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pathfinder
March 23rd, 2004, 04:20 AM
What would cause a race to act like a neutral (use generic, neutral components), even though it is a "main" race?

[ March 23, 2004, 02:21: Message edited by: pathfinder ]

PvK
March 23rd, 2004, 04:57 AM
Program not finding the files, or not using the files due to the way the race was added to the scenario. Be a bit more specific about what you did and what it did, and someone will probably be able to figure it out more precisely.

PvK

pathfinder
March 23rd, 2004, 05:05 AM
Originally posted by PvK:
Program not finding the files, or not using the files due to the way the race was added to the scenario. Be a bit more specific about what you did and what it did, and someone will probably be able to figure it out more precisely.

PvK <font size="2" face="sans-serif, arial, verdana">Most likely not using the designcreation file correctly. Kinda screwy: Shadows add the ancients engines but the default AI designcreation for everything else, especially weapons.

PvK
March 23rd, 2004, 07:29 AM
Unless you use bogus ability tags or the new 1.91 AI label tags, the AI will just use whatever engines it thinks are best. So it might be skipping your designcreation.txt altogether for some reason like wrong file name or wrong directory location. Just an idea.

PvK

pathfinder
March 23rd, 2004, 12:29 PM
Originally posted by PvK:
Unless you use bogus ability tags or the new 1.91 AI label tags, the AI will just use whatever engines it thinks are best. So it might be skipping your designcreation.txt altogether for some reason like wrong file name or wrong directory location. Just an idea.

PvK <font size="2" face="sans-serif, arial, verdana">Checked location and spelling of the file. They are ok. Also checked for double-spacing and run-on of ship-types...not a problem. Also made sure I did not have a duplicate of the file somewhere.

Using the bogus abilities. So far the AI Tag are not working.

Really puzzeling: They add some of the components (Ancient scanner jammer, biodrive engine) but seem to refuse to add the Shadow molecular slicer weapons and ancient scanner http://forum.shrapnelgames.com/images/icons/confused.gif

[ March 23, 2004, 23:31: Message edited by: pathfinder ]

pathfinder
March 24th, 2004, 04:50 AM
This is whack: I KNOW that the wrong Shadows DesignCreation is being read. I had made a change to the abilites for the destroyer and heavy destroyer and forgot to change the number of abilities. Ran a check game setup and did NOT get an error message.

PvK
March 24th, 2004, 05:22 AM
So it's definitely using a modded Version of the Shadows' DesignCreation.txt, but not the right modded Version?

PvK

Atrocities
March 24th, 2004, 05:28 AM
Check the tech area and see what it says for that racial Trait. Sounds like you using a trait that has the wrong race tech number assoicated with it.

pathfinder
March 24th, 2004, 12:25 PM
Originally posted by Atrocities:
Check the tech area and see what it says for that racial Trait. Sounds like you using a trait that has the wrong race tech number assoicated with it. <font size="2" face="sans-serif, arial, verdana">Shadows are using lasers which do not normally have a racial trait. I put a "B5 Standard Race" trait to the light lasers in the components file and they are STILL picked up instead of the Shadows light molecular slicer http://forum.shrapnelgames.com/images/icons/confused.gif

BTW Neither Molecular Weapons nor Laser Weapons in the Tech file require a racial trait.

PvK: Not sure of that, I have two folders of B5 MOD but they are named different and one is not in the game folder. They both have the same problem though.

[ March 24, 2004, 10:27: Message edited by: pathfinder ]

pathfinder
March 25th, 2004, 02:20 AM
Well, mystery partially figured out. I deleted the empire file and did a fresh one and guess what...now the designcreation file can't be found at all.... http://forum.shrapnelgames.com/images/icons/icon8.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/confused.gif

Atrocities
March 25th, 2004, 02:40 AM
Do this, back up your files.

Are you making a new mod or working on an exsisting one?

pathfinder
March 25th, 2004, 02:55 AM
Originally posted by Atrocities:
Do this, back up your files.

Are you making a new mod or working on an exsisting one? <font size="2" face="sans-serif, arial, verdana">Working on an existing MOD....B5 MOD Gold.

Hehe, I keep a back-up of the entire MOD.


%$#@!! I could kick myself. Error was in the number of spaces/lines between the Intro text and the actual ship data in designcreation .....DOH! http://forum.shrapnelgames.com/images/smilies/rolleyes.gif http://forum.shrapnelgames.com/images/icons/shock.gif

[ March 25, 2004, 01:05: Message edited by: pathfinder ]

Atrocities
March 25th, 2004, 03:04 AM
So what exactly is the problem? The AI files just are not working or what?

pathfinder
March 25th, 2004, 03:06 AM
Originally posted by Atrocities:
So what exactly is the problem? The AI files just are not working or what? <font size="2" face="sans-serif, arial, verdana">Nope, see below edited comment.....emabarrassing...

me thinks me gonna crawl under a rock and hide...

[ March 25, 2004, 01:07: Message edited by: pathfinder ]