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				 Help on events 
 I'm trying to create a permanent event which fires every X time units.
 I tryed to use this trigger types passing as parameter X:
 
 1) Time Elapsed
 2) Status Game Date After Date
 
 Neither works. Both of them ask for a stardate so I can't tell which value could work to have the event trigger *every* X time units.
 
 If you can resolve this problem I could come up with a Fuel Mod in a few days.
 
 Thanks.
 
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 Artificial Intelligence is no match for Natural Stupidity
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