View Full Version : ReBOB preview thread
TerranC
August 26th, 2004, 08:30 PM
Get the set here: http://www.shrapnelcommunity.com/threads/download.php?Number=292500
WinRAR format, 1.1 Mb
Get the ZIPped sev set here:
http://www.shrapnelcommunity.com/threads/download.php?Number=292804
Get the RAR sev set fix here: (not needed if you've downloaded the ZIP Version)
http://www.shrapnelcommunity.com/threads/download.php?Number=292803
bearclaw
August 26th, 2004, 08:43 PM
I like the grey one better. Easier to see and I think it looks more like a spacecraft.
TerranC
August 26th, 2004, 08:47 PM
bearclaw said:
I like the grey one better. Easier to see and I think it looks more like a spacecraft.
Umm, do you mean the second one?
Captain Kwok
August 26th, 2004, 09:01 PM
Top one. Easier to see and would look better in game.
Ed Kolis
August 26th, 2004, 09:05 PM
Am I the only one who likes the colorful one? (And thought it was a tank? http://forum.shrapnelgames.com/images/smilies/rolleyes.gif)
Fyron
August 26th, 2004, 09:12 PM
The actual textures are better, but the color combination...
Atrocities
August 26th, 2004, 09:15 PM
Textures area PITA. http://forum.shrapnelgames.com/images/smilies/frown.gif
TerranC
August 26th, 2004, 09:21 PM
Atrocities said:
Textures area PITA. http://forum.shrapnelgames.com/images/smilies/frown.gif
I'm sorry, what's a PITA? (No jokes about the mediterranean pastry please.)
Slynky
August 26th, 2004, 09:23 PM
Atrocities said:
Textures area PITA. http://forum.shrapnelgames.com/images/smilies/frown.gif
Yep, texturing is a tedius job! And with my suggestion, going to be even worse http://forum.shrapnelgames.com/images/smilies/rolleyes.gif.
I like the color combo but it's too much purple on the one ship. What I think would look good would be purple markings/striping/highlights to set it off a bit. (but I know that's tough).
And grey/purple is one of my favorite combos so I may be a bit partial to using those 2 colors on a ship.
Slynky
August 26th, 2004, 09:23 PM
TerranC said:
Atrocities said:
Textures area PITA. http://forum.shrapnelgames.com/images/smilies/frown.gif
I'm sorry, what's a PITA? (No jokes about the mediterranean pastry please.)
Pain In The (well, you can figure the rest...)
TerranC
August 26th, 2004, 09:36 PM
Slynky said:Pain In The (well, you can figure the rest...)
Yes, they are, which is why I stole (http://www.volition-inc.com/fs/spacecraft3.cfm) them, kind of.
I thought people would like the second one better; new textures instead of those old DoGA textures, I guess I was wrong. http://forum.shrapnelgames.com/images/smilies/frown.gif
Kamog
August 26th, 2004, 09:36 PM
I like the top one better. It looks more metallic. The second one looks too dark and purple. /threads/images/Graemlins/icon17.gif
Raging Deadstar
August 26th, 2004, 09:37 PM
I prefer the purple one and i Say keep the Purple http://forum.shrapnelgames.com/images/smilies/smirk.gif
Fyron
August 26th, 2004, 09:47 PM
Too much purple...
Again, TC, the 2nd one's textures are better. It is the specific color combination that is bad...
Renegade 13
August 26th, 2004, 10:42 PM
I prefer the purple/grey one. http://forum.shrapnelgames.com/images/smilies/smile.gif http://forum.shrapnelgames.com/images/smilies/cool.gif
Baron Munchausen
August 26th, 2004, 11:46 PM
I'd have to say I like both of them. I'm not sure which is 'better' though. http://forum.shrapnelgames.com/images/smilies/laugh.gif Each has some of the qualities needed to make an 'ideal' ship texture.
The 'plain' grey one does look like a more realistic color scheme for a spacecraft, but the dark grey/purple one is much more detailed and that gives it a 'real' feel as well. The lighting is better, too. Can you introduce more contrast into the grey one? The nose ought to darken on the side away from the light source just like it does on the second one.
If you could increase the lighting/shading effects on the grey one, and possibly add some more detail -- if the shading effect isn't what brings that out -- I think that would be best. Maybe if you convert the 'purple' parts of the second one to the same dark grey as the main body of the ship...
narf poit chez BOOM
August 26th, 2004, 11:59 PM
Maybe a recolor to a reddish color on the bottom one.
David E. Gervais
August 27th, 2004, 10:25 AM
Here is my rendering of TC's model with my own texture and background. (I turned his model into a 'skimmer' and placed it on a methane planet.)
while you wait for me to re-upload my rendering, here's an avatar Version of the pic...
http://www.shrapnelcommunity.com/threads/uploads/289069-TCModelAvatar.gif
And here is the big pic.. (again)
http://www.shrapnelcommunity.com/threads/uploads/289070-TCModel2.jpg
Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif
P.S. Comments welcome.
Edit: Grrrrr. Richard asked me to delete my Posts to keep the upload forum cleaner. but when I delete the post (after posting the 'uploaded pic' here.) it deletes the 'attachment' and the pic here gets killed. Grrrr. Got to re-upload now.
Atrocities
August 27th, 2004, 10:50 AM
Sweeeeeeeeeeeeet http://forum.shrapnelgames.com/images/smilies/happy.gif
TerranC
August 27th, 2004, 01:22 PM
David E. Gervais said:
Stuff with a very nice picture.
*TerranC bows down in front of David Gervais and repeats 'I am not worthy' numerous times*
TerranC
August 27th, 2004, 03:27 PM
Post deleted by TerranC
Ed Kolis
August 27th, 2004, 03:36 PM
On the second one, I think the glossiness and blue mottle of the missile pods (or whatever those side things are) just don't go with the drab gray of the main hull. How about taking the blue and applying it more uniformly over the missile pods, and making the sheen consistent, either glossy or not, over the entire ship?
David E. Gervais
August 27th, 2004, 03:45 PM
TC said,.."I know that there's a few people here who knows how to make some good textures from scratch; to those people, how can you add windows to a texture? (specifically, using photoshop 6?)"
Not a simple task, to get the windows in the right place the model needs a UV map and with this you can paint in the window glows manually. A second option is to create a small rectangle box and scale it down to the size you want. then give it a 'glowing' texture perhaps making it semi transparent and placing a light source inside it. then manually duplicate this and placing the box along the hull where you want the windows. The other way is to manually paint them on the finished rendering. Hard to make them look like part of the rendered ship.
Cheers! http://forum.shrapnelgames.com/images/smilies/laugh.gif
Slynky
August 27th, 2004, 04:09 PM
Well, he MUST have liked the avatar, David...look how fast he scarfed it up!
(I think it looked darn good, too!)
Slynky
August 27th, 2004, 04:26 PM
THIS is a (very quick) coloration of what I was talking about earlier. Something like this (of course, here I go on purple again...LOL):
http://se4-gaming.net\images\ship.jpg
Fyron
August 27th, 2004, 07:27 PM
Slynky said:
THIS is a (very quick) coloration of what I was talking about earlier. Something like this (of course, here I go on purple again...LOL):
[ image ]http://se4-gaming.net\images\ship.jpg[ /image ]
The image does not appear in your post, but when I quoute, I see the url... (I added the spaces). You need to use forward slashes, not back slashes, in the URL. I get a 404 error when using the (corrected) URL. http://forum.shrapnelgames.com/images/smilies/frown.gif
Slynky
August 27th, 2004, 07:44 PM
I don't want this to be taken the wrong way, Fyron, so please don't (we so often seem to get confused at each other's responses).
So, help me out here. Why does it display for me without any problem? Alneyan has complained of the same thing. Could it be because you and he use a different browser than IE and "it" isn't as tolerent?
I want to post it so it can be read, obviously.
Thanks for any explanation you can offer. http://forum.shrapnelgames.com/images/smilies/happy.gif
Fyron
August 27th, 2004, 07:59 PM
URLs should never have back-slashes in them "\". It is wrong (well, there might be a few cases of weird scripting Languages using "\" as part of a function call, but for normal URLs, bad). All slashes must be forward-slashes "/", as per the standars set forth for URL structure. IE apparently has yet another hack which breaks the rules and allows "\" to be used. This problem arises from IE being used as the file manager shell in the recent Versions of Windows... Standards-compliant browsers do not accept "\" in URLS. This is the correct URL address of the image, which will work in all graphical internet browsers:
http://se4-gaming.net/images/ship.jpg
Now, I may have had a typo in the URL when I fixed the slashes and tried to view the image manually, as it was not appearing Last time I tried. It will load fine now, in a new window with a corrected URL.
Slynky
August 27th, 2004, 08:12 PM
Thanks, Fyron, for the explanation. Must be IE's allowances. I'll try to remember that in the future.
For "old time sake", I'll mention a pet peeve of mine (well, that's because I'm old and remember these things):
All the time at work (working in IT), I hear people say "forward slash" and "back slash". Before computers came about, there was only the "slash". When computers (and paths) became an everyday word, people felt the need to call a slash a "forward slash". I've always maintained that there is a "slash" and a "back slash". Of course, this reference is not half as bad as this one (that I hear all the time!): a "forward backslash" http://forum.shrapnelgames.com/images/smilies/rant.gif http://forum.shrapnelgames.com/images/smilies/shock.gif.
Fyron
August 27th, 2004, 08:17 PM
Now, the purple in that image looks good... it was the combination of dark grey and darker purple, with huge massive parts purple and huge parts grey, that was bad... http://forum.shrapnelgames.com/images/smilies/wink.gif
Slynky
August 27th, 2004, 08:36 PM
Just a comment...
I have LOTS of respect for people who will go through all the trouble for all the componets to make a shipset and "give" it away.
Considering that, I hesitate to make comments because I'm too lazy myself to do stuff like that. On the other hand, I don't want to let people who are doing that kind of work think than hardly anyone is paying attention, so I try to give my opinion when I "feel" something.
narf poit chez BOOM
August 27th, 2004, 09:02 PM
Ooh, shiney!
Fyron
August 27th, 2004, 09:12 PM
Yes, well, he did not painstakingly create a new ship. The model was just a base that TC made in 3 minutes to put the textures on...
TerranC
August 27th, 2004, 09:23 PM
Slynky said:
Just a comment...
I have LOTS of respect for people who will go through all the trouble for all the componets to make a shipset and "give" it away.
Considering that, I hesitate to make comments because I'm too lazy myself to do stuff like that. On the other hand, I don't want to let people who are doing that kind of work think than hardly anyone is paying attention, so I try to give my opinion when I "feel" something.
That ship you see there won't be a part of a shipset. Would you like to see a ship that will?
And don't worry about hurting my inflated ego, grab a pin and pop away! http://forum.shrapnelgames.com/images/smilies/laugh.gif
narf poit chez BOOM
August 27th, 2004, 09:35 PM
Imperator Fyron said:
Yes, well, he did not painstakingly create a new ship. The model was just a base that TC made in 3 minutes to put the textures on...
So? Still looks good.
Slynky
August 27th, 2004, 09:55 PM
TerranC said:
Slynky said:
Just a comment...
I have LOTS of respect for people who will go through all the trouble for all the componets to make a shipset and "give" it away.
Considering that, I hesitate to make comments because I'm too lazy myself to do stuff like that. On the other hand, I don't want to let people who are doing that kind of work think than hardly anyone is paying attention, so I try to give my opinion when I "feel" something.
That ship you see there won't be a part of a shipset. Would you like to see a ship that will?
And don't worry about hurting my inflated ego, grab a pin and pop away! http://forum.shrapnelgames.com/images/smilies/laugh.gif
I ALWAYS look at the work of people designing new ships/shipsets. I always find it interesting.
Slynky
August 27th, 2004, 09:56 PM
Imperator Fyron said:
Yes, well, he did not painstakingly create a new ship. The model was just a base that TC made in 3 minutes to put the textures on...
I was just taking in general about people who design shipsets. Not sure if TC is looking to do that but it seemed like an appropriate spot to mark my appreciation for those people who DO spend the time to make a shipset.
Slynky
August 27th, 2004, 10:06 PM
narf poit chez BOOM said:
Ooh, shiney!
"Shiney"?
LOL...you sound almost like a Firefly fan. I hopped on this because I will be doing the following at Dragon*Con this year:
(1) This weekend, meeting to help build a Firefly float for the parade at Dragon*Con;
(2) Manning the Firefly booth to promote the show on Sunday (of the Con);
(3) Donated $50 for printed materials for the "effort";
(4) Wifey and I spent over $250 for her to dress like Zoe and be in the parade.
There is a small select group headed by a guy here in Atlanta and a lady from Florida helping make "Firefly" become a part of Dragon*Con for years to come. So far, if you are familiar with the short-lived series, Nathan Fillian (Mal), Kaylie (Jewel Staite), and Jayne (Adam Baldwin) are coming and our group hopes to have a close and personal meeting with them (SO KEWL!). But, who knows.
Anyway, I will be sure to post pics of D*C like I did Last year.
narf poit chez BOOM
August 27th, 2004, 11:14 PM
I've been using 'shiney' for pictures I like since about...uh...somewhere around the first pictures I commented on here. Firefly has nothing to do with it.
Um. Didn't mean to sound abrubt.
Slynky
August 28th, 2004, 12:42 AM
narf poit chez BOOM said:
I've been using 'shiney' for pictures I like since about...uh...somewhere around the first pictures I commented on here. Firefly has nothing to do with it.
Um. Didn't mean to sound abrubt.
No 'fense takin' http://forum.shrapnelgames.com/images/smilies/happy.gif
Slynky
August 28th, 2004, 12:45 AM
Yeah, TC, that's looking very promising! I like the highlights (did I say I liked markings before...LOL).
With all the edges and sharpness, I'd say it qualifiys for some sort of "crystal" race... http://forum.shrapnelgames.com/images/smilies/wink.gif.
narf poit chez BOOM
August 28th, 2004, 12:55 AM
Even neater!
Aiken
August 28th, 2004, 03:36 PM
About new TerranC's avatar: David, how do you do this shiney effect for your avatars? Could you share the template?
TerranC
August 28th, 2004, 03:47 PM
Post deleted by TerranC
Ed Kolis
August 28th, 2004, 03:49 PM
Neato!
You never did get those armor platts thickened, did you? http://forum.shrapnelgames.com/images/smilies/frown.gif
TerranC
August 28th, 2004, 03:52 PM
Ed Kolis said:
You never did get those armor platts thickened, did you? http://forum.shrapnelgames.com/images/smilies/frown.gif
No, afraid not. http://forum.shrapnelgames.com/images/smilies/frown.gif
narf poit chez BOOM
August 28th, 2004, 04:03 PM
/me watches the ship crash.
...Oh, right, different windows.:D
Shiney!
Raging Deadstar
August 28th, 2004, 04:17 PM
That is very dam...shiny. Great ship, are you using doga for this?
And Yes, Slynky, I am a firefly fan http://forum.shrapnelgames.com/images/smilies/happy.gif
TerranC
August 28th, 2004, 04:28 PM
Raging Deadstar said:
are you using doga for this?
Yes. Does it show that much? http://forum.shrapnelgames.com/images/smilies/laugh.gif
eorg
August 28th, 2004, 04:30 PM
actually it bluescreened
TerranC
August 29th, 2004, 09:56 PM
Small transports for the shipset I am now working on, after having let it sit on the "drawing table" for about a year now: It's going to be an asymmetric shipset, which to my knowledge is a rarity.
http://www.shrapnelcommunity.com/threads/uploads/288892-Smalltransportwostuff.JPG<second image deleted>
Timstone
August 30th, 2004, 04:27 AM
I like the top one. The texture you used is very cool. Thumbs up!
narf poit chez BOOM
August 30th, 2004, 04:43 AM
Shiney!
David E. Gervais
August 30th, 2004, 06:47 AM
aiken said:
About new TerranC's avatar: David, how do you do this shiney effect for your avatars? Could you share the template?
to make an avatar look like this.. http://forum.shrapnelgames.com/newuploads/1063109706.gif
This is the procedure in Artgem. Sorry there is no easy way I know of in PSP without making multiple layers then merging them in at the end..
http://www.shrapnelcommunity.com/threads/uploads/289841-AvatarTutorial.gif
I hope this helps. Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif
Timstone
August 30th, 2004, 06:51 AM
Hahaha... LOL!
Great advise David! /threads/images/Graemlins/icon43.gif
Aiken
August 30th, 2004, 02:10 PM
Oh my! That's so kind from you, David, to make this avatar! I really, really, really thank you.
David is 31337 4r7i5t!!!
/threads/images/Graemlins/icon19.gif /threads/images/Graemlins/icon13.gif /threads/images/Graemlins/icon29.gif /threads/images/Graemlins/icon44.gif /threads/images/Graemlins/icon44.gif /threads/images/Graemlins/icon44.gif
http://forum.shrapnelgames.com/images/smilies/beerglass.gif http://forum.shrapnelgames.com/images/smilies/beerglass.gif http://forum.shrapnelgames.com/images/smilies/beerglass.gif http://forum.shrapnelgames.com/images/smilies/beerglass.gif http://forum.shrapnelgames.com/images/smilies/beerglass.gif
http://forum.shrapnelgames.com/images/smilies/confused.gif /threads/images/Graemlins/icon04.gif http://forum.shrapnelgames.com/images/smilies/confused.gif http://forum.shrapnelgames.com/images/smilies/wink.gif
Caduceus
August 30th, 2004, 02:25 PM
I think I like the carrier without windows; it appears more menacing somehow.
Wildcard /threads/images/Graemlins/icon46.gif
Ragnarok
August 30th, 2004, 02:32 PM
I love the armored look of the new ships. They look alot tougher when you can see actual armor on it like that. Can't wait for the set!
David E. Gervais
August 30th, 2004, 04:22 PM
aiken said:
Oh my! That's so kind from you, David, to make this avatar! I really, really, really thank you.
David is 31337 4r7i5t!!!
FYI, I made that avatar way back on sept 9, 2003 It's been sitting in my 'emporium' all that time. (shame on you for not adopting it earlier. http://forum.shrapnelgames.com/images/smilies/tongue.gif Just kidding.)
proof? ok, look here.. September avatar Posts.. (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=100941&page=&view=&sb=5&o =&fpart=15&vc=1)
Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif
P.S. Oh, you're welcome btw. http://forum.shrapnelgames.com/images/smilies/wink.gif
TerranC
August 31st, 2004, 05:11 PM
Bumpy bumpy: http://www.shrapnelcommunity.com/threads/uploads/290416-Corvette.JPG
Edit: Quick reply - sometimes helpful, sometimes sucks
Ragnarok
August 31st, 2004, 05:24 PM
Nice ship! I like the texture on the guns especially.
TerranC
August 31st, 2004, 07:31 PM
I'm having too much fun with these new textures of mine:
http://www.shrapnelcommunity.com/threads/uploads/290446-battleship.JPG
narf poit chez BOOM
August 31st, 2004, 07:34 PM
Scary!
Kamog
September 1st, 2004, 01:57 AM
Those are great looking warships! http://forum.shrapnelgames.com/images/smilies/happy.gif
Ragnarok
September 1st, 2004, 10:44 AM
Holy crap, batman! That ship could shoot down about anything else in the sky. Great ship though, I love the military feel and intimidation such a ship brings.
Ed Kolis
September 1st, 2004, 05:13 PM
For a moment I thought, Ooh, he put stars in the background! Then I realized it was just the dust on my monitor. :p
Seriously though, cool ship! http://forum.shrapnelgames.com/images/smilies/laugh.gif
TerranC
September 1st, 2004, 10:41 PM
Here's my shot at a Se4 plug.
Click on the attachment above to see the 1024x768 wallpaper/picture.
narf poit chez BOOM
September 2nd, 2004, 01:51 AM
Shiney!
David E. Gervais
September 2nd, 2004, 05:35 AM
Very nice wallpaper. Are you having fun yet? http://forum.shrapnelgames.com/images/smilies/wink.gif
Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif
TerranC
September 3rd, 2004, 11:07 PM
David E. Gervais said:
Very nice wallpaper. Are you having fun yet? http://forum.shrapnelgames.com/images/smilies/wink.gif
I am. Thank you for asking. http://forum.shrapnelgames.com/images/smilies/laugh.gif
http://www.shrapnelcommunity.com/threads/uploads/291261-Starbase.JPG
Raging Deadstar
September 4th, 2004, 11:36 AM
These ships are great. The second Last one you did reminds me of the Ob'enn from Schlock Mercenary for some reason, big, huge and very "You will find the power of these weapons most impressive for the brief seconds you're alive" http://forum.shrapnelgames.com/images/smilies/wink.gif
That Last one is just obscene.... What the heck is it? It's incredible, the sort of ship No-one wants prowling through their systems! The more i Look at it the more i think "Alliance Ships from Firefly" for some reason.
Great Work http://forum.shrapnelgames.com/images/smilies/smile.gif
TerranC
September 4th, 2004, 11:42 AM
Raging Deadstar said:
That Last one is just obscene.... What the heck is it? It's incredible, the sort of ship No-one wants prowling through their systems! The more i Look at it the more i think "Alliance Ships from Firefly" for some reason.
Great Work http://forum.shrapnelgames.com/images/smilies/smile.gif
That will be the starbase for the set. It won't prowl anywhere, but I wouldn't want to see it in any starsystems I'm going to conquer. http://forum.shrapnelgames.com/images/smilies/happy.gif And I suppose it does resemble the alliance ships from Firefly (Seen the first few episodes, seen the ship in the episode when the reavers struck a settler ship), if Slynky saw this, I wonder if he'd say 'Shiney'. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Raging Deadstar
September 4th, 2004, 11:46 AM
TerranC said:That will be the starbase for the set. It won't prowl anywhere, but I wouldn't want to see it in any starsystems I'm going to conquer. http://forum.shrapnelgames.com/images/smilies/happy.gif And I suppose it does resemble the alliance ships from Firefly (Seen the first few episodes, seen the ship in the episode when the reavers struck a settler ship), if Slynky saw this, I wonder if he'd say 'Shiney'. http://forum.shrapnelgames.com/images/smilies/laugh.gif
I'll say it for him. Shiney http://forum.shrapnelgames.com/images/smilies/wink.gif
TerranC
September 6th, 2004, 04:05 AM
I'm not crazy; I'm only doing this for the fun and to satisfy my insomnia: Most of the shipset models are now finished, and I've only got a few more to go until I start to render the set.
Here are the models I've made so far, in no particular order:
Scout
Cutter
Escort
Corvette *
Light Frigate
Frigate
Heavy Frigate
Light Destroyer
Destroyer *
Heavy Destroyer
Light Cruiser
Cruiser
Heavy Cruiser
Battlecruiser *
Battleship
Dreadnought
Heavy Dreadnought
Baseship
Heavy Baseship
Massive Baseship
Escort Carrier *
Light Carrier *
Carrier
Large Carrier
Massive Carrier
Fast Transport
Small Transport *
Medium Transport
Large Transport
Huge Transport
Space Station
Cargo Station
Space Fortress
Large Space Station
Battle Station
Large Battle Station
War Station
Starbase *
Orbital Fighter
Attack Fighter
Small to Massive Fighters
Small to Large Interceptors and Bombers
Drones, Mines, Satellites
All 4 weapon platforms
Starliner
Large Starliner
Barge
Mining station and ship
the asterisk denotes that you've seen the ship in this thread.
Models I've yet to make:
Worldship
All troops, including infantry
which I will make this labour day monday.
I guess I'll go to sleep now, stay tuned to this thread for more information. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Edit: Also, I would like to point out that all models currently finished with the exception of the weapon platforms are asymmetrical.
Fyron
September 6th, 2004, 04:17 AM
Edit: Also, I would like to point out that all models currently finished with the exception of the weapon platforms are asymmetrical.
(bold emphasis added) Blasphemy!
TerranC
September 6th, 2004, 01:58 PM
The models are done! The models are done! Muahahahah! I am free, free I tells you!
*Ahem* I'll begin rendering the shipset. If you'd like to know more about and maybe share a shield pic or two, please log on to #spaceempires IRC channel at freenode. http://www.shrapnelcommunity.com/threads/uploads/292030-Infantry.PNG
narf poit chez BOOM
September 6th, 2004, 10:09 PM
Shiney!
I guess it wants bigger Posts, so babble babble babble very nice pic, very nic textures, very nice ground, babble, Fyon, babble, babble.
TerranC
September 7th, 2004, 12:38 AM
The shipset is almost finished! 164 images rendered, catalogued and after securing 2 more images it will be finished! Expect to see something big tomorrow; all you modders out there who ever wanted an image for something will not be disappointed!
TerranC
September 7th, 2004, 07:44 PM
It's finished! It's finished! 173 Pictures! 173 damn pictures for all you crazy image-conscious people to use!
You said it couldn't be done, well who's laughing now! Certainly nobody who's dowloaded the set! Ahahahahahaha!
*ahem*
Announcing the newest arrival to the se4 shipset scene: the sev set! (That's the name, not affiliated with se5)
Get it today! Rar format 1.1 MB Click on the attachment link above to download.
TerranC
September 7th, 2004, 08:47 PM
Sev_AI_General for Fyron and others.
TerranC
September 8th, 2004, 01:02 AM
soooo... comments? criticisms? praise? (A guy can hope...) death threats?
I know the main sats and the transport tiny mini has problems, and will get around to fixing those soon.
(edited: Fyron has kindly provided a preview page for Sev. Thanks if you wanted to provide one.)
Fyron
September 8th, 2004, 01:28 AM
What, didn't think to ask me on IRC? http://forum.shrapnelgames.com/images/smilies/tongue.gif
Aiken
September 8th, 2004, 04:31 AM
I like the appearance of your shipset. The ships and bases (especially bases!) look very threatening and gloomy. And huge amount of models make it possible to use really unique ship for each hull size for a bunch of Neomods. Cool work, TC! /threads/images/Graemlins/icon44.gif
SOme criticism: strangely, but the positive fact that some of the models are very complex and with many small details turned into the negative side: it's difficult to determine up, bottom, left and right for some models, and they look as chaotic conglomeration of parts.
Also many models rotated into the left (considering that right camera position is a canon for se4 shipsets). It's not a disadvantage, actually, just slightly uncomfortable for perception.
PS: sorry for spelling, I'm in a hurry to check it.
Yef
September 8th, 2004, 12:30 PM
TerranC said:
Get the set here: http://www.shrapnelcommunity.com/threads/download.php?Number=292500
WinRAR format, 1.1 Mb
I have Winzip, and I can't unzip this one.
Aiken
September 8th, 2004, 02:39 PM
If you don't want to buy Winrar, download freeware unrar utility http://www.rarlab.com/rar/unrarw32.exe
put unrar.exe and shipset archive in the same directory, ie c:\temp
run the command line and type: <font color="red"> c:\temp\unrar.exe e 292500-Sev.rar </font>. Hit Enter. What's all.
TerranC
September 8th, 2004, 07:24 PM
The Sev set is now offered in Zip Format!
It's the attachment link above.
Also, for those of you who downloaded the first RAR Version of the set now needs (or does not need) to download the Sev set fix, which is a file containing the revised transport tiny mini pic and sat mini pic.
http://www.shrapnelcommunity.com/threads/download.php?Number=292803
The original WinRAR Sev Set format:
http://www.shrapnelcommunity.com/threads/download.php?Number=292500
TerranC
September 8th, 2004, 07:31 PM
aiken said:
I like the appearance of your shipset. The ships and bases (especially bases!) look very threatening and gloomy. And huge amount of models make it possible to use really unique ship for each hull size for a bunch of Neomods. Cool work, TC! /threads/images/Graemlins/icon44.gif
SOme criticism: strangely, but the positive fact that some of the models are very complex and with many small details turned into the negative side: it's difficult to determine up, bottom, left and right for some models, and they look as chaotic conglomeration of parts.
Also many models rotated into the left (considering that right camera position is a canon for se4 shipsets). It's not a disadvantage, actually, just slightly uncomfortable for perception.
PS: sorry for spelling, I'm in a hurry to check it.
Thanks, yeah, since the set is asymmetric, I sort of had to rotate the ships to get the best camera angle, but hopefully nobody will mind and some might even find the new angles refreshing, hopefully. And about the chaotic conglomeration - one of the limitations of DoGA or my insane mind I guess, but hopefully it shouldn't be too much of a problem.
Enjoy the set! http://forum.shrapnelgames.com/images/smilies/happy.gif
Fyron
September 8th, 2004, 09:40 PM
The Sev now have a preview page, generously hosted by SpaceEmpires.net!
http://shipyards.spaceempires.net/Sev/
TerranC
September 8th, 2004, 09:57 PM
I've been hearing from some people that the "backward" (they're not backwards, grumble, grumble) portrait pics are somewhat quirky to their eyes and feel that they should be faced the "right" way, that being where the back of the ship is on the right side of the picture and the front of the ship being on the left side of the picture.
While I personally feel that there is nothing wrong with the pics, and that they add visual flavour to the set, I am nevertheless only a humble shipset maker that will render pics at your whims; the customer is the king, as they say.
Thus, I have flipped some of the pics the other way, and have created the Sev Backward Pictures Response Pack, which will replace some (ships and drones, not bases) portrait pics with new ones.
You can choose to download the pack, but it won't do anything to harm your enjoyment of the set if you won't (and I recommend that you don't, personally).
You can download it by clicking on the attachment link above.
psimancer
September 9th, 2004, 12:45 AM
finally ships that are travelling in the correct direction
*elkcuhc* recnamisp eht syas os
Kamog
September 9th, 2004, 01:12 AM
The shipset looks great! You have put in a LOT of work into those ships... I like the very detailed ship images and especially the very alien and unusual-looking race portrait.
http://forum.shrapnelgames.com/images/smilies/happy.gif
Fyron
September 9th, 2004, 03:29 AM
The race portrait came from Monolith's site:
http://jdtaylor.home.mindspring.com/
Too bad he disappeared... http://forum.shrapnelgames.com/images/smilies/frown.gif
Timstone
September 9th, 2004, 06:19 AM
It's a great set TerranC!
My compliments!
CNCRaymond
September 9th, 2004, 05:05 PM
The set look like a very simple set to make with an interesting texture. Not bad.
TerranC
September 10th, 2004, 06:49 PM
*Bump*
In honor of the 100th download, I want to make something special, say a wallpaper of a ship from Sev. What ship would you like to see in 1024x768 or 1240x1024 resolution?
Fyron
September 10th, 2004, 07:38 PM
Sev ships attacking BOB ships! All out warfare!
narf poit chez BOOM
September 10th, 2004, 07:46 PM
Yeah!
TerranC
September 12th, 2004, 12:38 PM
To bump or not to bump; that is the question...
I'm still working on that 100th download picture, I'll have it done sometime in the future, meanwhile I've got (what I think is) a nice picture preview for you all:
I plan to redo BOB sometime in the near or not so near future; if only to satisfy Fyron for his need for high-quality BMPs. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Stay tuned to this thread for more "updates". http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Caduceus
September 13th, 2004, 12:57 AM
The SEV have got that "starblazer" kind of feel with the large intakes.
Hmmm...
I like the above shipset a great deal... What's the name? BOB?
Wildcard /threads/images/Graemlins/icon46.gif
TerranC
September 13th, 2004, 08:18 PM
Dogscoff has sort of suggested ReBOB, but I'm not sure what I'll call it yet. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Urendi Maleldil
September 13th, 2004, 11:24 PM
What's wrong with reBOB?
TerranC
September 13th, 2004, 11:54 PM
nothings wrong with rebob, but I'm afraid that people might start to call it Rob. http://forum.shrapnelgames.com/images/smilies/laugh.gif
TerranC
November 20th, 2004, 09:52 PM
Bump.
Some idiot down at sector 7-G, while making a milk run, took this picture of a unidentified ReBOB ship and let it slip to the public.
http://www.shrapnelcommunity.com/threads/uploads/312553-topsecret.PNG
Aiken
November 20th, 2004, 10:02 PM
wow! looks very realistic. superb work, TC!
narf poit chez BOOM
November 20th, 2004, 10:03 PM
Neat!
Kamog
November 20th, 2004, 11:33 PM
Another great picture! http://forum.shrapnelgames.com/images/icons/icon7.gif
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