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Armageddon
January 25th, 2001, 07:13 PM
Hey all,

I am trying to correct the erratic behavior of the AI by fiddling with their anger and politics files. My hope is that I can make them less likely to declare war for no reason. I still want to have warfare, but I am getting tired of the erratic diplomacy.

Think it will work?

Anyways, I mostly need to know where I can change the needed values for the AI to accept a given treaty. Maybe I missed it somewhere...anyone know?

Thanks!

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--Armageddon
"Ernest Hemmingway once wrote, 'The world is a fine place, and worth fighting for.' I agree with the later."

Morgan Freeman
Seven

SunDevil
January 25th, 2001, 07:16 PM
I'm changing all these files as I speak. They will be out tomorrow at the latest. And yes my changes will solve the erratic dimplomacy. If you have any questions let me know.

Armageddon
January 28th, 2001, 04:38 PM
Sounds good...I don't see why it is so hard to balance out the AIs. I did a little editting myself and it didn't really seem to change anything. Good luck! http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

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--Armageddon
"Ernest Hemmingway once wrote, 'The world is a fine place, and worth fighting for.' I agree with the later."

Morgan Freeman
Seven

TerryM
January 28th, 2001, 08:30 PM
Be aware that 'erractic behavior' may be the result of another player sending false msgs to other players, in your name, stating you are declaring war on them....

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TerryM