View Full Version : AI using MCs
Fyron
September 10th, 2004, 10:00 PM
How do I get the AI to use master computers instead of regular C&C comps on its designs? Is the fact that MCs in my mod have a large size and use scale mounts to be variable in size for ships of different sizes a problem?
Captain Kwok
September 10th, 2004, 10:51 PM
Imperator Fyron said:
How do I get the AI to use master computers instead of regular C&C comps on its designs? Is the fact that MCs in my mod have a large size and use scale mounts to be variable in size for ships of different sizes a problem?
Probably. The AI generally uses master computers as soon as they become available regardless of size or cost - at least with the traditional master computers. Try sizing them down and see what happens...
Fyron
September 10th, 2004, 11:52 PM
Captain Kwok said:
Probably. The AI generally uses master computers as soon as they become available regardless of size or cost - at least with the traditional master computers. Try sizing them down and see what happens...
They are small enough already... sizing them down won't happen.
Aiken
September 11th, 2004, 01:09 AM
Imperator Fyron said:
How do I get the AI to use master computers instead of regular C&C comps on its designs? Is the fact that MCs in my mod have a large size and use scale mounts to be variable in size for ships of different sizes a problem?
Usage of Cloak Level ability on MCs is lethal for AI. Tested. Reason: only Aaron knows.
Fyron
September 11th, 2004, 01:52 AM
As in, the AI doesn't know what to do with such ships, or the AI can not use such components? I can always add an AI racial trait if necessary... ugh...
Aiken
September 11th, 2004, 02:34 AM
Looks like a conflict between Master Computer and Cloak Level abilities. AI just won't use MC instead of piles of B/LS/CQ, although it should.
I removed Cloak Level from Autonomous Construct and AI use it without problems.
PS: nice cake (ex-pie)! http://forum.shrapnelgames.com/images/smilies/laugh.gif
edit: it turned out, that it was a cake, not a pie. confusing.
Fyron
September 11th, 2004, 03:01 AM
Stupid AI... http://forum.shrapnelgames.com/images/smilies/evil.gif
Ragnarok-X
September 11th, 2004, 06:30 AM
Why dont you just give the MC an ai tag ability and call for that ability in the designfile ?
Ragnarok-X
September 11th, 2004, 06:35 AM
Oh i guess i know why, because B/L/C components are put first, before the calling for abilites begin. sry
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