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Delar
November 16th, 2004, 03:47 PM
Puppet political parties on zero population planets.

I think I found a bug with SE4 with the latest patch Version 1.91. What happens I believe is I use food contamination espionage attack on a planet to reduce its population to zero yet the computer retains control of it.

I then later use puppet political parties to try and gain control of the planet. It says I gain success and they brake away to form their own government and at the same time they are "destroyed" but the planet that they occupied is completed deleted from the game.

I've done this numerous times and can reproduce this bug. I don't know if it matters or not but I'm currently at peace and have a military alliance with the computer AI that I do this to.

Suicide Junkie
November 16th, 2004, 04:23 PM
The planet will also be vaporized if it is a zero-pop colony and the host race is destroyed. (IE, their only remaining objects are the ZP colonies)

PvK
November 16th, 2004, 06:16 PM
LOL! http://forum.shrapnelgames.com/images/smilies/biggrin.gif

geoschmo
November 16th, 2004, 06:24 PM
Hey! We had a game on PBW a long time ago where some planets were disapearing. Drove us crazy. I'll bet that's what was causing it.

narf poit chez BOOM
November 17th, 2004, 02:42 AM
Well, see, the break-away government had a break-through in trans-dimensional technology and broke their planet through the interdimension barrier, breaking all previous technology records.

* This post overuses break for no particular reason.

Renegade 13
November 17th, 2004, 04:07 AM
Odd bug, and I bet a bug it is. Personally, I've never tried the food contamination, then PPP intel projects combo, but yeah, I can see why that would happen. Thanks for bringing it to the attention of all http://forum.shrapnelgames.com/images/smilies/cool.gif Knowledge is power. And power brings ultimate victory in the quest for galactic domination! http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/tongue.gif

Randallw
November 17th, 2004, 06:29 AM
Interesting. You could partner with another empire to defeat your mutual opponent, but if you do this to the enemy only in your partners zone of occupation (and the planets he can breath) you not only defeat the enemy but weaken your partner so you crush him in a few more years. http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Kamog
November 18th, 2004, 03:42 AM
Hmm, I have never had this happen yet but one day just for fun, I think I might try to wipe out every single planet on the map except my home world using this method. http://forum.shrapnelgames.com/images/smilies/biggrin.gif