View Full Version : Missiles and Experience
bbq
October 14th, 2004, 08:07 PM
Your ship doesn't gain experience when it kills an enemy with missiles. Hmmm, am I the only one who think that this doesn't quite make sense? If you are a F16 pilot and you kill 5 enemies with missiles, you'd be called an Ace and you're probably pretty darn good for surviving and winning. Shouldn't the same logic apply here?
Aiken
October 14th, 2004, 08:18 PM
v.1.87 (Patch 4)
4. Fixed - Ships were not receiving experience for kills made with seekers.
bbq
October 14th, 2004, 09:02 PM
Thanks. That would explain it. I only SE4 not SE4 Gold.
Kamog
October 15th, 2004, 02:58 AM
I have Version 1.91 and I find that my ships STILL aren't gaining experience from missile kills. Has anybody actually tried it and gained experience? http://forum.shrapnelgames.com/images/smilies/confused.gif
Karibu
October 15th, 2004, 03:05 AM
Furthermore, if I remember it correctly, shooting seekers down gives you 1/10 experience points in combat. So you gain 1% experience by shooting down 10 fighters or missiles. I am not sure about drones. I might remember this wrong, though.
Kamog
October 15th, 2004, 03:13 AM
OK, I just tried it now, and ships do not get experience from destroying enemy ships using seekers, even with the latest patch. http://forum.shrapnelgames.com/images/smilies/frown.gif
Karibu
October 15th, 2004, 04:06 AM
Did you try it with how many seekers? I remember that someone said at some forgotten thread that you have to shoot them down en masse, so my numbers of 10 seekers for 1% can be mumbo jumbo.
Kamog
October 15th, 2004, 04:12 AM
I'm not shooting down seekers. My ship is firing seekers at enemy ships. My ship doesn't get experience when the enemy ship is destroyed.
Atrocities
October 15th, 2004, 04:42 AM
What Version are you playing with? Pre-Gold?
Alneyan
October 15th, 2004, 09:18 AM
Same here; my ships did not gain any experience while using seekers, at least not after several kills. Either it is based on the same reasoning as fighting units (unlikely), or it is simply not working.
Edit: Under the 1.91 patch of course.
Fyron
October 15th, 2004, 02:48 PM
How many ships did you destroy? It might not give a full experience point for each kill.
Alneyan
October 15th, 2004, 03:03 PM
I have just run a test where I killed thirty vessels or so, and did not gain any point of ship experience. It was not against units or fleet experience, which would be quite different.
se5a
October 15th, 2004, 03:45 PM
odd I thought they were, but I just checked my ships and they are all at 0%...
Aiken
October 15th, 2004, 03:59 PM
Too bad this bug was not fixed. Yet another reason to avoid seekers in your designs.
bbq, I misled you unintentionaly. Sorry. I trusted the history.txt
Ragnarok
October 15th, 2004, 04:05 PM
Ahhh who needs exp points from missiles...Just train the ships at a training center... http://forum.shrapnelgames.com/images/smilies/wink.gif
Suicide Junkie
October 15th, 2004, 06:15 PM
What if you hit a ship with direct fire weapons, and then finish it off with a missile?
capnq
October 15th, 2004, 06:28 PM
Suicide Junkie said:
What if you hit a ship with direct fire weapons, and then finish it off with a missile?
Only the "killing stroke" matters for experience purposes.
Suicide Junkie
October 15th, 2004, 06:45 PM
capnq said:
Suicide Junkie said:
What if you hit a ship with direct fire weapons, and then finish it off with a missile?
Only the "killing stroke" matters for experience purposes.
It all depends on how it is implemented. Perhaps the Last ship to hit it with a DF weapon is recorded, and then XP is dished out when the ship dies.
Kana
October 15th, 2004, 06:47 PM
Does this thread indicate the possiblity that we need to look into how experience is being done, and how it will be implemented in SE5?
Kana
Fyron
October 15th, 2004, 07:17 PM
Suicide Junkie said:
It all depends on how it is implemented. Perhaps the Last ship to hit it with a DF weapon is recorded, and then XP is dished out when the ship dies.
Only the killing stroke. One ship could hit the target with 12 shots, then a second ship hits it once and finishes it. The second ship gets the 1 experience point, the first ship gets nothing. Killing ships only gives ship experience in full 1% increments.
Kana said:
Does this thread indicate the possiblity that we need to look into how experience is being done, and how it will be implemented in SE5?
Kana
The method that experience is acquired is more or less known. It is definitely wonky and needs to be revamped for SE5...
Suicide Junkie
October 15th, 2004, 07:19 PM
Then what did the patch do?!
I'm suggesting that maybe Aaron might have done something like that, and we need to try out these variations again.
Arkcon
October 15th, 2004, 08:20 PM
Kamog said:
OK, I just tried it now, and ships do not get experience from destroying enemy ships using seekers, even with the latest patch. http://forum.shrapnelgames.com/images/smilies/frown.gif
See, I always thought that was the point. We used to say that you had to switch to direct-fire for experience. Maybe the mention of it in the patch was removing the Last bugs that allowed experience to come from a missile kill.
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