View Full Version : OT: Centering an .x object
narf poit chez BOOM
December 24th, 2004, 11:13 PM
I need to center an .x object. Unfortunatly, milkshape doesn't load .x objects. Thanks. http://forum.shrapnelgames.com/images/smilies/happy.gif
Atrocities
December 24th, 2004, 11:23 PM
Go to the X mart then.
narf poit chez BOOM
December 24th, 2004, 11:30 PM
Y?
Atrocities
December 24th, 2004, 11:34 PM
And when did you become a NSA???
Atrocities
December 24th, 2004, 11:50 PM
Never mind... Got my ansered in another post. http://forum.shrapnelgames.com/images/smilies/happy.gif
narf poit chez BOOM
December 24th, 2004, 11:55 PM
Quit making me think I won't have to write the thing myself. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Atrocities
December 25th, 2004, 12:23 AM
narf poit chez BOOM said:
Quit making me think I won't have to write the thing myself. http://forum.shrapnelgames.com/images/smilies/tongue.gif
OK. http://forum.shrapnelgames.com/images/smilies/happy.gif
narf poit chez BOOM
December 25th, 2004, 12:44 AM
Can't write it. DBPro can't save .x objects either.
Atrocities
December 25th, 2004, 12:50 AM
Its the same problem I am having with a few of the programs I am tyring to use.
Phoenix-D
December 25th, 2004, 01:51 AM
What do you mean you need to center it? ussually you can fix that in whatever program you're importing it into..
narf poit chez BOOM
December 25th, 2004, 03:51 AM
I could do that...But I'm importing it into DBPro and I'd have to write the re-centering routine...*Makes tired face*
Hugh Manatee
December 25th, 2004, 06:12 AM
center it before exportation? Try opening it in lithunwrap, see if that can center it. or export it to another file format then export with blender.
narf poit chez BOOM
December 25th, 2004, 06:42 AM
It's a premade object and only in .x format.
Doesn't look like lithunwrap can move objects.
Thanks anyway. http://forum.shrapnelgames.com/images/smilies/smile.gif
Hugh Manatee
December 25th, 2004, 08:25 AM
perhaps google for a program that can view and translate .X models, maybe with an axis rotation option, I recall seeing a few like this.
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