View Full Version : you guys
tictoc
January 20th, 2001, 02:42 AM
I gotta hand it to you guys in here, no *****in or fighting, just friendly helpful answers to any and all questions.
tic
Atrocities
January 20th, 2001, 03:18 AM
We aim to please. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif So, whats your favorate Race? Mine, my own. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif I love making the powerful weak, and weak weaker. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Too bad I don't have the time to play it as much as I would like too. http://www.shrapnelgames.com/ubb/images/icons/icon9.gif
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"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Patric Stewart as Captain Picard
UCP/TCO Ship Yards (http://www.angelfire.com/zine/cnchome/Shipsets.html)
http://www.angelfire.com/zine/cnchome/SE4/domBC_min.jpg
Emperor Zodd
January 20th, 2001, 03:30 AM
Thats because we do so much bloody fighting in the game!
nmoppa
January 20th, 2001, 09:57 AM
I play always my own races, universes as large as possible, highest level of AI opponents, 5000 racial points to divide, 3 starting planets at Good level. I myself like to create races that are good in research and an additional bonus for mining minerals. Most of the time when I have first contact the enemy is not willing to trade, builds some small ships to attack my planets from scratch (which I defend with platforms). It is rather a challenge from the beginning to play the game this way. I have not changed the original game environment except for the Quadrant improvements by emperor Zodd and the speech file(s) by Nyx. They are great additions to the original and only add interesting things without changing the concept of MM. I'm happy to see you Modders grouped up and basically agreed upon keeping the original as is and only add interesting new features.
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PERHAPS THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>
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