View Full Version : Evidence That Your An Idiot Emperor If:
Atrocities
November 11th, 2004, 03:23 AM
Complete List can be viewed at SE.net (http://www.spaceempires.net/home/modules.php?name=Forums&file=viewtopic&p=2161#2161 ) Forums.
Evidence That Your An Idiot Emperor If:
1. On turn one your entire population riots.
2. You click "start game" and the "YOU LOOSE" ending comes up.
3. You build a huge fleet and when you need to move it, you discover that you forgot to add engines to your designs.
4. Your ships set off your own mine fields.
5. Your Weapon Platforms accidently destroy one of your own ships.
6. The AI Ministers fire you!
7. Your population space themselves rather than be lead by you.
8. Your planets name is Dumbass
9. You name your first ship after Goofy
10. You scrap all of your facilites because they are taking up too much room at the start of the game.
narf poit chez BOOM
November 11th, 2004, 03:24 AM
11. Your empire is conquered and mass celebrations take place.
Atrocities
November 11th, 2004, 03:28 AM
12. Your AI Ministers all resign.
Kamog
November 11th, 2004, 03:43 AM
13. You build your first star destroyer and it immediately blows up your home system.
14. When your ships get into combat, they immediately switch allegiance to the enemy's side even though the enemy doesn't have boarding parties nor allegience subverters.
15. Every single turn, one or more of your planets declare independence.
16. Your ship ministers deliberately fly your ships into damaging stoms and black holes.
17. The ship design minister puts three self-destruct devices on every ship.
18. You only put DUC I's on your ships in a game with high-technology start.
19. You take emotionless trait and 150% happiness for your race.
Atrocities
November 11th, 2004, 06:47 AM
20. You choose Neutral as a racial trait.
21. You choose 5000 racial points but only use 2000
22. You name your race the "Pee Wee Fun House"
23. Your frieds incourage you to play. (Think about it)
24. You refer to Space Empires IV as Space Empires Eye Vee.
25. When you enounter a new race, you surrender.
Captain Kwok
November 11th, 2004, 08:58 AM
26. You lose to Atrocities.
Starhawk
November 11th, 2004, 09:18 AM
27: You list 26 after 26 has already been listed (sorry couldn't resist http://forum.shrapnelgames.com/images/smilies/tongue.gif0
28. You entire navy consists of fighters, no carriers no capital ships, just fighters.
29. You decide to test a starkiller weapon in your home system to see what happens.
30. Your people celebrate when the AI ministers put a bullet in your head.
31. Your ships hail you right out of space dock and go "Hey UP YOURS" before promptly firing a broadside into your pallace.
32. You actually USE AI ministers.
33. The biggest ship you build is a rowboat and worse still you actually launch it into space with a crew....but you forgot that pesk vaccum thingy and don't give your crew spacesuits. (very messy).
34. The name of your empire is "Suck it" (seen it done)
Atrocities
November 11th, 2004, 10:47 AM
35. You not only loose to Atrocities, but you have lost first to Kwok and Starhawk.
36. You are convinced that DUC I is the best weapon in the game and the only weapon you will armor your ships with.
37. You believe armor is for weaklings.
38. Your empire motto is "Failure is the only option."
39. You gift all your colonyships to your enemy by mistake.
40. You surrender by accident to your enemy when you meant to refuse. (I have seen this done.)
Starhawk
November 11th, 2004, 10:55 AM
OOOOH.
41. You marry a Ketchup heiress for political funding hehehe. (sorry sorry it's just something that came to my thoughts for some reason)
sachmo
November 11th, 2004, 11:37 AM
42. You're me. http://forum.shrapnelgames.com/images/smilies/frown.gif
AMF
November 11th, 2004, 12:00 PM
Starhawk said:
OOOOH.
41. You marry a Ketchup heiress for political funding hehehe. (sorry sorry it's just something that came to my thoughts for some reason)
It's also not true - Kerry took no funding from his wife. (sorry sorry it's just something that came to my thoughts for some reason)
Starhawk
November 11th, 2004, 12:07 PM
Oh it was a joke http://forum.shrapnelgames.com/images/smilies/tongue.gif get over it.
geoschmo
November 11th, 2004, 02:15 PM
43. The AI controls your turn, and does a better job.
Gandalph
November 11th, 2004, 04:21 PM
44. You forget to put anything into your research queue on the first turn, throwing away 100k of research points (ahh, who needs 'em). (Oops, I did this one!!)
mottlee
November 11th, 2004, 05:05 PM
Gandalph said:
44. You forget to put anything into your research queue on the first turn, throwing away 100k of research points (ahh, who needs 'em). (Oops, I did this one!!)
Me Too http://forum.shrapnelgames.com/images/smilies/frown.gif
Atrocities
November 11th, 2004, 05:13 PM
geoschmo said:
43. The AI controls your turn, and does a better job.
ROFLMAO That was a good one. http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
<font color="brown"> NO POLITICAL DEBATES </font> http://forum.shrapnelgames.com/images/smilies/mad.gif Jokes only, we all have a sense of humor so lets keep an open mind.
EaX
November 11th, 2004, 05:31 PM
45 - Your ships refuses to obdey your orders and they go away to form their own empire.
46 - You're defeated by me!
Aiken
November 11th, 2004, 06:23 PM
47. You think that spaceflight is the utter evil and devote all your time to improvement of your Homeworld.
48. Your game crashes all the time with error "Fatal error, moronic players are not supported".
49. Your score is negative.
Starhawk
November 11th, 2004, 06:32 PM
50. Your whole objective in life is to conquer your own rebelling worlds (which you cause to rebel repeatedly by stupid management).
51. You constantly receive Messages from the AI empires offering to GIVE YOU some troops just to stop the rebelling worlds! And your dumb enough to accept!
52. You never build anything larger then an escort even when you have Super Monitors available because you just love the word Escort.
53. You spend hours on end trying to figure out why those tiny worthless ships are CALLED escorts when there is nothing in the game to escort.
54. You drop plague bombs on your own world to see what color your citizens will turn before they croak.
narf poit chez BOOM
November 11th, 2004, 07:41 PM
45. You can lead a horse to water...No, wait, that's the other guy.
Atrocities
November 11th, 2004, 07:44 PM
51. You constantly receive Messages from the AI empires offering to GIVE YOU some troops just to stop the rebelling worlds! And your dumb enough to accept!
Absolute genus! This one is damn funny.
55. You dedicate your planet in memory of Gohmer Pile (sp)
56. All of your ships master computers are programed by Microsoft.
57. Your ships master compute is a 386.
58. The Last time you took an IQ test your score was negative 100.
59. You kill off all of your population over the number 1000 because you cannot count any higher.
60. If you accidently shot yourself each time you clean your bLaster.
61. You were the reason they put warning lables on Light Sabers.
62. If Jar Jar Binks is considered a genius by your standards.
63. If you repeatedly order your ships to crash into each other because you think the sound they make is funny.
64. If your code of arms is a picture of Elmer Fud. (sp)
65. If you have Banned PBS broadcasting from your worlds because they killed off Elmo.
Aiken
November 11th, 2004, 08:15 PM
66. If you find that 5 colonised planets is a huge empire which is impossible to manage.
narf poit chez BOOM
November 11th, 2004, 08:20 PM
67. 'You mean you can colonize planets?'
Rasorow
November 11th, 2004, 08:40 PM
narf poit chez BOOM said:
67. 'You mean you can colonize planets?'
ROFLOL
Rasorow
Renegade 13
November 11th, 2004, 09:34 PM
68. You give your entire empire to the enemy, simply "because they looked so cute and helpless".
69. The Phong enjoy eating your people for dinner, and you invite their ambassador (plus a few of his "personal guards" (aka, chefs specializing in preparing humans for dinner)) to dine with you, alone, in your private dining hall.
70. When neutron bombs are dropped on your homeworld, you order your ships to NOT attack, simply because you like the sizzling sound made when your people are vaporized.
Instar
November 11th, 2004, 11:11 PM
Starhawk said:
OOOOH.
41. You marry a Ketchup heiress for political funding hehehe. (sorry sorry it's just something that came to my thoughts for some reason)
For fairness:
Your initials are "GWB"
Suicide Junkie
November 11th, 2004, 11:24 PM
71. If you win more battles when you forget to set your fleet strategies.
72. If you try to ram stars or warppoints in tactical combat.
Aiken
November 12th, 2004, 12:14 AM
73. The only thing you are able do with your new warship is to scrap it.
74. You really think that there is enough room in the galaxy for two.
75. Your favourite strategy is called "Sitting duck".
Colonel
November 12th, 2004, 01:32 AM
76. If you make your ships not fire back because you like the colors they make when they blow up
narf poit chez BOOM
November 12th, 2004, 01:46 AM
77. The dog takes YOU for a walk.
Kevin Arisa
November 12th, 2004, 03:15 AM
78. You ignore the single enemy next to your home star.
79. You send your entire fleet after a lone enemy escort.
80. The single enemy escort wins.
Alneyan
November 12th, 2004, 09:47 AM
Starhawk said:
52. You never build anything larger then an escort even when you have Super Monitors available because you just love the word Escort.
You would be surprised. http://forum.shrapnelgames.com/images/smilies/wink.gif Never mock the almighty Escort of Doom. Frigates might be preferred from time to time, but the point stands; these little ships can be deadly if you are caught unaware.
81: You somehow manage to research Resource Converters, and put them on Repeat orders. Several months later, you are still wondering about what happened to your collapsing economy (do not worry though; you aren't the only one, as this mistake is probably one of the most common).
82: You have set your neighbouring system(s) as "Systems to avoid", and ticked the "Ships should not travel through restricted systems" option. The same goes for minefiels.
83: You have confused the "Demand surrender" option and "Surrender", and/or the "I want to be subjugated!" and "I want to subjugate you!".
84: You have been researching Tachyon Sensors and Organic gathering (from level IV to IX). In a high-cost research game.
AMF
November 12th, 2004, 09:56 AM
Alneyan said:
83: You have confused the "Demand surrender" option and "Surrender", and/or the "I want to be subjugated!" and "I want to subjugate you!".
OK. Funny true story: remember the NGC4 game? Well...in order to save my life I offered Roanon (Primeval) my subjugation. Unfortunately for him I offered the "you become subjugated to me treaty." If it had been intentional it would have been a great little tactic becuase, suddenly, the most powerful empire in the game was my subject. Talk about a boost to my struggling economy. I loved it. Of course, had to scrap the treaty the next turn...but it was quite a hoot.
brianeyci
November 12th, 2004, 04:20 PM
Alneyan said:You would be surprised. http://forum.shrapnelgames.com/images/smilies/wink.gif Never mock the almighty Escort of Doom. Frigates might be preferred from time to time, but the point stands; these little ships can be deadly if you are caught unaware.
I was thinking of a strategy like this. A small ship, large enough just to hold the right number of boarding parties to take over a larger light cruiser/battle cruiser type ship. Armed with one puny weapon. Once a ship's shields are down, it goes in for the kill.
Brian
Alneyan
November 12th, 2004, 04:30 PM
You do not actually need a weapon for such designs, unless you want to make them enter the fray as soon as the battle starts.
But you are not mean enough with a mere handful of escorts; you should back them by a few Storm Creators instead. Some wonderful combat to-hit minuses and shield removing storms would certainly be a nice addition for your boarding fleet. Of course, you still need to lure the enemy to your trap, and a few Security Stations would ruin your day, but if it does work... bring the champagne!
Ed Kolis
November 12th, 2004, 04:38 PM
Here's an excuse to enter the trap then...
85. You send your ships into random storms "because that's their mission, isn't it? To explore strange new worlds, seek out new life and civilizations, explore uncharted anomalies?"
http://forum.shrapnelgames.com/images/smilies/laugh.gif
narf poit chez BOOM
November 12th, 2004, 05:34 PM
Don't think that one really works. A spaceyard ship could be hiding in the storm, so it would then be a good idea to explore it.
kerensky
November 12th, 2004, 10:33 PM
86. You suddenly realize that all of your most trusted advisors are true blonds (not just the hair color).
Colonel
November 12th, 2004, 10:59 PM
87. You nuke your own home planet
Atrocities
November 12th, 2004, 11:18 PM
87 a. You nuke your own home planet by mistake
88. The Last thing you remember doing before you went to bed was alt ctrl del out of your game, and much to your surprise when you went to resume your game the next day there was no save game file.
89. You save your game but your computer deletes it out of shame.
90. You are barred from buying SE V.
91. You download SEIV off of the internet thinking your clever and then discover you downloaded 1.49.
92. You order your planet killing drones to attack one of your worlds whole by mistake.
93. You solve your rebellion problem by blowing up the wrong planet.
94. You blow up your own home system to prove to your enemies that you are a mean SOB and that they should not mess with you.
95. Your people refer to you as the Pimple on Gods ***.
96. You are invited to dinner on an allies home world and when you arrive you present them with a gas bill for your mileage.
97. Your Queen is also your Sister.
98. Your troops are so stupid that they are beaten in combat simply by placing a single vashing bomb in their path with the words "Pick Me Up" printed upon it which they all do one by one until there are none left. 'They have to be realllly dumb to fall for this one.'
99. You military leaders are all cross eyed and have failed first grade.
100. Evidence That Your An Idiot Emperor If you identify with five or more of these entries.
Traskelion
November 13th, 2004, 08:16 AM
101. You have never finished a game......ever. Because you always inevitably someone else's game over yours. (I've done this....every time.
Randallw
November 13th, 2004, 12:09 PM
alarikf said:
OK. Funny true story: remember the NGC4 game? Well...in order to save my life I offered Roanon (Primeval) my subjugation. Unfortunately for him I offered the "you become subjugated to me treaty."
I have considered this on purpose (but only because I consider and analyze all possibilities, including "will my partners fleet coming to help me suddenly attack me" http://forum.shrapnelgames.com/images/smilies/confused.gif) but wouldn't cheat like that http://forum.shrapnelgames.com/images/smilies/happy.gif.
102. Built an expensive planet builder and then sent it to a system with no sun.
Aiken
November 13th, 2004, 12:33 PM
103. You think that SEIV is a dull game because it doesn't allow you build even Pub I and Wal-Mart I facilities.
104. You believe that numbers "74% 37% 136%" in the planet window mean the strength of alcohol drinks produced there.
Alneyan
November 13th, 2004, 01:05 PM
105. You spend several days starting at your TV, trying to figure out where is the APB channel. ("American Premium Broadcasting")
106. You refuse to cross any wormhole since an AI has told you to "beware of strange wormholes".
107. Likewise, you took the "mineral planets are the best" motto too literally, and only build mineral extractors. You wonder why your two DUC I escorts have been beaten by one hundred APB XII dreadnoughts.
108. You have been crushed by said dreadnoughts, and still wonder at that. You thought these ships were actually called "Dread-nots", and carefully followed this instruction.
Starhawk
November 13th, 2004, 01:10 PM
109. You just spend the whole game building star killers then nova every system you see.
110. You NOVA BOMB your allies entire navy by accident (someone did that to me and I was pissed I lost 140 dreadnoughts/superdreadnoughts and about 2000 troops!
111. You declare every thursday "free booze night" for your Empire and are suprised when the enemy suddenly attacks every thursday during happy hour.
112. Your National Anthem is "Shake your Booty" or "Disco Inferno".
113. Your leader's name is Bubbah and your highest level of military technology is "Da Shot Gun"...
114. You run your empire like the Federation of Planets (I.E. you make peace with everyone even after they butcher millions of your people.)
(Edit: I just changed the numbers thats all)
Instar
November 13th, 2004, 01:39 PM
aiken said:
104. You believe that numbers "74% 37% 136%" in the planet window means the strength of alcohol drinks produced there.
Theyre not??????!
Randallw
November 14th, 2004, 05:31 AM
Starhawk said:
114. You run your empire like the Federation of Planets (I.E. you make peace with everyone even after they butcher millions of your people.)
115. You put being friendly and helping potential competitors above the good of your own people.
116. You allow neighbours, and allies, who could turn on you in 10 years free reign through your systems to spy on all your planets and defences.
117. You don't start exterminating every Last religious zealot in a race as soon as you discover them.
Atrocities
November 14th, 2004, 10:11 AM
118. You are a religious Zealot with the ability to use the Talisman but never do because it costs to much.
119. You are the Federation of Planets.
120. You believe that it is better to wait 20 turns before you begin colonizing space on the assumption that faster engines, via 20 turns of research, will make you colonize faster thus making up the time you lost. (I have seen it done people)
jfp3
November 14th, 2004, 10:31 AM
121. You forget to bring along some of your own species on every troopship that just traveled 5 turns to get to a planet you plan on conquering because "hey! That's MY atmosphere and it's HUGE!"
123. You forget to scoop up some captive "other Breathers" before jettisoning them out of sheer frustration associated with haveing done 121.
Atrocities
November 14th, 2004, 10:48 AM
124. You are lucky enough to be able to capture a planet but find to your displeasure that the people of said planet breath a differant atomsphere than you so you anihilate them and repopulate the planet with your own people using domed colonies. Duhhhhhhhhhhhh
"Well if they don't breath oxygen, I have no need for them."
Click Me For Audio File (http://www.astmod.com/taunts/bigmonkey.wsimpdohecho.wav)
Atrocities
November 14th, 2004, 10:49 AM
125. If you repeatedly use one or more of the following more than once a turn:
Comment 1 (http://www.astmod.com/taunts/bigmonkey.wsimpdohecho.wav)
Comment 2 (http://www.astmod.com/taunts/bigmonkey.wmiscnet.wav)
Comment 3 (http://www.astmod.com/taunts/bigmonkey.wmiscnicemov.wav)
Comment 4 (http://www.astmod.com/taunts/bigmonkey.wmiscnotsmart.wav)
Starhawk
November 14th, 2004, 05:43 PM
126. You are actually a pacifist! (seen it done a guy relies on trading tech and builds ships for other players and sold it to them at discount, eventually one of the sides turned on him and WHAM insta death).
127. You build thousands of satelites yet forget to launch them into orbit of your worlds (AI does that alot!)
128. Your main weapons are the DU cannon and L5 missile even during late game.
129. You equip your ships with ONLY wave motion guns (done that one, lost my whole navy in two battles and completely redesigned every one of my ships).
130. Your main goal in life is to make friends and you conisder all races equal.
Aiken
November 14th, 2004, 06:03 PM
126. You are actually a pacifist! (seen it done a guy relies on trading tech and builds ships for other players and sold it to them at discount, eventually one of the sides turned on him and WHAM insta death).
130. Your main goal in life is to make friends and you conisder all races equal.
These Posts (and few others) are the most important reason why we shouldn't allow some SE4 (and especially PBW) player to become US President in the future http://forum.shrapnelgames.com/images/smilies/wink.gif http://forum.shrapnelgames.com/images/smilies/tongue.gif
Starhawk
November 14th, 2004, 07:02 PM
Hehe I'd make a bloody great president!!! Conquest every Monday purges every Tuesday and beer on Friday what's wrong with that hehe http://forum.shrapnelgames.com/images/smilies/tongue.gif
131. Your starships have a self destruct button right next to the flusher in the lou.....bad things result.
132. Your ships apparently have no bathrooms and have to stop off regularly because the captain has to take a tinkle.
Anyone who knows star trek Original-Voyager will know what I'm talking about with those two http://forum.shrapnelgames.com/images/smilies/happy.gif Though Enterprise finally showed us a bathroom.
Atrocities
November 14th, 2004, 09:28 PM
Walter Koenig once told a story at a Star Trek convention here in Portland that explained both how Kahn knew him even though he was not in the episode Space Seed, and where the bathrooms were on the ship.
Evidently after being frozen for 200 years Kahn had to take a horrendious dump but could not find a bathroom in his quarters. Kahn roamed the ship until he finally came acrossed the only bathroom on the entire ship. Unfortunetly Checkov was using it at the time and well, Kahn had an accident. Upon leaving the bathroom Kahn grabbed the small russian and told him that he would never forget him.
I mean would you forget the man who made you crap your pants because he wouldn't let you use the only toilet in exsistance? http://forum.shrapnelgames.com/images/smilies/laugh.gif
Randallw
November 14th, 2004, 09:37 PM
Walter Koenig tells that story every time he is asked about Khan http://forum.shrapnelgames.com/images/smilies/happy.gif. I think its generally considered the official answer.
Colonel
November 14th, 2004, 11:11 PM
133.Your AI minister over rules your choices.
134.All of you ministers organize a revolt and your empire is broken into sub sections.
135.You dont speak the same language as your own people.
Kamog
November 15th, 2004, 02:04 AM
When I see Chekov I keep thinking he's Bester. Walter Koenig was very good as Bester... he was soooo evil.
Atrocities
November 15th, 2004, 04:52 AM
Randallw said:
Walter Koenig tells that story every time he is asked about Khan http://forum.shrapnelgames.com/images/smilies/happy.gif. I think its generally considered the official answer.
So you have heard it too then. http://forum.shrapnelgames.com/images/smilies/happy.gif Want to know something? I am the man who pissed Walter off by making a bad joke while he was signing autographs. I was so stupid for saying "Ah they have you working for your money now." Ooops, bad call. The look he gave me was not a nice one and spoke volums about what was going through his mind. The people around me all fell silent and this sense of utter dread began to fill my soul. I do apologize and should have done so then, but that look said "Don't you say another word to me." So I did not. To this day I regret ever having opened my mouth. Bad Atrocities.
Randallw
November 15th, 2004, 10:41 AM
This is going way OT.
I know what its like to talk without thinking first (believe it or not http://forum.shrapnelgames.com/images/smilies/happy.gif). I once underwent a job test. I had the skills, no trouble there, they even told me afterward such (It was by the way a job for rewriting computer systems to handle Y2K). However while doing the test where I had to give an answer on how I would handle a dispute during a meeting I fell victim to my little foible of OPENING MY BIG FAT MOUTH and answering when the kind, friendly interviewer going around the group (as we did the computer test) asked me the question to my face. To the question of what would you do, I momentarily lost my judgement and jokingly answered the nice kind friendly woman talking to me "You just feel like punching both of them don't you http://forum.shrapnelgames.com/images/smilies/happy.gif" http://forum.shrapnelgames.com/images/smilies/shock.gif. This is when I learnt my people skills needed development. I got my revenge though, the scheme collapsed and none of them got payed.
and just to clarify Atrocities, I didn't hear it at a convention myself (don't get many StarTrek or SciFi conventions when you live on an island that is the Last stop before the South Pole), however I do read StarTrek books and webpages and its a widely known story that as I said is generally considered lighthearted canon.
Sivran
November 16th, 2004, 04:53 AM
wery bad, AT. Wery bad.
136. You're trying to balance the weapons and abilities from Earth & Beyond and translate them to SE4.
137. You play the Jenquai in the resulting mod.
Power Man
November 16th, 2004, 06:26 PM
Number 138. You are looking at this thread for hints on how to make your Empire Better!!
PvK
November 16th, 2004, 07:15 PM
139. When you get your combat replay, you grab your joystick and fly your ships in combat. Your main strategy is trying to improve a killer joystick move to dodge enemy attacks. You are trying all the trick combat moves from Mortal Kombat III to see if they do anything cool in SE4.
140. You think Counter Intelligence I is the best mission, since you can complete it sooner than any of the others.
141. You confuse minesweeper with minelayer components, and are surprised when your attack fleet gets blown up when it was protected by several... empty minelayers. (I've done this.)
142. You cut back on engines on your ships in unmodded SE3 or SE4, to make room for other things and/or to save resources.
143. You argue for days and days on the SE4 forum about how Escorts with ECM III and only one engine are the ultimate game-winning design because you think they will almost never get hit. (Someone kept this up for an amazingly long time).
144. You keep sending speed-2 Proportions mod colony ships trying to cross black hole systems, but for some reason they never seem to be able to warp out.
145. You respond by sending warships to the black hole sector to try to blow it up with direct-fire weapons at it.
146. You consider your Green Giant system to be the best one in your empire, right after your Stellar Core system.
147. Your homeworld defense plans revolves around hoping alien invaders will be frightened by the unbelievable size of the Green Giant and the Stellar Core graphics.
148. Your homeworld warp point defenses consist of 100 satellites equipped with self-destruct devices and nothing else. You figure they can't be swept by minesweepers, and the first 100 enemy ships ought to be taken care of by those, since they each have enough explosives to destroy an enemy ship of any size.
149. You build World Ships with no components and then send colonizers to them to try to establish colonies on them.
150. You annhilate unarmed alien populations because you find it too much work to try to use troops.
151. Your empire has a super-powerful technology, which you can't learn how to pronounce.
152. You can't even pronounce "nuclear".
Jack Simth
November 16th, 2004, 08:25 PM
153: You don't notice that number 122 is missing until you read number 153.
Starhawk
November 16th, 2004, 08:50 PM
154. You did notice 122 was missing but you figured "What the hell nobody would notice" (guilty)
155. It's Nukular
156. Your Emperor is "Homer" or Philip J Fry
157. You put one engine on your fighers.
158. The home system defense plan includes "Green balls of goo".
159. You always get saved by that pesky Deux Ex Machina
160. Your best captain is named Kirk and his first officer is mister Fukov
162. You skipped 161 because it was just going to be a Vulcan joke.
163. Your Race' ambassador is a purple telletubi (sp?), or for that matter any teletubbies.
164. You have your scientists disect your ambassador because you want to know what the hell a telletubi is...
Atrocities
November 16th, 2004, 09:01 PM
122. (SKIPPED DILIBRATELY)
161. (SKILLED DILIBRATELY)
PvK
November 16th, 2004, 10:29 PM
165. Your emperor portrait is exactly the same as your population picture.
Atrocities
November 17th, 2004, 12:21 AM
166. If you are first for the war, then against it before you were for it just before you were against it again.
167. If your bid for office is endorsed by the galaxies most wanted terrorist the day before the election.
168. If you believe the people who crashed hijacked passinger transports into your captitol were really just victims and not terrorists.
169. If you won your appointment to office by suing the election process and whining and throwing tempor tantrums until you got your way.
170. If your soul goal in becoming the leader of your people is to obolish thier civil rights, suspend the constitution and declare marshal law because you saw that Emperor dude do it in Star Wars and get away with it.
171. If you believe you are the Emperor from Star Wars.
172. If the Force is NOT with you.
173. If you believe in the force and know its not with you.
174. If your health care provider is also your population control bureau.
175. If you allow the free press to be free.
NullAshton
November 17th, 2004, 01:46 PM
176. If you choose the Neutral happiness trait
177. If you try to build a station in a black hole sector(is this even possible)
178. If you get your butt kicked by the AI
179. If you blow up your home planet reenacting Star Wars
Mayday
December 14th, 2004, 05:14 AM
180. You construct Sphere World or Ring World pieces in planetary orbit.
Atrocities
December 14th, 2004, 06:13 AM
181. You simotaniously construct 10 colony ships only to discover you failed to include an engine in the design.
Mayday
December 14th, 2004, 08:26 AM
182. You automate your factories that produce automated death machines.
brianeyci
December 14th, 2004, 04:39 PM
183. You make satellites with DUCI and fortify a warp point, expecting them to hit (they have 1 range).
184. You don't keep track of your minerals, so one ship manages to destroy your homeworld because you don't have enough minerals left to build a weapons platform.
185. You get ancient race trait, find the enemy homeworld, realize that the warp point is within six range, move your attack ship to the other side of the warp point, then cackle with glee since you believe you will ambush their homeworld through a warp point before they have a chance to build weapons platforms. Too bad you forgot to turn off "ships stop when entering new systems and encountering enemy ships" option.
(all the above happened in one game and resulted in me losing in 11 turns lol).
Suicide Junkie
December 14th, 2004, 07:05 PM
NullAshton said:
177. If you try to build a station in a black hole sector(is this even possible)
Not too hard with retroseries building:
Master Computer III: 4000 minerals
5000 hitpoints of crystalline armor: 2380 minerals
Repair bays to fix it all: 1500 minerals
Getting the enemy to attack a black hole base: priceless
-----
Note: organic armor works well too, with the advantage of regenerating after battle to full strength.
The other armors are either too weak (hp/kt) or too small (not enough space for extra repair bays)
C&C plus hole survival equipment := 1800 kt.
Leaves you 700 kt for weapons/shields/armor that you can use in battle on a starbase.
Starhawk
December 14th, 2004, 07:34 PM
186.Your dreaded "shock troops" are really just Star Wars Imperial Stormtroopers in blue instead of white. (think about how good stormtroopers are and you'll get it http://forum.shrapnelgames.com/images/smilies/happy.gif)
187. You build 1 super monitor and a bunch of transports and let your empire be destroyed planet by planet so you can reinact Battlestar Galactica.
188. You have to take conrol of the AI because they are doing better then you all the time.
189. You beleive saying "May the Force Be With you" before every battle will allow your dramatically outnumbered and outclassed fleet to win.
190. The AI constantly sends you Messages saying "Please buddy stop fighting me my crews are getting tired killing so many of you."
191. The AI that keeps kicking your royal *** is a Decapoidian shipset http://forum.shrapnelgames.com/images/smilies/tongue.gif
Atrocities
December 14th, 2004, 08:28 PM
192. If the AI that is kicking your *** is set to NO BONUS, and is a negative -50% to all characteristics with no advanced trait and the Neutral Culture.
Mayday
December 15th, 2004, 11:26 AM
193. You miss those very important reports about a star exploding because it got lost amongst the numerous Lack of Resources reports, only to miss the further reports of the explosion later on because of the same Lack of Resources reports, and only make the discovery later on when the colony ship with no supplies left you sent to colonise a planet there, finally makes it to where the planet used to be and informs you that there's nothing there to colonise.
194. Your weak, pathetic enemy waits until your entire mighty warfleet falls into total disrepair from lack of maintenance and is written off, before launching a single successful attack which causes every planet in your empire to rebel.
Starhawk
December 15th, 2004, 01:50 PM
195. Your home star goes nova 2 years after the game starts and your outlying colonies fall within a year when the Cue Cappa and Phong begin invading your space, your shattered navy is destroyed in two battles and you don't even have enough colony ships or transport ships to get the millions of citizens of the dying worlds.
Within a year it's all over yoru population is dead your worlds are dust and the AI is laughing it's way to the bank hehe http://forum.shrapnelgames.com/images/smilies/happy.gif
Suicide Junkie
December 15th, 2004, 03:56 PM
Naturally occuring novas take 3 years to go off.
You would need to have a max-tech start and an enemy sunbuster.
Starhawk
December 15th, 2004, 04:16 PM
Well I suppose it was three then, either way it was a crappy end for my game http://forum.shrapnelgames.com/images/smilies/happy.gif
Atrocities
January 7th, 2005, 04:49 PM
196. If you name your ships the following names. (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=322126&page=1&view=collap sed&sb=5&o=&fpart=1)
Atrocities
January 7th, 2005, 05:22 PM
Complete List can be viewed at SE.net (http://www.spaceempires.net/home/modules.php?name=Forums&file=viewtopic&p=2161#2161 ) Forums.
Strategia_In_Ultima
February 10th, 2005, 03:56 PM
197. Another player takes pity on you and your low-tech realm (3 systems, 6 colonies, and a highest tech level of 3 and you haven't even researched any Theoretical Science tech area - in the year 2565.4) and grants you 25 combat Baseships to protect yourself. You scrap them and use the material to build... unarmed escorts. Simply because you think "Escorts are sooo cute, compared to those big ugly Baseships. I mean, who would want anything above Frigate?"
Strategia_In_Ultima
February 10th, 2005, 04:16 PM
198. You don't even know what you're actually talking about in 197 because you've only HEARD of frigates... you haven't even discovered them yourself.
Starhawk
February 10th, 2005, 04:23 PM
199. Your so drunk that you accidentally sign over your Empire to your cousin's sister's wife's brother in law.
Atrocities
February 10th, 2005, 09:55 PM
Starhawk said:
199. Your so drunk that you accidentally sign over your Empire to your cousin's sister's wife's brother in law.
ROFLMAO - Now that is funny. And the sad thing is, they most likely attempted to take a bank loan out on it.
Atrocities
February 10th, 2005, 09:59 PM
200. If you have ever taken a brand new Atrocities Class Super Dreadnought and dilibrately used it to demolish a decommissioned space station. (Al American Chopper style)
- They totalled a 2005 Ford Expodision by running it through the walls of an office in their old shop after they moved out of the building. Proof positive that you can take the red neck out of back water hill billy country, but you can never take the back water hill billy out of the red neck.
RudyHuxtable
February 10th, 2005, 10:09 PM
201. If you lose on turn 1.
Atrocities
February 10th, 2005, 10:23 PM
202. You are barred from PBW for having lost 200 games in a row; against yourself.
203. The Ai ministers stage a cue and BSOD your PC in a last ditch effort to prevent you from ever playing SEIV again.
204. You have played over 2,000 games against the AI on its lowest setting and have never won any of them.
205. Your still trying to figure out how to install the game.
206. You downloaded version 1.49 from the internet and cannot figure out why many of the mods won't work.
207. You complain that GOLD is a rip off and you refuse to buy it!
208. By some miricle you capture an enemy Dreadnought and you then trade it back to them in exchange for a technology that you already have. - dumbass
209. Your top of the line design by turn 200 is: Escort Class with DUC's I, and no engines.
210. You consider this list as your bible on how to play SEIV. - Duh, me no can figur out why me keep loosing duhhhh.
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