Ed Kolis
August 28th, 2004, 12:26 PM
Doga parts for anyone who wants them! http://forum.shrapnelgames.com/images/smilies/laugh.gif
http://www.shrapnelcommunity.com/threads/download.php?Number=289416
How to make your own:
1. Model them in Wings 3D (or Metasequoia, then you can skip to step 5 but I like Wings better)
2. Export to OBJ
3. Convert with Crossroads 3D to DXF
4. Convert with Doga's Part Converter to SUF
5. Use in Doga and enjoy! http://forum.shrapnelgames.com/images/smilies/laugh.gif
The only problem is, I can't get the objects to have more than one texture on them, because the Part Converter requires separate "layers" in the DXF, which other format seems to support. I think I'll try to fix this by writing a converter which turns OBJ files directly into Doga's native SUF format - I've almost figured out both the formats (they're plaintext), and it looks simple enough to convert between the two...
http://www.shrapnelcommunity.com/threads/download.php?Number=289416
How to make your own:
1. Model them in Wings 3D (or Metasequoia, then you can skip to step 5 but I like Wings better)
2. Export to OBJ
3. Convert with Crossroads 3D to DXF
4. Convert with Doga's Part Converter to SUF
5. Use in Doga and enjoy! http://forum.shrapnelgames.com/images/smilies/laugh.gif
The only problem is, I can't get the objects to have more than one texture on them, because the Part Converter requires separate "layers" in the DXF, which other format seems to support. I think I'll try to fix this by writing a converter which turns OBJ files directly into Doga's native SUF format - I've almost figured out both the formats (they're plaintext), and it looks simple enough to convert between the two...