section are weak and not the best aspect of SE4.

Kamog
March 9th, 2004, 05:05 AM
Once I'm at war with an AI, I have never been able to make peace with them. I didn't know that you could recover by not destroying their stuff. ...OK, I'll try not to destroy anything, but only if they don't attack me. http://forum.shrapnelgames.com/images/icons/icon12.gif

Arkcon
March 9th, 2004, 05:28 AM
Several things are documented in the individual AI_Anger.txt files. I haven't read them extensively -- I like a little wonder. But here's something: The AI get more angry when you destroy it's ships in combat, and also when it destroys yours (it's winning after all, might as well press the advantage). So if you're playing tactical combat, just don't blow up the ships. If you're using strategic combat, use shield depleters and engine destroyers. As the AI starts losing income, it soon sues for peace.

capnq
March 9th, 2004, 10:14 PM
How can I reduce the waiting period to 10 turns?
Would it work if I change it for an ongoing game?<font size="2" face="sans-serif, arial, verdana">That's set in RaceName_AI_Politics.txt , in the line "Turns Since Last War Before Friendly Treaty".

I think the change would work in an ongoing game.

[Edit] I wonder, since that entry refers to a "friendly" treaty, if you could get a Non-Intercourse treaty sooner than that?

[ March 09, 2004, 20:18: Message edited by: capnq ]

Siegebreaker
March 10th, 2004, 02:53 AM
How can I reduce the waiting period to 10 turns?
Would it work if I change it for an ongoing game?