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View Full Version : Down side to ship computers


sapperland
December 6th, 2000, 12:36 AM
Is there a down side to having a ship controled by computers. You can get away with spending only 20k in mass when even the smallest crewed ship requires 30k.

llreye
December 6th, 2000, 01:08 AM
Initial cost & maintenance on the master computer is higher for smaller ships, less so on larger ones requiring multiple crew, etc.
-MKC

Puke
December 6th, 2000, 01:37 AM
that and I have noticed (in the demo anyway.. full Version should be here tomorrow) that while higher tech computers are smaller, they also have less damage resistance. crewed ships should be far more durable with backup systems etc., than any computer controlled ship.

unless you use multiple computers or something, i have not tried that.

Graeme Dice
December 6th, 2000, 02:40 AM
Computer viruses will destroy the computers easily, and cause your ship to be dead in the water.

Instar
December 6th, 2000, 03:44 AM
On the other hand...
having crew quarters (and the rest) allows for your ship to be converted à la Psychic Weapons

Cyrien
December 6th, 2000, 04:11 AM
On the other other hand psychic is an advanced trait and computer viruses everyone gets...

sapperland
December 6th, 2000, 07:31 AM
So what if you use both crew and computer.
Will you be safe from psychic and virus?
After all, the crew can control the ship if the virus takes out the computer and the computer can control of the ship if the psychic race takes out the crew.
Anyone try this combo?

Cyrien
December 6th, 2000, 04:31 PM
That does work.
The Psychic converter does nothing and the computer virus destroys the Computer...
So you could in effect destroy the computer first and then use the psychic converter...

It does seem to be a very expensive way of doing things though.

rdouglass
December 6th, 2000, 05:17 PM
How 'bout a mod that includes an enhancement to computers - virus detection and eradication or something like that. It could be built with levels of virus similar to levels of plague.

Is that do-able???

Shadow99
December 6th, 2000, 05:42 PM
It's not currently possible as you would need MM to code that ability before items could include it... I have thought about what that would take, because I wanted to add special computers to my mod...