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Hok
February 25th, 2004, 05:13 PM
I'm trying to create a permanent event which fires every X time units.

I tryed to use this trigger types passing as parameter X:

1) Time Elapsed
2) Status Game Date After Date

Neither works. Both of them ask for a stardate so I can't tell which value could work to have the event trigger *every* X time units.

If you can resolve this problem I could come up with a Fuel Mod in a few days.

Thanks.

Phoenix-D
February 25th, 2004, 05:55 PM
Unfortunately there doesn't seem to -be- a trigger that fires after X days.

Did you get the "Before date" and "after date" events to work at all? They seem a bit wonky to me..before date sometimes works, but after date has always resulted in a crash.

Hok
February 25th, 2004, 10:21 PM
Originally posted by Phoenix-D:
Did you get the "Before date" and "after date" events to work at all? They seem a bit wonky to me..before date sometimes works, but after date has always resulted in a crash. <font size="2" face="sans-serif, arial, verdana">Actually not, I just tried to see if a time range could work. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif

Anyway I may have found a workaround (please read my new long post about Fuel Mod).