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View Full Version : Game map too small


Aussie Gamer
February 13th, 2001, 02:24 AM
I have found that the game map is too small for three large empires to extist.
Also the chances of meeting someone in a med/ high game is too high.
Any thoughts??

Emperor Zodd
February 13th, 2001, 04:38 AM
Change your settings to 255 systems.

Aussie Gamer
February 13th, 2001, 07:08 AM
Thanks for that.
I am off to have a play with the text file.

Emperor Zodd
February 13th, 2001, 08:30 AM
I use 250, there is a bug if you use 255.
The patch will fix it.

Tomgs
February 13th, 2001, 10:37 AM
Also look in the mod section for a file with more system names in it. If you go over the default 150 systems you will find systems without names unless you add more names to that file.

Nyx
February 13th, 2001, 05:43 PM
On the topic of modding galaxy maps, is there any way to tweak the routine used to decide where warp points connect to? Right now, they always connect to the nearest, and I'd like there to be at least some that connect farther away. Other than making such a galaxy myself and reusing it, is there a way to achieve such a thing?

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Compete in the Space Empires IV World Championship at www.twingalaxies.com. (http://www.twingalaxies.com.)

tictoc
February 13th, 2001, 11:06 PM
Wow just think, you could end up inside someone's backyard. Conversly (did i speil that rite. Hehe) someone could politely knock on your door. Nice idea. http://www.shrapnelgames.com/ubb/images/icons/icon10.gif

tic

Sinapus
February 13th, 2001, 11:25 PM
If they had closed warp points like in Starfire, you could have something even nastier: a warp point you couldn't detect until you spotted ships coming through it.

(Okay, I was remembering what happened in the Alpha Centauri in the book In Death Ground by David Weber and Steve White.)

Anyway, did they fix the mapping system so you can use more than 100 systems in a cluster quadrant?



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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"

Aussie Gamer
February 14th, 2001, 12:02 AM
Thanks for the bug warning.
I was having problem with range check errors. I will change it to 250.
I add in "Alabama" text names to the system names to get to 300 names.

Tomgs
February 14th, 2001, 04:03 AM
Sinapus the fix for the cluster quadrant is on the patch list.

Aussie Gamer
February 14th, 2001, 04:09 AM
Was that an officail patch?
I don't really want to use the non-official ones just in case they effect the multiplayer games that I am in!!

The 250 limit seems to work OK!