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BBegemott
April 11th, 2004, 08:18 PM
if you capture the ship with intel, it gets +1 movement though you don't have propulsion experts, but the original race has; but the ship gets combat bonuses of your race, not the original one?

strange isn't it?

dogscoff
April 11th, 2004, 08:22 PM
Interesting. I would expect it to take on all the traits of the new owners, just as population does.

It would be nice if captreud ships, races and so on kept some of their own charecteristics as appropriate.

Ragnarok-X
April 11th, 2004, 08:58 PM
Then again propulsion experts is a trait which indicates that the race has advanced engine construction knowledge, so it could be constructed into the ship, while a race combat boni come from the crew itself, and if you cap a ship the crew get killed and finally replaced.

rdouglass
April 11th, 2004, 09:26 PM
Interesting hypothesis. Wonder what happens if you upgrade said ship to one of your own designs...

Kamog
April 12th, 2004, 01:07 AM
Does this work if you use boarding to capture the enemy ships?

Loser
April 12th, 2004, 02:46 AM
Originally posted by Kamog:
Does this work if you use boarding to capture the enemy ships? <font size="2" face="sans-serif, arial, verdana">Yes, it does. But only for that first turn.

BBegemott
April 12th, 2004, 02:07 PM
Originally posted by Geoschmo:
I am pretty sure it only works on the first turn when captured by intel as well. <font size="2" face="sans-serif, arial, verdana">Nope It doesn't. At least in Gold 1.91. I am currently in a multiplayer game and own enemy ship captured with intel several turns ago. Ship can move one extra sector cause enemy is propulsion expert.

BBegemott
April 12th, 2004, 02:17 PM
Originally posted by Loser:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana"> Originally posted by Kamog:
Does this work if you use boarding to capture the enemy ships?
<font size="2" face="sans-serif, arial, verdana">Yes, it does. But only for that first turn.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yes, Loser is correct. The same game i am in I have one ship captured from the same enemy. And his movement isn't affected by the fact that enemy is prop expert.
P.S. It is now several turns after the capture, and I don't remember if the ship had the extra movement on the first turn.

Parasite
April 12th, 2004, 08:57 PM
Originally posted by Loser:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Kamog:
Does this work if you use boarding to capture the enemy ships? <font size="2" face="sans-serif, arial, verdana">Yes, it does. But only for that first turn. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I think in Simultaneous movement, the first turn you get to move the ship is the turn after capture and you will not get the bonus.

In Tactical, if you capture a ship that has not moved, it will have its full movement including the bonus for the rest of that turn.

I have less experience with Intel captures. Plus this is based on older Version, not Gold.91.

[ April 12, 2004, 19:58: Message edited by: Parasite ]

geoschmo
April 13th, 2004, 01:41 AM
I am pretty sure it only works on the first turn when captured by intel as well.