View Full Version : Value Improvement Plant
Vasiliy
March 12th, 2004, 03:04 AM
How work Value Improvment Plant?
I built Value Improvment Plant I on the planet. By description it have to increase mineral/organic/radioactive values on 1% per turn.
My planet had values 103/96/99. After two turns the planet has the same values. Why?
TerranC
March 12th, 2004, 03:14 AM
Originally posted by Vasiliy:
By description it have to increase mineral/organic/radioactive values on 1% per turn.<font size="2" face="sans-serif, arial, verdana">It increases those values mentioned above per year. One turn in Se4 is equivalent to one month. There are 10 months in one Se4 year. So you have to wait 10 turns, rather than just a turn, in order to see any effects.
Slynky
March 12th, 2004, 03:25 AM
Yeah, you need to be expecting to be in a long game to use those. Changing atmosphere is a better choice, I think. That's about 2 years, if memory serves correctly.
PvK
March 12th, 2004, 03:35 AM
Or be in a limited resources game...
PvK
Atrocities
March 12th, 2004, 04:50 AM
Go for changing the atomsphere of the planet over improving the value. Value improvement should be VERY low on your priority list in most PBW games and SP games until well after you have colonized and converted all planets to your races breathing type.
Wardad
March 12th, 2004, 05:14 AM
The religous racial trait has a Nature Shrine that improves a whole systems value and condition every year. It is cheap to reseach and build.
[ March 12, 2004, 03:15: Message edited by: Wardad ]
vBulletin® v3.8.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.