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View Full Version : Star Trek mod, tech probs


LiveWire
November 8th, 2004, 09:46 PM
I tried find something on this matter but couldn't find anything so..

I've played the mod for a while now and noticed that none of the other races are using their special components or weapons. Klingons, Borgs Sonas etc are only using basic weapons like Lasers and graviton hellbores.

If somebody can tell me how to get the AI to use them, please tell me. Have tried almost everything I can think of.

Atrocities
November 8th, 2004, 10:35 PM
LiveWire, this point is mute given that the mod is now at beta Version 1.8.9 and is pending full release of this Version any day now. In the latest Version the mods weapons system has been completely revamped and play tested to a great degree.

In your Version I recommend that you set both the Computer player bonus as well as the Computer Playe difficulty to high.

Most of the problems people have had were in that they had not set the AI to play well. http://forum.shrapnelgames.com/images/smilies/happy.gif

And welcome to the forum.

LiveWire
November 8th, 2004, 11:53 PM
Umm, actually this was my own mistake, had AST mod when I should had STM mod =) Works now ;-)
Thanks