dmm
September 25th, 2000, 06:47 PM
There is no way to hide components during combat, is there? If not, wouldn't that be cool, not knowing whether that enemy ship has marines, or a shield regenerator, or a self-destruct, or something else? (Should I attack that blanked-out ship first, or is it a red herring?) It would be a lot more realistic. There ought to be a whole tech devoted to this.
A bigger plus is that never-before-encountered techs would be automatically blanked-out. It is wierd that in a first encounter with a species that has technology you don't know about, you can "scan" their ship in combat and find out all their capabilities.
I can see, though, that the programming to implement this might get nasty, especially for the AI.
A bigger plus is that never-before-encountered techs would be automatically blanked-out. It is wierd that in a first encounter with a species that has technology you don't know about, you can "scan" their ship in combat and find out all their capabilities.
I can see, though, that the programming to implement this might get nasty, especially for the AI.