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Possum
February 8th, 2001, 12:00 AM
Yup, I kid you not, one of the neutrals got their home planet in a black hole system. Is that weird, or what?

The savegame is attached, look at the Ibsunk system, in the top right corner of the galaxy map.

Also, if you look at the Pantrissa system, in the top left corner of the galaxy map, you will see another planet, originally the homeplanet of a neutral, that is all alone in what is otherwise an asteroid system.

Let me make it very clear; I am absolutely not complaining here, or saying that either of these phenomena are necessarily bad. I just found them unique and amusing, so I'm posting them here to share http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

[This message has been edited by Possum (edited 07 February 2001).]

[This message has been edited by Possum (edited 07 February 2001).]

Puke
February 8th, 2001, 12:06 AM
this was common before 1.19, i thought it was fixed now.

if the computer runs out of places to put planets, it sticks them wherever. but now, the system types file includes a flag for wither or not players can start in a system type. asteroid, nebula, and BH should be prohibited now.

God Emperor
February 8th, 2001, 12:23 AM
Friend of mine is playing v1.19 and is fighting a computer player whose home system is in a Nebulae (I thought it was pretty cool, although I didnt think it was possible).
Only problem he has is that he has done a grid search and says that he found no planets in the system at all. I told him to research Stellar Manipulation (lvl 5?) and destroy the Nebulae to see whether the planets become visible....
Was even thinking of modding the system file to create a Nebulae that does include some planets.
Must admit, the Black Hole system is pretty amusing..... http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

dmm
February 8th, 2001, 12:33 AM
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by God Emperor:
Friend of mine is playing v1.19 and is fighting a computer player whose home system is in a Nebulae (I thought it was pretty cool, although I didnt think it was possible).
<HR></BLOCKQUOTE>
Instead of getting rid of the nebula, he should take over the AI player, research WarpPointGeneration and Boarding, and play as a galactic pirate race. Yo ho ho! (How long could one Last against the AI if it can't see your planet?)

geoschmo
February 8th, 2001, 02:22 AM
Possum,

Is this some kind of modified system.txt file? This quad has way more black holes, nebulae, and asteroid systems than it should.

Geo

Possum
February 8th, 2001, 03:47 AM
Geo, nope, this is a dead-stock v119 game.

HOWEVER, the galaxy type is "Ancient". Perhaps you're not used to playing with those? They always look like that, it's a very tired old galaxy, with resources and real estate at a real premium. I enjoy the desperate small-scale games that result http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

geoschmo
February 8th, 2001, 04:12 AM
Your right, I've never played an ancient quad. I knew they were sparse, but sheesh.

I'll have to give that a try sometime.

Drake
February 8th, 2001, 05:54 AM
Yeah Geo, you should give it a try. Hey, for a real challenge, only use ancient quadrants for the contest. C'mon, you know you want to. http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

-Drake

Atrocities
February 8th, 2001, 10:10 AM
No offense, but I have this phobia about downloading thing. It seems that my anti-virus thinks that what I just tried to download was a virus, and it quarantened it.

Is it a virus? Na, I think it was a saved game. Odd. Very odd. :\

Nyx
February 8th, 2001, 10:00 PM
The downside of ancient galaxies is that the AI gets even weaker in them than in regular galaxies. You'll start seeing lots and lots of colony ships all by themselves wandering around trying to get to systems two and three times out of thier range. It's really sad.

------------------
Compete in the Space Empires IV World Championship at www.twingalaxies.com. (http://www.twingalaxies.com.)

dmm
February 9th, 2001, 10:00 PM
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Nyx:
The downside of ancient galaxies is that the AI gets even weaker in them than in regular galaxies. You'll start seeing lots and lots of colony ships all by themselves wandering around trying to get to systems two and three times out of thier range. It's really sad.
<HR></BLOCKQUOTE>
Have you tried any of the recently suggested fixes for this? There's a whole topic related to this, and several people claim to have come up with non-cheating mods that strengthen the AI a lot.