View Full Version : Need Mod help on Anti-Proton Beams
Cryptotec88
December 29th, 2000, 03:55 AM
The APB's are just too weak, and that is all the AI likes to use. Can someone give me a good re-design on the APB, or tell me what weapon you substituted in the AI races research queues?
Daynarr
December 29th, 2000, 04:05 AM
I am redesigning APB-s for my mod. Since you asked for them, I will post them separately as .txt file. You will need to copy/paste them from that file over the old APB-s in components files. They are in work right now (just finished Disruptors), so I will post them in 'bout hour or so.
Cryptotec88
December 29th, 2000, 05:04 AM
Thanks!
Re: Disruptors-- I take it your mod maybe has Romulans in it??
Daynarr
December 29th, 2000, 08:11 AM
It's finished. Sorry for waiting that long. I had some big trouble with my TechArea.txt. The file is in the mod area.
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Re: Disruptors-- I take it your mod maybe has Romulans in it??<HR></BLOCKQUOTE>
Well, there is a lot of tech from Star Trek there, including Phazors, Disruptors, Pulse-Phazor Cannon (USS Defiant uses it), Quantum Deconstruction Device (Nemesis Device), Photon Cannon etc. There is lots of non-Trek related tech too. I don't have any race shipsets in this mod, but I will edit most race files for standard SE4 races so they can use new tech (and kick butt, by the way).
Cryptotec88
December 29th, 2000, 09:11 AM
No problem at all!! (Grin!) I can't do much with it til tomorrow, but be sure I will. Thanks again!
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