View Full Version : SEIV Gold on XP?
Solymr
April 27th, 2004, 12:53 PM
I'm not sure if anyone else gets this but since its Lasted through two different installations of XP pro and various hardware updates I'm sure its not my machine. Basically whenever I move my ships or they move after turn generation, the game slows down to a near crawl. Not even my old P100 was this slow with SEIV so I'm just owndering if its only me having this happen or others are too and I need to start playing on my 98SE boot instead.
Captain Kwok
April 27th, 2004, 12:59 PM
See if you have any foreign (i.e. not SE:IV) CDs in your CD drive. That is usually the culprit!
Raging Deadstar
April 27th, 2004, 02:04 PM
Yeah i have this problem too. Although i find saving and restarting the game helps, next time i'll see if Kwok is correct http://forum.shrapnelgames.com/images/icons/icon7.gif
Solymr
April 27th, 2004, 08:16 PM
Turning off CD music or leaving the CD in doesn't seeem to help any. It only occurs when having the ship movement animations turned on. All my drivers are latest and my hardware is easily enough for SEIV. Though since at least one other person here hasn't had the problem on XP Pro, I'm kinda stumped as to what it could be. Might be a video card thing, I'm using a Nvidia GeForce 5900XT. Anyone with either Nvidia or ATI cards getting the same problem?
Fyron
April 27th, 2004, 08:50 PM
This is a known issue with some installations of XP. There is not much you can do other than turning off the animations.
Solymr
April 27th, 2004, 09:06 PM
Originally posted by Imperator Fyron:
This is a known issue with some installations of XP. There is not much you can do other than turning off the animations. <font size="2" face="sans-serif, arial, verdana">Oh well, I'll just have to scrape together enough parts to make a dedicated 98SE machine. Thanks anyway for the help everyone.
Combat Wombat
April 27th, 2004, 09:06 PM
I have XP Pro and a Geforce FX 5200 and I have no problems, try running it in windows 98 compatibility mode.
Fyron
April 27th, 2004, 09:08 PM
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways.
Solymr
April 27th, 2004, 09:10 PM
Originally posted by Combat Wombat:
I have XP Pro and a Geforce FX 5200 and I have no problems, try running it in windows 98 compatibility mode. <font size="2" face="sans-serif, arial, verdana">Yeah, I've tried that. Seems to make it slightly faster, but hardly enough to make a difference. Must just be the install of XP Pro I have.
Solymr
April 27th, 2004, 09:14 PM
Originally posted by Imperator Fyron:
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways. <font size="2" face="sans-serif, arial, verdana">True, and it does cut down greatly on the time it takes to move a ship (having to wait for the animation to end) so I guess its a mixed blessing in a way.
Timstone
April 28th, 2004, 01:11 AM
I've never had a problem like that with Xp Pro. Strange.
Have you updated your videodrivers, DirectX (not that SE IV uses it, I think...), SE IV Gold?
Hope you can get it right.
Captain Kwok
April 28th, 2004, 01:15 AM
The reason for the CD problem is that if you have game music on and the SE:IV or equivalent music CD is not in the drive, then the game is always checking the CD in the drive for what it wants causing this wierd slowdown.
mottlee
April 30th, 2004, 02:07 AM
I had it installed on my work system (ssssshhhh) it too ran slow, no CD's in drive and on my home system win 98 runs fine. I just live with it http://forum.shrapnelgames.com/images/icons/icon9.gif
parabolize
April 30th, 2004, 03:54 AM
Originally posted by Solymr:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Imperator Fyron:
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways. <font size="2" face="sans-serif, arial, verdana">True, and it does cut down greatly on the time it takes to move a ship (having to wait for the animation to end) so I guess its a mixed blessing in a way. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Turning off the sound makes the APBs shoot faster to.
Sinapus
April 30th, 2004, 04:20 PM
Originally posted by parabolize:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Solymr:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Imperator Fyron:
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways. <font size="2" face="sans-serif, arial, verdana">True, and it does cut down greatly on the time it takes to move a ship (having to wait for the animation to end) so I guess its a mixed blessing in a way. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Turning off the sound makes the APBs shoot faster to. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">The sound is more important than animation! http://forum.shrapnelgames.com/images/icons/icon12.gif
Solymr
May 1st, 2004, 10:24 AM
Originally posted by Sinapus:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by parabolize:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Solymr:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Imperator Fyron:
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways. <font size="2" face="sans-serif, arial, verdana">True, and it does cut down greatly on the time it takes to move a ship (having to wait for the animation to end) so I guess its a mixed blessing in a way. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Turning off the sound makes the APBs shoot faster to. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">The sound is more important than animation! http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yeah, missing the animation doesn't mean that much to me but sound I think is important.
Sinapus
May 1st, 2004, 11:49 PM
Anyone ever get distorted text from the computer player? I've been negotiating treaties with some neutrals (which uses the default speech.txt file) and their replies are distorted. http://forum.shrapnelgames.com/images/icons/confused.gif
Captain Kwok
May 2nd, 2004, 12:55 AM
Originally posted by Sinapus:
Anyone ever get distorted text from the computer player? I've been negotiating treaties with some neutrals (which uses the default speech.txt file) and their replies are distorted. http://forum.shrapnelgames.com/images/icons/confused.gif <font size="2" face="sans-serif, arial, verdana">Have you consulted your universal translator?
Sinapus
May 2nd, 2004, 06:12 AM
Originally posted by Captain Kwok:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Sinapus:
Anyone ever get distorted text from the computer player? I've been negotiating treaties with some neutrals (which uses the default speech.txt file) and their replies are distorted. http://forum.shrapnelgames.com/images/icons/confused.gif <font size="2" face="sans-serif, arial, verdana">Have you consulted your universal translator? </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">What I mean is, I get responses like:
Message from the Ork Clan:
"Da' boyz are too busy fighting amongst themselves, lets make Trade Alliance."
Except all that shows up is: "[][]Da"
It's not wrapping for some reason. http://forum.shrapnelgames.com/images/icons/icon9.gif
capnq
May 2nd, 2004, 06:43 PM
Anyone ever get distorted text from the computer player?<font size="2" face="sans-serif, arial, verdana">There's a line near the beginning of Settings.txt for "Use Old Log Political Message Display". Try changing that.
Sinapus
May 3rd, 2004, 03:02 PM
Originally posted by capnq:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Anyone ever get distorted text from the computer player?<font size="2" face="sans-serif, arial, verdana">There's a line near the beginning of Settings.txt for "Use Old Log Political Message Display". Try changing that. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">That did the trick. Though it's odd. It was working fine awhile back. http://forum.shrapnelgames.com/images/icons/confused.gif
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