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Timstone
January 14th, 2005, 12:45 PM
Okay, missile weapons (seekers) have a limited endurance. I know they use up supplies, but how many supplies do they get filled with?
Cool for making hardhitting, slow projectiles with a high endurance.

Ragnarok-X
January 14th, 2005, 03:43 PM
What do you mean with "do they get filles with" ?! They work exactly like beam weapons. A shot or launch costs X supplies. The missile itself does not store any supplies, apart from giving it the supply storage ability. When you think about endurance, give them a big range, a slow speed and a big damage resistance. That will give them endurance http://forum.shrapnelgames.com/images/smilies/laugh.gif

Fyron
January 14th, 2005, 03:48 PM
A missile disappears as soon as it has traveled as many squares as it's range allows it to. You can get unlimited range missiles by adding a 21st range value (assuming you already have all 20 range values doing damage). Any hit beyond range 20 will use the range 21 damage value.

Ragnarok-X
January 14th, 2005, 04:58 PM
Will, i guess my reply was totally wrong then, at least compared the question it seems.

Ed Kolis
January 14th, 2005, 05:48 PM
Perhaps you are confusing missiles with drones?

Ragnarok-X
January 14th, 2005, 06:32 PM
No, i simply thought Timstone was talking about supply usage of missiles, since he was talking about supplies. my bad.

Timstone
January 14th, 2005, 06:42 PM
I meant the thing Fyron mentioned. Thanks for the responses guys!
Top notch!

Atrocities
January 14th, 2005, 07:10 PM
Imperator Fyron said:
A missile disappears as soon as it has traveled as many squares as it's range allows it to. You can get unlimited range missiles by adding a 21st range value (assuming you already have all 20 range values doing damage). Any hit beyond range 20 will use the range 21 damage value.



They basically burn up their solid fule and drift off into space.