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Jurri
January 8th, 2005, 06:29 AM
Oh yeah, TheBirthDayParty expressed interest to play Abysia, so things are looking good indeed. Hopefully the new players can acclimate them to the situation over the weekend and we'll get rolling next week. What hosting schedule do you prefer, by the way? The turns do take some time at this point, so we can go to e.g. 48h if desired.

Alneyan
January 8th, 2005, 01:15 PM
No need for extra time. Checking the health of the walls and the size of our supplies does not take that long. http://forum.shrapnelgames.com/images/smilies/wink.gif

Kidding aside, I am fine with going to 48 hours, though I do not exactly need it myself.

rex_havok
January 10th, 2005, 01:09 PM
Jurri said:
Oh yeah, TheBirthDayParty expressed interest to play Abysia, so things are looking good indeed. Hopefully the new players can acclimate them to the situation over the weekend and we'll get rolling next week. What hosting schedule do you prefer, by the way? The turns do take some time at this point, so we can go to e.g. 48h if desired.


are the new players almost ready (giving passwords etc.)
and for turns i am good for a faster turns at the moment but now w/ (hopefully) a non-stalling crowd we will be able to do a turn before the timer runs out. http://forum.shrapnelgames.com/images/smilies/smirk.gif
ps funny turning Ulm into AI w/ no warning. he suddenly jumped up and bite me.

Jurri
January 11th, 2005, 08:06 AM
Well, the passwords and such are sent, but both seem to have some technical issues to conquer.

Soapyfrog
January 11th, 2005, 12:32 PM
As usual http://forum.shrapnelgames.com/images/smilies/wink.gif

Ygorl
January 11th, 2005, 01:35 PM
Conquering.
Also, it'd be good to make sure that everyone new knows the house rules (7 soul contracts, no more than 15 of any gem-producing item).

Jurri
January 11th, 2005, 01:40 PM
Oh well, such seems to be this game's karma. Wonder what it did to deserve this. Probably KO'd a cow or something.

What remaining players we have seem reliable and patient enough, though, so I'm positive we'll get back to business sometime this year.

Hey, Alneyan, would you consider taking over Abysia if TheBirthDayParty can't get his connection to work? I could even hasten Arcos' demise to that end, if necessary! http://forum.shrapnelgames.com/images/smilies/happy.gif

rex_havok
January 12th, 2005, 01:06 PM
Ygorl said:
Conquering.
Also, it'd be good to make sure that everyone new knows the house rules (7 soul contracts, no more than 15 of any gem-producing item).


what is the rule on finding clams/fetishes after you have your limit (from conquest or as gifts(not that anyone would give ermor a gift http://forum.shrapnelgames.com/images/smilies/laugh.gif)). i would guess finding clams etc on the battle field would be fine but gift would not?

Jurri
January 12th, 2005, 01:32 PM
As far as I'm concerned, as long as you've only got 15 clams equipped at any one time it's cool. If you want to fill your lab with junk you can't use, be my guest.

So sell 'em to the highest bidder, I say... Or better yet, give them to Man as reparations before he kicks your ***! http://forum.shrapnelgames.com/images/smilies/happy.gif

Turin
January 12th, 2005, 05:47 PM
I think you should be able to use loot, those few pearls wonīt make a difference, unless two clowns start trading clams via battle loot.
Gifts would be silly and totally violate the spirit of the rule.

Knudsen
January 12th, 2005, 06:06 PM
Jurri said:
As far as I'm concerned, as long as you've only got 15 clams equipped at any one time it's cool. If you want to fill your lab with junk you can't use, be my guest.

So sell 'em to the highest bidder, I say... Or better yet, give them to Man as reparations before he kicks your ***! http://forum.shrapnelgames.com/images/smilies/happy.gif



No need to offer me clams in reparation, I'll settle for Ermors unconditional surrender.

Jurri
January 12th, 2005, 08:02 PM
Ewierl has evidently conquered his technical issues (at least someone has made Caelum's turn.) Abysia remains; it seems TheBirthdayParty's problems are of a terminal kind, so it's yet again time for find the sub!

Hey Knudsen, you could die quickly and then continue the vendetta with Abysia. I'm sure rex would like that!

@Turin: Yeah, it won't make a difference, really, but it's just too much of a hassle for me at least to try and keep count of loot. Much simpler to just get rid of anything over the designated amount.

rex_havok
January 12th, 2005, 08:16 PM
Hey Knudsen, you could die quickly and then continue the vendetta with Abysia. I'm sure rex would like that!

at this point i would take anything. war/peace anything to get this game going again and even if knudsen or anyone wanted to play two at once(possible?) it would be better.
i am very worried this game is goin to /threads/images/Graemlins/Bomb.gif

Ygorl
January 13th, 2005, 02:26 AM
All turns appear to have been taken... Now we (i.e. Jurri) just need to set it faster...

Jurri
January 13th, 2005, 09:11 AM
Abysia's turn is just a blank. (limbo screwed around with its orders, remember)

I think I'll just set it to AI and be done with it. So we are on 48hQH as of now.

Knudsen
January 13th, 2005, 09:43 AM
Jurri said:
Abysia's turn is just a blank. (limbo screwed around with its orders, remember)

I think I'll just set it to AI and be done with it. So we are on 48hQH as of now.



Rather than setting Abysia to AI, which would handicap the game badly, I'm willing to take Abysia, if I can keep fighting my glorious Last stand with man, at the same time, as I think Rex proposed.

Knudsen

Jurri
January 13th, 2005, 09:53 AM
Too late!

I don't think it will handicap anything. Abysia is really a minor power with little influence. And three extremely aggressive neighbors...

Knudsen
January 13th, 2005, 12:10 PM
Jurri said:
Too late!





No worry. Man will just have to outLast you all

Alneyan
January 13th, 2005, 02:24 PM
It has been too long without a technical problem (at least a few hours), so here I go. I have again lost access to TCP/IP, so I cannot connect to the sever. However, given the state of Arcoscephale, you should not wait for me, and instead ask C'tis to take them down. http://forum.shrapnelgames.com/images/smilies/wink.gif

Jurri
January 13th, 2005, 02:45 PM
Hell's bells, I just might!

Turin
January 13th, 2005, 08:53 PM
heh this game has been dormant for so long, I hardly care about it anymore.

Jurri
January 13th, 2005, 09:53 PM
Well, you should. 'Cause you're gonna get yours for breaking our NAP by dispelling my global!

Turin
January 14th, 2005, 02:28 PM
umm I thought youīd be content with 3 of the 5 global slots. Well I guess Iīll have to carry my legions of bloodslaves to the altar to make the world cold if you invade me. http://forum.shrapnelgames.com/images/smilies/tongue.gif

Ygorl
January 14th, 2005, 02:56 PM
Naw, somebody else (ahem) will just make the world hot. Spend yer virgins elsewhere.

Turin
January 17th, 2005, 03:50 PM
and so the world went cold. Blame the lizards http://forum.shrapnelgames.com/images/smilies/tongue.gif .

Jurri
January 17th, 2005, 04:42 PM
http://forum.shrapnelgames.com/images/smilies/redface.gif http://forum.shrapnelgames.com/images/smilies/frown.gif Sorry, guys, I couldn't help it.

rex_havok
January 18th, 2005, 12:54 AM
i have just recieved the oddest unit it appeared in my back province(not summuned or anything just appeared like the usual ermor leaders). it is a longdead leader with 2death and 2 blood but retained all the other longdead traits including mindless, 50 moral and 5 hitpts.
BTW i like it cold thanks, now if someone wants to chip in we can add burden of time to the end-of-the-world set.
?so if we have cold and then we add the hot global do they cancel or?

Ygorl
January 18th, 2005, 03:30 AM
Probably the temperatures cancel, and the unrest effects don't. Nobody's at ease when the sun is the size of a pumpkin and there are all these sweating swearing steaming giants stomping about.

Jurri
January 18th, 2005, 10:29 AM
rex_havok said:
i have just recieved the oddest unit it appeared in my back province(not summuned or anything just appeared like the usual ermor leaders). it is a longdead leader with 2death and 2 blood but retained all the other longdead traits including mindless, 50 moral and 5 hitpts.



That sounds like the infamous 'immortal bug.' That is, in some instances it has been reported that immortal leaders that die for good have reincarnated as something else under some other player. That particular one sounds like a reborn vampire count.

Knudsen
January 19th, 2005, 06:18 PM
Dispite a spirited Last ditch defense, and another 600 undead laid permantly to rest, the empire of Man will soon be no more.

All assets have been transferred to off shore accounts on the Cayman Islands. Where current management has also set up HQ, while waiting for the return of God.

Since most of the population of Man has now joined the undead armies, I'll be cheering for Rex.

Turin
January 19th, 2005, 06:35 PM
well cītis seems to be very intent on handing victory over to ermor. my poor giants.

Alneyan
January 19th, 2005, 06:37 PM
And in the meantime, Arcoscephale was still alive. I will confess the siege C'tis has just initiated does not bode well, but Arcoscephale cannot fail. Of course not! I have just been defeated in another game while playing Arcoscephale, 'twas all.

Message in the bottle: besieged Arcoscephale would welcome some assistance. To find us, go to the beach dotted with corpses of Ilithid.

Ygorl
January 19th, 2005, 06:50 PM
Ermor who?

rex_havok
January 19th, 2005, 07:33 PM
Knudsen said:
Dispite a spirited Last ditch defense, and another 600 undead laid permantly to rest, the empire of Man will soon be no more.

All assets have been transferred to off shore accounts on the Cayman Islands. Where current management has also set up HQ, while waiting for the return of God.

Since most of the population of Man has now joined the undead armies, I'll be cheering for Rex.


ermor's mindless fools. you can tell them to do something and instead they all try to rush forward and trip over each other taking 5turns to walk a few steps. but man will live undead again and we will welcome his army to ours. http://forum.shrapnelgames.com/images/smilies/happy.gif
(to avoid losing items on the battlefield feel free to send them directly to ermor's lab.) thank-you Knudsen for the good fight and good luck.

rex_havok
January 19th, 2005, 07:45 PM
Ygorl said:
Ermor who?


sorry i have been very busy but if you put together a travel brocher (w/hex locations) i can visit. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Ygorl
January 20th, 2005, 02:13 AM
http://forum.shrapnelgames.com/images/smilies/wink.gif
I advise the scenic route, actually... Take your time, linger in my neighbors' mountains and meadows... They're quite beautiful. No sense rushing all the way across the world, you'll miss everything betwixt there and here.

Jurri
January 21st, 2005, 04:00 AM
Hey, Alneyan, what's with the suicide!?

Alneyan
January 21st, 2005, 07:52 AM
That was supposed to be a rallying Jurri, but it hasn't been *very* successful as you can see. My troops in the fort were to retreat to the R'lyeh province, while my other forces were to take this province. I was then to use all these troops to launch a worthwhile counterstrike against you in the east.

The second step "taking back that R'lyeh province" backfired most wonderfully, so all hell broke loose after that. That was quite a gamble, and it quite failed. I was hoping for other nations striking you down in that area, but it doesn't seem like it will happen, so I tried to make my own luck and to deal you some damage. Didn't work. http://forum.shrapnelgames.com/images/smilies/wink.gif

Jurri
January 21st, 2005, 02:56 PM
Heheh, I guessed as much. I chanced to see the battle against R'lyeh, and boy, the three luck shields sure didn't bring any to poor IZ http://forum.shrapnelgames.com/images/smilies/tongue.gif

A cunning plan, though. I would've liked to see it to the end.

Alneyan
January 21st, 2005, 03:51 PM
Heh, these shields were only here to give him a bit of a defence boost, as I had nothing better under my hand (nothing I could forge anyway).

Of course, I am now broken, with the bulk of my forces and my Pretender gone. Don't even ask me how I am to take one of your watchtowers now. Personal ad: buy 100 slingers, if interested please contact Arcoscephale.

rex_havok
January 22nd, 2005, 02:16 PM
hey soupfrog your Last, it to bad the knudsen was unable to get abysia, but who knows. and Ygorl that looks like an invite to visit one of your neighbours my dance card is freeing up.

Jurri
January 22nd, 2005, 08:24 PM
rex_havok said:
hey soupfrog


Mmm... frogsoup...

Turin
January 24th, 2005, 02:27 PM
hmmm lichsoup http://forum.shrapnelgames.com/images/smilies/tongue.gif

oh and who plays caelum btw? Not bad having your vampire queen surviving with 1 hp in my dominion.

Jurri
January 24th, 2005, 02:36 PM
Oh, well, I'd be ashamed if I hadn't such a massive lead in resources, that such losses are trivial. But, man, I've gotta start paying attention to that scripting!

Wonder what lichsoup tastes like... I bet its very bitter.

Turin
January 24th, 2005, 02:54 PM
well I donīt expect to win, thatīs for sure considering you are far bigger and are bordered by passive ai mictlan. I just hope that you lose enough so that the dead will rule the world easily http://forum.shrapnelgames.com/images/smilies/wink.gif .

Ygorl
January 24th, 2005, 03:34 PM
"Passive AI Mictlan"?????
Why don't you pay us a visit and see for yourself? You and Rex can be travel buddies.

Jurri
January 24th, 2005, 04:28 PM
Turin said:
are bordered by passive ai mictlan.


Whoa, that was so uncalled for!

And yeah, I doubt you can do much more than annoy, but it's fun, so thank you! And apologies for the unnecessary tardiness with which I'll finish you; it seems that it's becoming a regular feature in my play (Just ask Alneyan http://forum.shrapnelgames.com/images/smilies/happy.gif), 'cause I suck so much.

Turin
January 24th, 2005, 05:10 PM
Ygorl said:
"Passive AI Mictlan"?????
Why don't you pay us a visit and see for yourself? You and Rex can be travel buddies.



oh Iīm sorry, the flag looked somewhat darkened out when I logged in and the fact that my lone scout doesnīt report any activity from you to overthrow the evil cītis empire lead me to a wrong conclusion.

Jurri
January 24th, 2005, 06:03 PM
Turin said:
evil cītis empire


Hey! You're the one with the harmful global up!

Turin
January 24th, 2005, 06:33 PM
yeah but it seems to be pretty ****ty. As far as I can tell your provinces with high dominion are still all hot and I seem to get the increased unrest as well.
I had expected a noteable hit on your income, but judging from the scoregraphs it seems I just wasted quite a few bloodslaves.

Whatīs the flavor text btw? I have never seen it cast in a game by someone else and I obviously donīt get the text message.

Alneyan
January 24th, 2005, 07:05 PM
I received the following message: "Think life isn't worth being lived? Do you believe nothing can make your life even more hell on Faerun? We, of the Jotunheim Corporation, provide you with a most excellent solution to all your problems.

The Illwinter spell shall drop temperature in all your provinces, resulting in even more incompetent spellcasters, whilst increasing the unrest everywhere, hence reducing your income (which was pretty much equal to zero to begin with). Struggling with building a few slingers to actually take enemy forteresses? Don't dream, we are working on making that even more impossible."

I didn't keep the actual flavour text, but the above sums up quite nicely my thoughts when seeing the last few turns. What are you supposed to do when your whole army is made of fewer than ten commanders? (Not one unit left) Let's hope R'lyeh will give me a comfy graveyard below the seas. Oh, and how much would you bet on three mages and one Harbinger against the whole armies of R'lyeh?

Ygorl
January 24th, 2005, 08:13 PM
I told you to spend your slaves elsewhere... But did you listen? No...
I'll make you a deal: you send me some pearls, and I'll dispel it for you. Heck, you could send me some other gems instead, and I'd make up the pearls in consideration. Then you won't have those Rimtursar giants tromping all your pumpkins into mush before you can eat them. Or whatever it is that giants eat whose trompage is making them unhappy...

baboune
January 25th, 2005, 11:16 AM
Sniff..
If I atack Arcoscephale's capitol again, it will be my fifth attempt...
sniff..
So many defeats...

Alneyan
January 25th, 2005, 12:57 PM
Well, the capitol is defended by two priest statues, and 21 Titans, so you might wish to stay away from my capital. That's just friendly advice really.

Breaking news: the 21 Titans are in fact 21 Slingers posing as Titans, and the amazing recruitment Arcoscephale launched included no less than three (3) Knights. Erh, Triton Knights that is. Wait, those were Triton Guards. With my luck, I just took a R'lyeh province with 8 resources a turn. How am I supposed to build an army at that rate? *Grumbles*

rex_havok
January 25th, 2005, 03:12 PM
i am sorry Soapyfrog for the freudian slip/spelling mistake(must have been lunch time) i wondered why jurri said frog soup and until just now i realizes i did a typo on your name.(my spelling is awful).
BTW i am having login problems on my end (i think my secruity system is disagreeing with dom site since the weeken down time. therefore i hope the messages i have but cannot log on to yet is not critical, when i have time later i will look at fixing the problem.

Turin
January 26th, 2005, 12:13 PM
well thanks for amon hotep jurri.
Itīs a pity one of my stupid herses picked it up. Did that air queen die from retreating? Or did she go back to your capital?
Iīm curious how ritual of returning works when retreating.

and who would have thought that 1 casting of ghostriders are enough to kill a wraithlord with soulvortex/jade armor and lucky coin.

Nevertheless with 2 dead tartarian titans and one of your wrathful skies casters dead, I guess this round was even worth than the last one.
Great fun to fight against your overwhelming hordes!

btw rex if you want to get some astrals to dispel a certain global which crept up this turn, Iīd be happy to offer you good deals

Jurri
January 26th, 2005, 01:21 PM
You're quite welcome Turin! The AQ is fine, of course, in the neighboring province I took. I'm confident there exists a lower limit to sucking this bad, so you just wait!

GR should be quite enough against such a wraithlord, as it takes, what, 15+ turns for the lord to kill all riders, who get more than 20 attacks a turn for at least 10 turns. That should yield around 20 hits in those 10 turns already, which sounds like enough.

I _just_ realized that you've got a fricken drain dominion, dude! No wonder my guys seem more tired than they should. Man, I'm blind. Well, no matter, there's plenty more where those Titans came from!

Alneyan
January 26th, 2005, 01:31 PM
At that rate, Arcoscephale will defeat you Jurri. I have been growing in power very quickly: my actual taskforce is twice as big as it was the turn before. I have gone from a most powerful host of one Harbinger and one Astrologer to the same troops followed by two Triton Guards. At that rate, I will have an Aquatic only army in no more than one hundred turns. Beware!

Of course, I had five mages before, but somehow it was one of the two Water mages that happened to become Diseased. Of course. Well, at least my Harbinger is still alive, and I even have some Dominion left. Amazing how many months you can spend agonising. But don't forget, survival is half the battle soldier!

Jurri
January 26th, 2005, 02:33 PM
I'm very intimidated, dear Alneyan. Could you find it in your heart to forgive a silly old warmonger? Your Titans truly scare me; me having not even half the amount and not even 'real' ones at that. Also, if your army doubles in size every turn, I dare not think of its awesome potential.

So, please o great leader of Arcoscephale with your 21 Titans and ever-doubling army, I implore you, think of the children! Give peace a chance.

Jurri
January 28th, 2005, 03:17 AM
Hey, I lost no Tartarians this turn! W00t! You're getting sloppy, Turambar.

Does the Forge trigger the cheat detection too? 'Cause I'm pretty sure I didn't use the Alchemist Stone last turn.

Alneyan
January 28th, 2005, 07:27 AM
I have no less than four Titans this turn myself. I wonder why you can recruit them in provinces these days. Or were those Tritons?

The bulk of my army (no less than three mages) has been defeated. But we are still up and fighting! We shall go down swinging! Mighty Harbinger and the Prophet of the Dead God cannot be killed! Surrender R'lyeh, or sunder!

Turin
January 30th, 2005, 06:16 PM
An airqueen and a king of mountains are looking for new employers. cītis didnīt care too well for them http://forum.shrapnelgames.com/images/smilies/tongue.gif . you might want to check if magebane is available for forging, but I guess he found that under the loot.

But that last turn was really bad for me. I wonder why devils are so stupid and donīt attack those demiliches right next to them. could it be because of my scripting? Certainly not

Jurri
January 31st, 2005, 07:11 AM
Heheh, you're a turn late in your ad, if you catch my drift http://forum.shrapnelgames.com/images/smilies/wink.gif Although it's a well-known fact that the lizards care nothing for employee safety, we do have a policy to hire and re-hire everyone willing.

I think the devil was enslaved, so he was all buddy-buddy with the lich. Here I was biting my lip that duude, first an AQ, then a bunch of liches, but guess not. I may suck, but at least I'm lucky! http://forum.shrapnelgames.com/images/smilies/happy.gif

Oh, yeah, and thank you to Alneyan for a spirited fight! (I didn't even notice last turn http://forum.shrapnelgames.com/images/smilies/redface.gif) I'm sure it was something of an experience, 'cause me and baboune, we are like a couple of drunk hunters: even when the prey is helpless it dies slowly and painfully.

Turin
January 31st, 2005, 03:42 PM
ugh that new turn looks nasty. green flags popped up everywhere in my empire. On top of that you keep casting globals faster than I can dispel them. I wonder what else you have to do until the other players realize you are running away with the game.

I mean you have the air queens, tons of tartarians, heliophagi and you keep casting killer global after killer global. Not to mention that I get hit with remote summons worth ~50 deathgems every turn, so I guess you have a nice conjuration boni site as well.

But itīs great fun. My no brains just brawns thugs will certainly knock a few more of your scs out =)

Jurri
February 4th, 2005, 05:00 AM
Wonder what I was thinking this time... Oh well, to answer your earlier question:

Turin said:
I wonder what else you have to do until the other players realize you are running away with the game.


I think they know that I'll likely kill myself off eventually the way my play is regressing. I mean, I just GR'd my own armies on top of the incompetence in the Wastes... I'm exploring the outer reaches of suckage, it seems. But it's jolly fun nonetheless! Indeed, I'm sure it would be boring if a good player had my position. Ah, well, strategically I think I'm progressing slowly, in any case.


But itīs great fun. My no brains just brawns thugs will certainly knock a few more of your scs out =)


Hey! I'm the one with no brains, don't you go dissing your fine warriors! And there's nothing super 'bout my dudes, so let's just call them Cs from now on.

Turin
February 4th, 2005, 12:40 PM
yeah that new turn was wildly amusing. thanks for bringing that tempestwielder to the battlefield, I wouldnīt have been able to cast wrathful skies.

Iīm sure your demiliches will enjoy their well earned rest.

oh and if anyone wants to forge the tempest sword, I couldnīt find it on the battlefield.

Jurri
February 4th, 2005, 05:40 PM
Yeah, they kept bugging me for some damned vacation, so I guess you did me a favor. I was all like "burn in hell you lousy bastards, I don't give a rat's *** if you die if you don't wanna work!" And then they died, how cool is that?

It was rather nice trick, btw, I was amused to note how my anti-devil measure transformed into an anti-lich feature. Show me more such brilliance! Very nice, indeed.

rex_havok
February 5th, 2005, 01:27 PM
whoa this turn is almost ready just turin left to go.
go-go-go. and i think for good PR c'tis may like to share the nexus with those who help make the astra gems pour in http://forum.shrapnelgames.com/images/smilies/laugh.gif (i personally perfer a direct payment to the gem bank but other may perfer the summoned results delivered).

Jurri
February 5th, 2005, 02:17 PM
Hey, that's a nice idea! Everyone post how much gems you spent and I'll send you the amount... I'll even convert it to Ghost Riders FOC, 'cause I'm such a generous guy. I live to serve.

Turin
February 5th, 2005, 04:36 PM
ahh now that was a nice trick. an airqueen wielding that petrifyer shield. that was really evil.

Jurri
February 5th, 2005, 05:00 PM
Seemed to be quite cruel, yeah! I also rather enjoyed banging those vine ogres http://forum.shrapnelgames.com/images/smilies/evil.gif Oh, and thank you for the 15 items my skeletons picked up in Thaymount! This was a good turn all in all, for a change. http://forum.shrapnelgames.com/images/smilies/laugh.gif I'll get you yet.

Turin
February 5th, 2005, 09:38 PM
ahh i have tons of vine ogres. I was sick of all that forest in my home province, so i sent them to their death.

Jurri
February 7th, 2005, 06:22 PM
Hey, Turin, did you stale or what? Uncool...

And to the dude who stole my precious Chalice: watch your back. /threads/images/Graemlins/icon49.gif

anatoli11
February 7th, 2005, 08:29 PM
Is that "Dude where's my Chalice"? Maybe a movie idea?

Ygorl
February 7th, 2005, 08:50 PM
I'm still waiting for the aliens to give me my magical medallions: regeneration, recuperation, resistances (the three Rs) - AND makes Succubi 35% more effective!

Turin
February 7th, 2005, 08:51 PM
yeah I did stale, plenty busy atm, no time to wack your tartarians around.
Besides I canīt think of a counter for your aegiswielding airqueen, so I guess Iīm finally done for.

Jurri
February 8th, 2005, 03:42 AM
I'll probably get her killed as usual, so nothing to worry about! Would you prefer some different hosting schedule?

Turin
February 8th, 2005, 06:21 PM
naah itīs exam time right now for me and I am mostly finished anyway. I think I will set myself to AI this turn.

I just got around to checking the turn, hilarious how my jotun jarl killed your ember/bloodthorn etc wielding heliophagus =).

The war was great fun, I will make sure to send all my resources to your enemies, to make your conquest as hard as possible http://forum.shrapnelgames.com/images/smilies/tongue.gif .

Jurri
February 9th, 2005, 05:23 AM
Heh, I guess the heliophagi aren't quite what they are said to be. Do I have enemies other than you? 'Cause the way I see it, I'm my own worst enemy, considering the bungles I so frequently do. Thusly you should send those resources to me, so I can shoot myself in the leg with them. http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Anyways, thanks for the good game and good luck with the exams!

Jurri
February 9th, 2005, 03:38 PM
Alright, I set Jotunheim AI to prevent further staling. Guess my enemies didn't get Jotun-Aid after all. http://forum.shrapnelgames.com/images/smilies/Sick.gif

Soapyfrog
February 9th, 2005, 03:39 PM
So who's the next target? http://forum.shrapnelgames.com/images/smilies/wink.gif

Jurri
February 9th, 2005, 03:45 PM
You'd like to be, wouldn't you, all alone in the cold corridors of your castles, desperate for company... Nah, I think I'll need to focus on Jotun-AI. Or not.

Are you involved with anyone? I'm just assuming you aren't. 'Cause your provgraph is rather flat.

Soapyfrog
February 9th, 2005, 03:59 PM
Tien Chi is a land of peace and prosperity, and rampaging troglodytes...

We respect our borders http://forum.shrapnelgames.com/images/smilies/wink.gif

Jurri
February 14th, 2005, 08:15 AM
Atlantis went AI then, it seems. Looks like this will be a battle of endurance, rather than of skill.

Ygorl
February 14th, 2005, 01:46 PM
Ah, what a punk.
I'm more frightened of the AI though.
http://forum.shrapnelgames.com/images/smilies/happy.gif

Jurri
February 15th, 2005, 01:42 PM
Hehe, me and R'lyeh keep bouncing so often that we might just as well call it a war http://forum.shrapnelgames.com/images/smilies/happy.gif Hope baboune feels the same way...

Jurri
February 20th, 2005, 01:51 PM
Whoa, only rex to go; We sure have a nice pace nowadays!

rex_havok
February 20th, 2005, 03:01 PM
i am done and it looks like jurri's after the world, you toke my province http://forum.shrapnelgames.com/images/smilies/firedevil.gif

Jurri
February 20th, 2005, 03:26 PM
What, where? I didn't mean to!

...ahhh, right. Blame your own blasted borderpatrols! http://forum.shrapnelgames.com/images/smilies/tongue.gif

Jurri
February 20th, 2005, 03:30 PM
Ah, well, what's done is done, I guess. I better take responsibility and erase the undead menace for good! R'lyeh is almost cooked anyway.

rex_havok
February 20th, 2005, 03:53 PM
to give you any challenge why don't you give equal shares of the nexus to all human palyers regardless of war status?

it is to bad victory cannot be shared i would love to play a real team game next.
But there can be only ONE (and jurri it but if he helps out a little maybe we can have a little fun).
i really underestimate how powerful good SC are. maybe in my third game i will try for a few SC's.

?can you save a game copy so we can look at it after it is said and done-just this turn would do for me.

Jurri
February 20th, 2005, 05:51 PM
Now, now, it ain't over yet! I'll try to remember to save a turn once I get home.

Btw, I didn't field any proper SCs before the great Jotun war, so at least in these conditions I don't think they are an absolute requirement to have. (What was it, turn 60+?) I'm interested to see wether the ones I do have now are any good for blasting your zillions of dudes...

rex_havok
February 23rd, 2005, 08:21 PM
dom glith- i have two reincarnated immortals, just found(though it was a regular moundking type but it is a 3death no big deal However the second 3d unit looks the same as the first. i send them in two differnt direction and they when to the same location, they have different names but when i renamed one the other one has the new name-sortof(only in renaming screen). looks like they are twins. i sent them to get killed but should i send them to the back lines(will it crash the game)?
also who stoled my ice devils i worked hard to kill them(well not really they are pretty easy to kill with my hords) but they were my kill.

Jurri
February 23rd, 2005, 08:33 PM
Those twins sound funny! I wondered where all of Jotun's wraith lords went... Don't know if they destabilize the game, hope not.

I bet the devils made a full circle back to Ygorl, or? What are you dabbling in blood for, anyway; you're Ermor, act the part http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/happy.gif

Who did kill the two Water Queens, by the way? I'd like to thank him for providing me with more dolls to play with.

rex_havok
February 23rd, 2005, 08:55 PM
that's me just killing all the tough guys and failling the summoning order.
that blood cost me big time, i am not exactly a blood nation.
aah wraith lords only got the two reincarnates.
???perhaps save the game incase of meltdown, and should you send a copy to the dom. tecks???
atlantis broke siege w/ ~25 mages and the queens -it was messy-

rex_havok
February 23rd, 2005, 08:58 PM
forgot to ask did R'lyeh have anything super interesting from the void, like yogsoth or "he who can not be named"?

Jurri
February 24th, 2005, 08:26 AM
I'd say saving the game would be over-reacting; the immortality bug hasn't crashed any games before as far as I know and it would be extra bother on Esben.

I don't think the Void has more to offer than Greater Othernesses and an occassional Vastness... I did see those, though.

baboune
February 24th, 2005, 11:32 AM
Got only three Vastness, and many Greater Otherness. The void is not a miracle maker http://forum.shrapnelgames.com/images/smilies/happy.gif

Alneyan
February 24th, 2005, 11:46 AM
You can only get Vastnesses around level 13/20 (summoning level), and are most likely to get one near level 17 or so. You will then only get the Greater Othernesses. You may be able to get more Vastnesses after level 20, but I have never seen it happen (then again, I am not a big R'lyeh player).

Three Vastnesses is pretty good I guess, unless you have killed quite a few summoners to get them.

Jurri
February 24th, 2005, 01:06 PM
Yo, baboune, your fungus is kicking my *** all over the place!

Alneyan, is there a statistic somewhere on the void summons or how do you know?

Alneyan
February 24th, 2005, 01:12 PM
I know *everything* Jurri, that much is obvious. If I don't know it, then it isn't relevant. Oh wait, I was killed, so I ought to set arrogance aside.

This mechanism about Vastnesses/Greater Othernesses has been mentioned several times on the forum, and I have tried it myself. I think one of my mages had a summoning skill of 130 or some such, and only summoned two Vastnesses; an horde of Greater Othernesses had been summoned as well.

The figures for "when you can hope to summon a Vastness" are approximations however: level 13 is the earliest I got one (it could have been level 12 though), and I didn't get any Vastness after level 20. Level 17 is my own guess for when you are most likely to get a Vastness, as witnessed in my own experiments; level 18 is another figure given for this, but I do not believe there has been any official word on this.

Jurri
February 24th, 2005, 02:56 PM
Alneyan said:
I know *everything* Jurri, that much is obvious. If I don't know it, then it isn't relevant.


Wait, even I should have known that much. That you know everything, I mean.

It must be a year since I last played R'lyeh so I'll accept your theory. Would that mean that it would be actually best to alternate summoners in the void? As in, keep a dude there no longer than until he's ~20 in skill and then change to another. Since the vastnesses really are great.

Alneyan
February 24th, 2005, 03:05 PM
You might be able to get Vastnesses after summoning 20, but there's a "might" here (I think it might be possible to get them a few levels after 20, but they will completely disappear afterwards).

This part was actually confirmed by one of the developpers if memory serves, though they only said the odd of getting a Vastness decreased as summoning level increased, and not that it was impossible to get them past a certain threshold.

But yes, if you do want Vastnesses, you should switch your summoners after level 20 or so; then again, Greater Othernesses aren't the worst thing in the world either. http://forum.shrapnelgames.com/images/smilies/wink.gif

Jurri
February 24th, 2005, 10:17 PM
That sure is a good thing to know, thanks Alneyan! A Greater Otherness is like an Earth Elemental to me, and Vastness like a Horror. So it isn't too tough a decision... Although quantity has its own virtue.

rex_havok
February 25th, 2005, 11:12 AM
cool thanks for the info and pity i thought at high levels you would get really weird stuff
and curses i forgot your own domes stop your own magic as well.

Jurri
February 27th, 2005, 12:25 AM
So how are you fine folks enjoying the Wrath of the True God so far? Looks like at least Soapy is finally on the move towards some action, so I guess at the least he is pissed off http://forum.shrapnelgames.com/images/smilies/wink.gif

Soapyfrog
February 27th, 2005, 01:48 AM
I will bend like a reed in the wind...

rex_havok
February 27th, 2005, 12:29 PM
the munchans are happy the wicked air queen of the west is dead. http://forum.shrapnelgames.com/images/smilies/tongue.gif

Jurri
February 27th, 2005, 03:59 PM
You want a house dropped on your AQ or what? I'll see if I can't arrange that...

Too bad rex stole my scythe, it would have been so poetic to cut the reed with it.

rex_havok
February 27th, 2005, 04:02 PM
the scythe is stuck on a wounded moundKing a lot of good it will do there but i plan on killing him on one of you good mages -beserker mage http://forum.shrapnelgames.com/images/smilies/tongue.gif

Jurri
March 1st, 2005, 08:42 AM
Feh, my strat nowadays is to have a dude on doing a monthly ritual: Summon Air Queen. Also, to lessen gem expenses I don't give my combat mages any gems. Learn these tricks and you too can save handling time and gems!

Yo, Soapy, did you have a proper video of the battle in the fortress at Innarlith? I get the imp attack on Theymarsh when I try to view it... A weird bug.

I wonder why 4 of my HoFfers have heroic toughness. Guess I drive them too hard. Still, thanks, rex, for help in getting there! http://forum.shrapnelgames.com/images/smilies/biggrin.gif Who's that Witchking dude in there, btw?

Soapyfrog
March 1st, 2005, 01:57 PM
Yeah same problem here. Well obviously I did not win it http://forum.shrapnelgames.com/images/smilies/laugh.gif

Jurri
March 1st, 2005, 11:17 PM
Yeah http://forum.shrapnelgames.com/images/smilies/laugh.gif My dude racked up three whole afflictions though, so it must have been a great battle indeed!

Soapyfrog
March 3rd, 2005, 12:23 PM
Alas, stabbed in the back by Mictlan... This may be an extra short war for Tien Chi!

Ygorl
March 3rd, 2005, 07:46 PM
Awww... It's not stabbing in the back if I smile!
http://forum.shrapnelgames.com/images/smilies/happy.gif
It was more a case of you being the only neighbor without an NAP...

Soapyfrog
March 3rd, 2005, 10:13 PM
I quite understand, and I am not faulting you for anything except geo-political short-sightedness http://forum.shrapnelgames.com/images/smilies/wink.gif

rex_havok
March 4th, 2005, 11:37 PM
looks like the air-queen is up again and a very odd battle w/ the WQ and the stone sword if the stone sword is up for forging then the queen is dead to(by her own hand, looked like she blew up).


Jurri said:
Feh, my strat nowadays is to have a dude on doing a monthly ritual: Summon Air Queen. Also, to lessen gem expenses I don't give my combat mages any gems. Learn these tricks and you too can save handling time and gems!

rex_havok
March 6th, 2005, 02:26 PM
i have been having game load problems last turn it toke ~7 tries. and the time cruch is killing me may i please have a longer host time i will try to do it in 48 hours but-if i every play ermor again on a big map someone should shot me. the time crunch is logistics, is there any command in dom to automat troop shuffling? send moundkings w/ troops to the frount them march back again for more is killing me and my time. if anyone knows how to spend up the logistic of ermor please tell me and i would not need more time i am normally quick (in fools 3 i do my turn in ~20 miniutes.
but in this game i need 2 hours just for logists.(i have limited time per day to play)

Jurri
March 6th, 2005, 02:47 PM
Hear, hear! I've solved the time crunch by using only single SCs/small groups and centralized troop summoning/moving. This cuts down effectiveness to less than a quarter but lets me keep my sanity http://forum.shrapnelgames.com/images/smilies/happy.gif

In fact my strategy right now is to kill you by boredom http://forum.shrapnelgames.com/images/smilies/tongue.gif http://forum.shrapnelgames.com/images/smilies/happy.gif By assassinating your leaders I force you to put bodyguards on them which must be living hell with the amounts of leaders you have! http://forum.shrapnelgames.com/images/smilies/tongue.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif

I'll set the hosting to 72hQH, if no one objects; We haven't had a stale since January I think, anyway.

Ygorl
March 6th, 2005, 04:30 PM
Heck, you can set it to infinity-quickhost as far as I'm concerned.
Aren't single SCs rather ineffective at knocking down castle gates?
Maybe less so when the defenders don't have brains...

rex_havok
March 6th, 2005, 05:38 PM
if boredom is your strategy then it is failing it takes 1/2 hour just to play the battles, some are very funny,(did you air queen really blow-up?) or the vamps blowing around your tartarian's feet as he tramped them and general knuckalbones surviveing ~7 mindattacks. but the bodygaurd stuff is living hell i do not know how many commanders but i stopped naming them after "mule 70" and "camel 50". plus the mages ect. if i had good leaders it would be much easier but your single tarts kill any number of unboosted undead i can throw and every battle is 300+ undead destroyed.
thankyou for the 72QH.

Jurri
March 6th, 2005, 07:59 PM
I've some bad experiences 'bout quickhost only, so let's go with three days. The spell of the day is Crumble: with that I need not bother with inefficient armies that only cause routs to my SCs, and still can siege castles. In theory. You know how well I apply stuff http://forum.shrapnelgames.com/images/smilies/frown.gif

That was a joke 'bout the boredom thing http://forum.shrapnelgames.com/images/smilies/happy.gif I like the big battles! Only, I can't be bothered to ferry troops to and fro, so I'm pretty limited in what I do. Perhaps me and Ygorl should make war instead; at least then it would take only a couple of turns to move my troops to the front http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/happy.gif Nah, death to the undead! Wait...

And man, I tell you, that general knuckalbones is something else altogether. Those mind hunts were with +5 penetration, so the chance of him surviving them all is 05^7 (He's got a mr of 15), unless I'm mistaken. So, under 1%.

rex_havok
March 11th, 2005, 02:40 PM
Jurri said:
And man, I tell you, that general knuckalbones is something else altogether. Those mind hunts were with +5 penetration, so the chance of him surviving them all is 05^7 (He's got a mr of 15), unless I'm mistaken. So, under 1%.



http://forum.shrapnelgames.com/images/smilies/shock.gif general knuckalbones is dead http://forum.shrapnelgames.com/images/smilies/shock.gif
vengencence on the wicked witch air queen of the east, we rejoice at her sisters death may we all rejoice at her death.
(that is one tough gal)

Jurri
March 11th, 2005, 02:41 PM
General Knuckalbones is DEAD!!! http://forum.shrapnelgames.com/images/smilies/beerglass.gif http://forum.shrapnelgames.com/images/smilies/beerglass.gif

I meant for him to die of a remote, but alas, it was not to be. He was too tough until the last un-breath; no Mind Hunt, no Earth Attack, no Wind Ride could touch him. Rest in pieces, and good riddance! He'll live in legend though, for henceforth every Bane Lord prophet of mine shall be named after him, he was that worthy a foe.

Jurri
March 11th, 2005, 02:41 PM
Hehee, what an event! A crosspost to commemorate! http://forum.shrapnelgames.com/images/smilies/happy.gif

rex_havok
March 11th, 2005, 03:05 PM
I am honoured and humbled at your kind post, to the late, but amazingly luckily Bane Lord General Knucklebones. With nothing more then a good sword and fleet feet to guild him to victory, General Knucklebones will live on in memory. Now if only the rest of my slack jawed sacks of bones would live up to his standards.

Soapyfrog
March 20th, 2005, 02:05 PM
Take that, Mictlan! That'll teach you to disrespect my capital province my sending such a meagre force http://forum.shrapnelgames.com/images/smilies/wink.gif

Ygorl
March 20th, 2005, 05:05 PM
Yes, you certainly gave me a few things to think about... I think that's the most mages I've ever fought against in one battle.
I'll see what I can do about making the next one more interesting...
Cheers!
http://forum.shrapnelgames.com/images/smilies/happy.gif

Ygorl
March 25th, 2005, 03:03 AM
I have asked Jurri to set it to infinity quickhost for a few days... I'm heading down south to visit my parents, and I don't think I'll be able to take this turn before it hosts (and it's unclear what my playing schedule will be like for the next few days - I'll probably be able to take turns, but I'm not completely sure)
Thanks, and sorry for the inconvenience.
Cheers!

Jurri
March 25th, 2005, 01:15 PM
Done! No inconvenience at all, I say.

Ygorl
March 31st, 2005, 01:56 AM
I should take my turn(s) tomorrow, then I'll be out of the imaginary world again until Sunday, at which point I'll be able to return to my regularly-scheduled getting-beat-up-on.
Thanks for your patience!

rex_havok
March 31st, 2005, 02:18 AM
i am enjoying the much longer time frame. these turns are very time consumming and i need to find hours just to do the basic troop shuffle. so PLEASE take your time on the turns-it gives me a chance to catch up on the rest of things i am suppost to be doing in RL.

Jurri
March 31st, 2005, 06:36 AM
Well, I guess we could go with a week or so QH, if it's alright with everyone. More than that and I start forgetting even more than is usual what's going on. What say Soapy and anatoli and Ygorl? I guess you guys have much less to do than do I and Rex (although that's undoubtedly gonna change once Rex sends me to oblivion with his brand new Nexus http://forum.shrapnelgames.com/images/smilies/happy.gif), so if it's too much of a bore to go with so relaxed a schedule voice it and we'll see what can be done.

Soapyfrog
March 31st, 2005, 01:46 PM
I am a prisoner in my own capital, so I dont have much to do but await the final assault...

Ygorl
March 31st, 2005, 02:27 PM
I'm happy with any hosting schedule. Whatever suits y'all is fine with me.
I am a bit disappointed that Jurri hasn't taken this turn yet; I was looking forward to getting two in a row before flying down to Pittsburgh... Though, this way, I might get a chance to shower and pack and such.

Jurri
March 31st, 2005, 04:10 PM
I haven't??!! http://forum.shrapnelgames.com/images/smilies/shock.gif

...Ach, sorry guys, looks like I'm as confused as is usual. I thought I made it about a week ago before traveling North to my folks' place. Looks like I forgot to upload it http://forum.shrapnelgames.com/images/smilies/redface.gif http://forum.shrapnelgames.com/images/smilies/redface.gif http://forum.shrapnelgames.com/images/smilies/fear.gif Quel idiot!

Well, anyways, I'll make it anew this Saturday at the latest; I beg your pardon for the inconvenience! I'll also set the hosting to the 7day QH at that time, unless anatoli objects.

Alneyan
March 31st, 2005, 04:55 PM
See the power of Arcoscephale! My last curse was to make Jurri use French phrases every other sentence, and it appears to be working as planned. Now, I merely need to make that happen more frequently, and I will be able to take over his mind.

Arcoscephale, the Revival (nobody expects us!).

anatoli11
March 31st, 2005, 09:20 PM
I'm easy with any host schedule

Jurri
April 2nd, 2005, 09:37 AM
Une nouvelle tour. Quelle horreur!

Does anyone know where the 2.14 exe could be found? I can't seem to find it anywhere.

Alneyan
April 2nd, 2005, 04:42 PM
A turn is a male thing in French; don't even try to understand why some names are masculine and others are feminine. You did very well in previous posts with that thing, however (a wonderfully annoying part in grammar).

The 2.14 patch can be downloaded from Shrapnel, as explained somewhere in my MP guide (I am feeling lazy as you can guess); in short, copy the URL of the current patch and replace the numbers. I also have the 2.14 exe on my computer, if you are also using Windows.

Jurri
April 3rd, 2005, 10:16 AM
Alneyan said:
A turn is a male thing in French

Indeed! Your mind control probe must be wearing down http://forum.shrapnelgames.com/images/smilies/tongue.gif Although my grammar has always been sloppy, no matter the language...

The number-replacing worked like a charm, thank you for that! I wonder why there is no direct link in the Shrapnel page.

rex_havok
April 8th, 2005, 11:20 PM
i have been informed that my ally has gone AI.
i will also fold.

Jurri
April 9th, 2005, 07:45 AM
http://forum.shrapnelgames.com/images/smilies/frown.gif And just when it got interesting!

Soapyfrog
April 9th, 2005, 07:55 PM
Nothing left of me anyway... just waiting for the final assault...

Jurri
April 12th, 2005, 08:03 PM
The battle in the Shaar leves me speechless! That was a work of art, guys. I think it would be a fitting end-statement for this game, so shall we leave it at that?

I'll never look down on T'ien C'hi mages ever again!

Ygorl
April 12th, 2005, 09:00 PM
I wish I could have seen it...
http://forum.shrapnelgames.com/images/smilies/tongue.gif

Good play, all. Thanks.

Soapyfrog
April 12th, 2005, 09:06 PM
I did something good? I'll have to look... http://forum.shrapnelgames.com/images/smilies/wink.gif

Soapyfrog
April 13th, 2005, 10:51 AM
Heheh nothing like a castle wall to completely destroy an assault. Snagging Father Illearth was a nice coup! He just happened to have 30 earth gems on him too http://forum.shrapnelgames.com/images/smilies/wink.gif

I admit I was actually expecting him to bring a pile of storm demons... otherwise the storm really hurt him because it didnt let his devils simply fly over the wall and wreak havoc with my mages in the rear. It didnt hurt me, of course! All I needed was for him to get gummed up in the entrance of the fort and slowly wear him down... which is exactly what happened.

Pretty cool, if insanely long, battle...

Ygorl
April 13th, 2005, 11:27 AM
And I had a pile of storm demons sitting next door, too.
I wish one of my air casters had put up a wrathful skies, though; nothing like a bunch of lightning bolts to take out a mob of frail mages!
"Flight" was not a particularly well-thought-out choice, in its stead. http://forum.shrapnelgames.com/images/smilies/happy.gif

Soapyfrog
April 13th, 2005, 12:01 PM
Heheh, well I was anticipating the Warthful skies, which is why I cast fog & storm warriors amongst other things... however given the sheer length of the battle had you cast wrathful skies you probably would have either crippled me irrevocably or outright won the battle (which, honestly, I was expecting! http://forum.shrapnelgames.com/images/smilies/laugh.gif).

Ygorl
April 13th, 2005, 11:04 PM
Yeah... I was expecting me to win it too. http://forum.shrapnelgames.com/images/smilies/happy.gif
I was going to just dominion-kill you, but I decided it would be more fun for both of us to give you a final climactic battle.
The most frustrating thing is that the battle takes several minutes per turn on my poor five-year-old beast, so I can't even watch the damn thing.
I think Jurri's going to start up a new game in this one's slot; it'd be groovy to have you in.

Soapyfrog
April 14th, 2005, 10:12 AM
Given the number of priests I had I am not sure you could have dominion-killed me in any reasonable length of time...

I may play, though vanilla dom2 on large maps has lost a lot of appeal for me...

Ygorl
April 14th, 2005, 11:54 PM
You had dropped to zero dominion in your home province, last I saw - only one other province had a black candle of yours. It's amazing what surrounding someone with sacrificers weilding jade knives can do...
Now, it was the number of priests you had who happened to also be mages that proved to be my downfall. http://forum.shrapnelgames.com/images/smilies/happy.gif
If nothing else, my Mictlan experience has taught me to respect their dominion-spreading powers. And I only had a base of 5 on my pretender... It'd be scary to see what they could do if that were doubled.

We're talking about a not-so-large map, and parameters that make things a little different from Yet Another Dominions Game.

Jurri
April 15th, 2005, 07:23 AM
Why didn't the vampires fly over the walls, though? Aren't ethereals supposed to fly during storm?

'Ey, Ygorl, how micro-intensive was it at the end? I suspect it must have been a living hell to fiddle with the saccers and the slaves.

Soapyfrog
April 15th, 2005, 11:10 AM
Vampires cant fly in storm... only a few select units can, horrors of all stripes, storm demons, air queens... anything else? Not sure...

Jurri
April 15th, 2005, 12:58 PM
Spring hawks, sylphs, air elementals. Gift of Kurgized Bane Lords http://forum.shrapnelgames.com/images/smilies/happy.gif

Ygorl
April 15th, 2005, 01:44 PM
It actually wasn't too bad, compared with what you and Rex were dealing with. I made sure to end each turn with a couple hundred slaves so that my sacrificers could continue their bloody work without any supervision from me; other than that, It was just a matter of clicking on each blood-hunting band and hitting shift-Z at the beginning of each turn, which only took a couple minutes. It was even sort of gratifying to go from, for example, 37 blood slaves to 462... Imagine one of those thermometers that they post out in front of libraries and blood banks, filling in with red as they advance towards some fund-/blood-raising goal.